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Smoky

Game Producer
 TruckersMP Profile
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Everything posted by Smoky

  1. Smoky

    TruckersMP Team

    [SUPPORT MANAGER][TRANSLATOR] @Lincianoleft the team due to personal reasons. We want to thank her for all the efforts as Support Manager and Translator.
  2. Smoky

    TruckersMP Team

    [DEVELOPER] @Ratcho left the team due to personal reasons. We want to thank him for all his efforts during his time in the team.
  3. Smoky

    TruckersMP Team

    [ADD-ON MANAGER] @TeamDeer has been temporarily suspended from the team.
  4. Smoky

    TruckersMP Team

    [PLAYER] @weezy rejoins the team as Game Moderation Manager.
  5. Smoky

    TruckersMP Team

    [RETIRED LEGEND] @Zirox rejoins the team as a Community Manager.
  6. Smoky

    TruckersMP Team

    [COMMUNITY MANAGER] @Chev stepped back to Game Moderator.
  7. Smoky

    TruckersMP Team

    [PROJECT COORDINATOR] @Forerunnertransfers back to Add-On Manager.
  8. Smoky

    TruckersMP Team

    [GAME MODERATOR] @Phon has been promoted to Community Manager. [GAME MODERATOR] [COMMUNITY MODERATOR] @Chev has been promoted to Community Manager.
  9. Smoky

    TruckersMP Team

    [GAME MODERATION MANAGER] @weezy has been temporarily suspended from the team for internal reasons.
  10. Smoky

    TruckersMP Team

    [GAME MODERATOR TRAINER] @TotalDiesel has been promoted to Game Moderation Manager.
  11. Smoky

    TruckersMP Team

    [EVENT TEAM] @TFM_Cyberskilzz has been promoted to Event Manager.
  12. Hello Truckers It has been a year since we launched our Patreon campaign. As you might know, we currently have 3 tiers. These are $1, $3 and $5. The ones who have chosen to “donate” $5 monthly, get in-game rewards. Those rewards are a coloured name and badge. Currently, it is not possible for the person who subscribes, to see their own name and badge. We will work on making this visible. Quite some time ago, we decided to make a Patron-only post to ask for their opinions, to see what they would like to receive in return for their monthly subscription. There was a big response to this and we think that multiple rewards are worth looking into. Aside from that, we have also been discussing internally what we can give in return for the subscription. As we just reached the milestone of having this campaign for a year, we got some more news regarding rewards. To celebrate the anniversary, we will bring a Patron-only skin (for ownable trailers) to American Truck Simulator and Euro Truck Simulator 2. After a couple of weeks, this skin will be removed and a new one will be added. This newly added skin will then remain on the servers. Please note, those skins are only available for Patrons with game benefits. We are also working on a new piece of content which will be available to all players, but there will be extra content available for Patrons with game benefits; a fully custom set of trailers, with a large variety of customisation options built-in. All players will have access to these trailers and basic customisations, but Patrons with game benefits will be able to use an additional customisation pack for these trailers. These are expected in early 2021. Obviously, there are multiple things we would like to provide to you guys, things which are sadly not possible at this time of speaking. Though, we can assure you that we are looking into optimising our current infrastructure and solutions to provide these features to the community. Some examples of such things are VTC/personal skins and the new game mode which was teased a long time ago: VTC/personal skins: We are going to see a lot of skins when we bring this feature. Our current solutions can not handle this, which means huge reworks are needed. Having so many skins will also lead to bandwidth issues we will have to look into. New game mode: Due to repeated changes in the code (and us not having access to the source code), we have sadly not been able to provide the new game mode. Creating an own solution for this would require a lot of developer input for this. Sadly, the developers can currently not invest time in this due to IRL responsibilities and working on other things which are high priority. (Something more regarding a developer will be mentioned down below). Additional things that are in the works: A whole different way to play TruckersMP, based on many suggestions from the community (for everyone in the community, maybe additional content for Patrons) Early access program for Patrons Hiring a developer to produce more content in the best possible way, so we can give more things to the community (the Patreon campaign is vital for this to happen, as we can only achieve this if we have a steady income for the project) We want to thank all of you for your continuous support. --> View post on homepage
  13. Smoky

    TruckersMP Team

    [COMMUNITY MANAGER] @Matt has been promoted to Senior Community Manager.
  14. Smoky

    TruckersMP Team

    [SENIOR COMMUNITY MANAGER] @Lasse has been promoted to Project Coordinator.
  15. Smoky

    TruckersMP Team

    [SENIOR HUMAN RESOURCES] @TheGoodGuy1515 left the team due to personal reasons. We want to thank him for everything he has done for the team.
  16. Smoky

    TruckersMP Team

    [GAME MODERATOR LEADER] @Terry A left the team due to personal reasons. [GAME MODERATOR] @Callum. left the team due to lack of time.
  17. Smoky

    TruckersMP Team

    [TRANSLATION MANAGER] @Pillow additionally joins the Event Team.
  18. Smoky

    TruckersMP Team

    As a first step to streamline the management structure of TruckersMP, we have decided to disband the Human Resources team. Along with this, a new role called ‘Procedural Manager’ was created. People having this role will have mainly internal tasks. More information regarding this, as well as the names of the people who will have this role, will be shared soon. [HUMAN RESOURCES] @NeonLeon transferred to Support Manager. [HUMAN RESOURCES] @slushbro left the team. We want to thank him for his efforts during 2 and a half years in the team. [HUMAN RESOURCES] @TFM DJ ccowie transferred to Game Moderator Trainer. [HUMAN RESOURCES] @Terry A transferred back to Game Moderator Leader.
  19. Smoky

    TruckersMP Team

    [SUPPORT MANAGER] @Savage. left the team due to lack of time.
  20. Smoky

    TruckersMP Team

    [GAME MODERATOR LEADER] @Terry A has been promoted to Human Resources.
  21. Hey, yes we definitely plan on adding more. Multiple things are in the works. The news will be told via posts as well as the Discord channel which is available for $3 and $5 Patrons.
  22. Hey, Thanks for your questions. 1. Firstly, we look at the people who are suited for the role. We will always look for the person who is suited the most, though knowing languages is quite a benefit. The biggest part of tasks done by managers, are done in English. When we need to publish content in different languages, we have the translation team to assist with that. The nationality of the person does not matter that much. We believe that a Polish, German, Dutch, French, ... person can fulfill the task as good as people from other nationalities. So long story short, we basically look for the people who we think fit the best in the role. 2. There is no specific reason for this, the people who made it to community management positions lately just come from other nationalities. I would say a community manager role can be very specific, for example some community managers focus on VTCs, while others focus on other things. If a community manager who focuses on VTCs leaves, we will most likely search for someone who has experience in VTCs or wants to work with these. VTCs are quite an important part of the project, so we have to make sure we select the correct person for this. 3. Hmm, I think this is quite risky to do. As you probably know from the past, previous project management teased a well-known feature on our official YouTube page, that feature sadly didn't make it to the release stage due to unforeseen circumstances. Back when I approached the people at ProMods, I decided that it would be nice to tease this as it was a highly-requested modification to be added to the servers. I decided to wait until we were close to finishing the support for ProMods, before actually teasing this. I wanted to be 100% sure to not make a false promise as how it happened in the past. SCS Software have the source code and can define what happens with the upcoming content they tease, so they can be rather 100% sure that teased content will actually make it to the release stage. But we as TruckersMP can never be 100% sure of that, as SCS Software can suddenly make code changes which could break all our plans. (this has sadly happened in the past) So will we do this in the future? Yes. But only when we are close to being 100% sure that we will actually be able to provide the new content.
  23. Hey, Yes, definitely. Over the past years, people have been thinking of quite some features, big features and little ones. Last year and in the past months, we have seen multiple (little) features being added. ProMods support, TruckersFM commands, ... There was a lot of time invested in features which didn't make it to the release stage or got 'destroyed' by code changes. Currently, we are mainly focusing on improving our current infrastructure and features. When that is done, we can look into finishing the features we have already been working on, and developing more features.
  24. I won't disclose much yet, but we heard you guys . Stay tuned for some good news hopefully in 2020.
  25. Hello, We prefer to provide a bit more variety by following in real life seasons, and thus only supporting winter mod around the winter period (Central-Europe).
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