Posts posted by Aragon
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Guys, let's get the thread back on topic please. Super_Trucker, if you are unhappy about those warning points, you need to PM I<3VODKA or Clarkinator, not post it here.
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^The route advisor comes with the base game, not added by the multiplayer mod, so for now unless SCS changes their minds, no.
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Thank you for the guide. I'm pretty sure the most embarrassing moment I've had with this was back in February when I was in a convoy lead by admins and I stalled on a hill and had to disconnect from the server because I had absolutely no idea how to start on a steep upward slope without stalling.
This guide will be very useful for those new to manual shifting even if they aren't new to the game and hopefully prevent the same thing that happened to me.
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I think it's a planned thing for the future, but I don't know when and probably not until server sided jobs come out.
http://forum.ets2mp.com/index.php?/topic/201-finished-job-fram-a-friend/
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This video explains how to do it clearly:
Note that a new rule states that you aren't supposed to be off the map by using this then coming to multiplayer, but using it to teleport to places accessible by normal driving is allowed.
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Maybe there could be a smart system where only the reports for blocking are kept. But then again, you are right, if it's really affecting lots of players a blocker is going to get reported again really fast. +1
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^ if you're going to write no or -1, at least explain why. However I still disagree with this, people going fast around corners are just going to cause even worse accidents if they can't stop o and flip over a whole lot more often. The more game settings you try to force the more complaining there will be.
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I've tried all three, and they all look nice. I can't decide which one I want to stick with
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I am impressed with this update, it seems some of the loading lag and lag due to lots of players has been reduced.
Thanks Mwl4.
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It has been suggested a few times before, take a look at the reply in this one:
http://forum.ets2mp.com/index.php?/topic/410-oculus-rift-support/
Unless you have the money to support us with that you're probably going to get the same answer as the other topics did.
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I agree that something should be done about this, but not with banning users for spawning on the road because sometimes it's hard to tell if they intentionally parked there or not or had an issue like a fatal error and they didn't know where they would spawn.
That being said, let me remind you how many times this has been suggested:
http://forum.ets2mp.com/index.php?/topic/18864-temporary-ghosting-period-when-logging-in/?hl=spawn
http://forum.ets2mp.com/index.php?/topic/17893-10-seconds-in-ncz-after-connect/?hl=spawn#entry125322
http://forum.ets2mp.com/index.php?/topic/17426-idea-for-a-new-rule/?hl=spawn#entry121613
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I really don't want go through this again, especially if it gets lowered. It's fine the way it is and it was put there for a reason which was to make both the nsl fans and the sl fans happy.
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It's low enough as it is. If some has their heart set on trolling, I don't think lowering the speed limit will stop them. Sure, it will slow them down but it's not helping the majority of the players.
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I really don't get how this would work, how can you foolproof the system so people don't post troll videos into their profile that have nothing to do with the ban? If it has to be approved by an admin first, then that would take up more time that could be put somewhere better.
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Just use your hazards, can you put a big floating sign above your vehicle if you crash in real life?
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I don't agree with the part about letting users who pirated the game play, and making a server that can handle what you described will be very costy, do you have the money for that? And if that driving point system was put into effect, like half the people who play this game would be perm - banned on the spot because of running a red light 3 times.
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I was driving down the highway without a trailer with a friend just a few minutes ago to a new truck dealer. Just because people might assume that people without trailers are more likely to be trolls doesn't mean they are.
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Having a collision zone can be good in some ways, for example, it actually encourages people to slow down for other people, if it was non collision people would just race through each other without a care in the world.
Now if you are trying to avoid the trolls, you simply don't go there at all. It's even easier to do that now without getting lost thanks to the new navigation system. Going to Europoort, especially at peak hour, is always taking the risk of getting rammed/blocked ect... If you still want to go through there, it never hurts to make a quicksave just before entering so if anything happens you can try again without loosing money.
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Yeah I can confirm this, last night the connection to the server would break a lot, and I would have to restart my game; now today it doesn't seem to even connect at all.
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They still are technically "mods", even though they may not do as much as a mod like an American truck or something, it's still a mod so that's what we should call it.
Help!!! Hybrid truck?
in Solved Topics
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