Hi both mexiumut and RecterX,
Thank you both for replying and trying to help.
Without trying to sound disrespectful, I know my way around networking, which is the reason why I monitor everything to see where there is packet loss, etc so I can 'plug the holes'. This just seems very random and spontaneous and the thing that is puzzling me is I can't find any router, switch or computer errors, packet loss increases, etc at the time of the dropouts or anything in the dev. logs of the game suggesting that I am having any of the above issues.
I already run a protocol on my computer so that when I launch an application it is tied to, all upload and download traffic outside that application and the bare-bones Windows operations are barred. I already also use an alternative DNS to the default as it generally gives me better connectivity in my local area and my bandwidth is a locked channel, meaning there is no other devices that can be 'bandwidth hogs'.
This is why I am confused. Reading the articles you attached it all points to the user being at fault but I can't seem to find anything that is wrong at my end.
I also aren't one to part with my cash that easily, so I am a bit sceptical as to if a hardware fault is the issue here, as this is only a fairly recently occouring problem (last 2-3 months) and my hardware is only about a year old.