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GreatForcez

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  1. Is your steam profile public? So the mp client can check if the game is installed?
  2. Have you tried resetting the economy? Because offline jobs and server jobs don't combine very well. You need to reset the economy first, before going on the server. Also it is recommended to have 2 seperate accounts, one for server play and one for offline play, so you won't walk into these problems. More information here: http://forum.ets2mp.com/index.php?/topic/26-reset-economy-for-jobs/
  3. I have the same issue and I don't think it is my pc at all. It is very annoying though, because I love multiplayer and trucking with friends. My computer specs: Intel i5 4670k @3,8 Ghz MSI Z87-G43 Sapphire Radeon HD 7950 3GB OC Edition 16 GB DDR3-1600mhz Kingston RAM 256 GB Crucial SSD with ETS installed on it 2 TB Seagate Barracuda for storage The problem occurs when I leave Rotterdam, I just picked up a freight and I drove off. On the intersection there was one other player stationairy waiting at the traffic lights. The ping was less then 40 ms. My internet connection (according to speedtest.net) is: 15 ms ping 43 MBit/s download 8 MBit/s upload Then, when the game crashed, I kept close eye at my system performance and made a screenshot when the problem occured. Screenshot: https://www.dropbox.com/s/8ije2vorpuu9spa/performance%20ets.jpg?dl=0 Even though ETS2 is a 32-bit game (I believe), it should have 4 GB of RAM which it can maximum use. As you can see in the sreenshot, about 3 GB is for my OS itself (I have a lot running in the background, I know). And from the graph you can read that about 5-6 GB was in use at the time of the crash and that the RAM usage exploded exponantially. What I think what happened that there was some programming error which caused a loop that made the RAM usage exponantially grow. Which eventually caused that it couldn't allocate more RAM, since it is limitted to 4 GB for a 32-bit application. And as it goes, 512 MB, 1024 MB, 2048 MB, and so on... Since there was already 1 GB in use by ETS, it meant that it could only grow for 3 more GB's before crashing. If you look at the CPU usage, you can see that it keeps between 30-50% and that only the RAM is growing. So, somewhere in the code there is a fatal flaw what causes this. It is not the trucks, it is not the performance of our computers, it is something in the code. I have recreated the same problem with one of my C# applications (I am an IT student, so we have to learn how to build applications). Maybe it's a checking loop that has no ending or no match and keeps looping? Anyway, I would really like it for the developers to take a look at it and I hope they are able to replicate our issues to find a solution. ETS version used: ETS 2 1.16.2s Going East! DLC EDIT: Normally I can run BF4 at ultra high settings @60-70 fps and World of Tanks at high settings @60 fps (limited by vsync), so the performance with multiplayer games is not an issue for me.
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