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Flaming.

Retired Team Member
 TruckersMP Profile
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Posts posted by Flaming.

  1. Game Moderators are allowed to do role play, but it is not our focus. We are more focused on enforcing the rules, so it is not that common. 

     

    As for traffic control, using our GM Panel (teleport, kick, ban) are far more effective in controlling traffic than physically blocking players. It would also lead to confusion and more chaos in general. 

    • Like 4
  2. 2 hours ago, Mineeral said:

    It is important to note that the rules are clear but poorly illustrated. According to rule (2.2) Collision, it states: "Intentionally causing or attempting to cause a collision with another player or as a result of negligence." This means that it pertains to situations involving two players and not a player colliding due to a bug or unintentional circumstance. In this case, since I did not have full control over my actions due to a game issue, there is a certain legal ambiguity, so to speak. Therefore, I cannot be considered at fault. (The same reasoning applies to other rules.)

    This is not entirely true. In your example, a collision would only happen if you were not leaving an appropriate amount of distance to avoid unexpected events. You are clearly aware of the events that happen, when you willfully neglect these bugs and an incident results you can still be held liable. Obviously, every situation is on a case by case basis and lag is taken into account, but players are still expected to be able to leave an appropriate amount of time to react to incidents. 

    • Upvote 3
  3. 30 minutes ago, Shasta_TheHusky said:

    For me your answer is completely incomplete and meaningless
    1) Instead of saying no right away, why don't you suggest a different method also arguing the answer and how it could also be done in a different way by providing a valid argument. The "no, there are more important things" is not an answer but an air of superiority alone

    I have no control over when gets implemented, that is just my personal opinion. 

  4. 2 hours ago, Lince. said:

    Mmm this is true... but what do you think if this system for traffic lights or speeding will work only when there are a certain number or players nearby?

    I don't see this getting implemented. There are more important things to be added, and this is a fairly pointless feature to be honest. There isn't much benefit here, you can easily tell if someone is a bad driver or not just by watching them. We seem to be moving away from true simulation, which is what the majority of our player base wants. 

    • Like 1
    • True Story 1
  5. 1 hour ago, Lince. said:

    To show it or to know if the driver in front of you or behind you is a "bad driver" and be more careful with him to avoid incidents

    This system won't show who is a dangerous driver. If anything, this will punish players who still follow our rules but speed when it is safe and run red lights when no players are around. In all honesty, the majority of our players are not true simulation players so almost everyone will have a "bad" score. 

    • HaulieLove 1
  6. Hey there, the amount of reports you can submit is based on the quality of your reports.

     

    Valid reports submitted outside of heavily populated areas will increase your report limit, with a max limit of 20 reports.

     

    Valid reports submitted from heavily populated areas will not affect your report limit, this was done to prevent people from "farming" reports, by only driving on CD for the sake of getting other players banned.

     

    Reports that violate rule 1.4 or do not show a valid offense will decrease the maximum number of reports you can submit. 

    • Like 1
  7. This will be heavily abused by players. 

     

    Example 1: There is a convoy on a public server and there is a non-vtc member driving in the convoy. This is perfectly legal, but the VTC members may not like that so they will kick the player, when the player did nothing wrong. 

     

    Example 2: There are a group of friends who will all vote to kick each other as a joke. 

     

    Example 3: There is a player following a streamer, that streamer tells all of their viewers to vote kick the player, when the player violated no rules.

     

    I could keep going on, just look at games that have/had implemented a vote kick system. You can find tons of articles of people complaining about it being abused. Additionally, a kick isn't going to do anything. On the rare chance that it is used without malicious intent, the player can just join right back. 

    • Upvote 4
  8. 3 hours ago, Samderali said:

    I think it makes more sense to install security cameras in crowded areas. Dear admins, they can view and interfere with many cameras from a single screen.

    While this is a good idea in theory, I don't think it would be feasible due to the number of players that would be loaded in. Additionally, there are times when there is too much chaos for me even to notice everything in 1 area, particularly the Calais F7. I feel like this would be too chaotic and lead to more things being missed. 

  9. It depends. If it is a steam workshop that effectively works as save editing by making small changes to an existing truck most likely not, you will need to look at our save editing rules. If you are asking about a truck that doesn't exist in game base, that wouldn't even work in TruckersMP.

     

    I can not give you a true answer without knowing more details. 

  10. 6 hours ago, Stones8000 said:

    I see what you mean. However... my main point is: Why would you be required to have a trailer attached if it doesn't even get fixed?

    It was probably to attempt to combat trolls. The /fix command has been in the game before I have been in the team, so I don't know the reason behind that. 

    • HaulieThumbsUp 1
  11. This has been suggested multiple times before. The reason /fix exists is so players don't get an engine malfunction and block the road. The damage to the trailer has nothing to do with the ability to drive, so it is unnecessary.

     

    By playing on a multiplayer network you run the risk of getting in collisions and your load being damaged. If you don't want to get your trailer damaged don't drive on CD, or just drive on singleplayer. 

     

    Also, you claimed some people will use /fix because they play realistic and don't want to save edit. There is nothing realistic about using a command to magically fix your truck/trailer damage. 

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