Yes ... you can be sure of that. I who use Rift for some time know very well that "fluency" is essential for the use of virtual reality.
With my setup today, I get this fluidity, even though my GPU is still from a previous generation (GTX 980 :P), but it is already more than satisfactory and you get amazing fps rates, using the rift, even with the GPU in its 100 % of use.
I do not see the use of RV as an "unfair advantage", but rather as something that everyone needs to experience at least once in life, because it is simply sensational.
I've always used three monitors to play my virtual racing games, and since I got the Oculus Rift, I'm not thinking back to the monitors. The immersion that you have using the RV is something indescribable!
I believe it's a more complex type of coding to do, to implement a ready-made system, something that is new, just like VR, but impossible is not!
I believe that SCS has been working on a solution to integrate virtual reality into a single version for both the hardware used, but ...
I hope that this solution comes quickly, because virtual reality is already present among us, growing and gaining more and more followers.