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Showing results for tags 'timer'.
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Suggestion Name: Disable the AFK kick (not timer) when the server population is below a certain threshold. Suggestion Description: Disable the AFK kick when the server is nowhere near full capacity so that players can be a bit more leisurely in their trucking during off-hours. When space is needed (when the server is above 75%-85% full or something like that), start kicking the ones who have been inactive the longest. Also, let players know with a message in chat when they're about to be kicked, so they can move if they're not actually AFK. Any example images: N/A Why should it be added?: When the server is fairly empty, I find it pleasant to take longer breaks between loads and have a snack, people watch, or just lay back a bit.Sometimes this means parking in the garage, sometimes it's by the repair station, or in a lot, and sometimes it's on the shoulder or in a truck stop. During off-hours, when server demand is lowest, I think it would be nice to see other truckers doing the same, either taking extended stops in rest stops as well, or just parking nearby to chat a bit. Making this change would allow players to take it a bit easier when less people are on, and also increase the average amount of players online during those times.
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Hi there, I would like to suggest experimenting with extending the AFK timer slightly so that people get kicked less-frequently for doing things such as making a coffee, or using the washroom. Currently right now as it stands i believe the afk timers is approx 5 minutes; as by the time i make a coffee and come back my game usually has me disconnected. Honestly it's a bit of an annoyance sometimes as my game takes a bit of time to load, and there is no way to 'reconnect' without closing the game and reopening. Suggestions: Extend the AFK timer to 15 minutes Extended AFK OUTSIDE of city, and remain the same INSIDE city zones (to allow people to afk longer but not do so in populated areas to reduce lag)