poopingcorn Posted February 16 Share Posted February 16 Suggestion Name: Make the high beams actually work Suggestion Description: The high beams are pretty much non-existent. Let me demonstrate: Keep in mind that the top image is the local player, and that the bottom image is what other people see. The low beams are working as intended: With the high beams however: On this POV, the "high" beams does not have the same range as in the POV of the local player. It's just using the texture from the low beams, just with the brightness increased. They're called high beams for a reason. But the beams in question are not high. or something like that fbjhdsgfdsgkjsd All vehicles in the game are affected. Low beams: High beams: In conclusion, the low and high beams of other players almost have no difference, except the brightness. Why it should be added: You barely can notice when a player is flashing behind you, for example. I've also tested this in SCS's convoy mode and the textures of the low and high beams work as intended. Link to comment Share on other sites More sharing options...
Community Manager xBestBBx Posted February 23 Community Manager Share Posted February 23 // Reopened 1 Appeal your ban - Report a player - Create a feedback ticket Link to comment Share on other sites More sharing options...
Community Manager Rider. Posted March 4 Community Manager Share Posted March 4 Hello @poopingcorn, After speaking with the respective managers/devs, we've decided to decline this suggestion. We felt this was more of a bug report and not worth changing as the lights work fine. It may have something to do with your monitor or something similar. Nonetheless, thank you for the suggestion! Regards, Rider. Link to comment Share on other sites More sharing options...
Community Manager Rider. Posted March 4 Community Manager Share Posted March 4 // Rejected Link to comment Share on other sites More sharing options...
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