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mikeuncass

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  1. Suggestion Name: At least one sim server without system speed limits Suggestion Description: Adding one Simulation server without system speed limits, or canceling limtis at least from one of them Any example images: none Why should it be added?: It could be very interesting experiment. It shouldn't greenlight some racing stuff and reckless driving (driving rules should be the same and reports should be solved for the same kind of inappropriate driving). It should be more about accepting more responsibility by players themselves, to think more about their driving, to be able accomodate their speed and drivestyle to actual conditions (including traffic) and its own skills. Driving fast doesn't mean reckless driving automaticly; and aggressive, excessive or reckless driving could be made also at low speed - so IMHO there's no need for server system speed limits. And if some players don't want to be at sim server without speed limits, they have option to join the other sim server with the limits.
  2. According to situation visible here, I'd like to ask for doing some upgrades on ghost mode. First I reported this situation (#1312227) 'cause of suspicion of hacking or abusing lag on purpose, which were declined due to this reason: "This is due to the fact that in the evidence provided, this incident was caused by them loading a quicksave, so they probably didn't know you were there." So then I made a ticket (#836b6daa-7574-481e-b6a4-4e97e3e93de6), where I mentioned (besides other stuff) "...for me kinda wierd was a fact that player in that ghost mode wasn't visible at least 3 or 4 seconds before. Because if I'd had seen someone in ghost mode loading, I would have been reacting to that so I could prevent from that collision myself...". In respond I was told to make a suggestion on this forum - so here I am. IMHO there should be more time of ghost mode visibility after loading (nevermind if it's quicksave load or not), so players will have been able to prevent from collision... and also prevent report system from overheating...
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