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Master12

Veteran Driver VII
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Posts posted by Master12

  1. The ONLY valid ets2 directory is:

    C:/ Program filesx86/ Steam/ Steamapps/ Common/ Euro truck simulator 2

    I am not sure if this is what you are looking for, if you still need help feel free to ask.

    Also, changed title. (Coolios~~)

    Regards,

    Ken (Lemmonez)

  2. I THINK we will keep the same admins and spread the work

    I THINK if we do that, then the population of the admins on ETS would no doubt decrease drastically, especially during peak hours...

     

    And good luck to you RK! Best of luck~

     

    And thanks for the info mw you're a great help :)

     

    Regards,

    Ken (Lemmonez)

  3. A picture is worth a thousand words, Fire my friend XD

     

    By the way, as of right now is the weather still synced? I haven't been getting rain in a long time, I have season effects turned off.

  4. That's why you either finish the job, or never at all (Unless you're doing it for fun)

     

    The MP Time goes by 10 seconds real life time=1 minute Multiplayer time

     

    The time doesn't stop if you log off, so if you decide to rest in the middle of a job you might not get to finish it in time!

     

    F7+Enter or Sleeping doesn't change the time of the game either; and Game-drivers aren't easy to get tired out.

     

    Regards,

    Ken (Lemmonez)

    Ets2Mp Support Team Trial Member

  5. Because Russian paint jobs is new, the game multiplayer still doesn't support it. Once it comes out in the update you can freely use it. There are going to be Scandinavian map dlc addons too, but they won't be released in a long time!

    Regards,

    Ken (Lemmonez)

  6. 1. Duplicated thread ;) I'm sure you just wanted a good answer in the case that you may get banned, and I appreciate that a lot.

    Original thread: http://forum.ets2mp.com/index.php?/topic/9349-can-i-use-a-forcefeedback-joystick-in-multiplayer-as-a-h-shifter/#entry66796

    Yes, you may. However we are not responsible for any crashes or unknown bugs that might have been caused with this controller type. I highly doubt there would be, though :)

    Ets2mp has no control over whatever controllers you may use (as long as it's compatible to a certain degree) and does not cause major lags or crashes to others.

    NOTE: USE AT OWN RISK!

    Regards,

    Ken

  7.  

    Honestly, I think you should remove the speed limit. And let the strictest rules in giving 30 days of ban users who abuse the speed and cause accidents.
     
    Also should be banned all users who intentionally block. Banned permanently and without appeal.  <_<
     
    That's my opinion, has been proven to cause accidents that the game is 99% intentional.

     

    The limiter is there for an obvious reason. If you abuse the speed (Which I know people DEFINITELY will) you might crash someone, regardless if it's ramming or accidental. The cost of repairs for you and that person will be skyrocketed, and some times may cost more than an average truck. For those who enjoy playing in MP legitimately (Without using cheats for money), it will send them into the negatives. What's the fun of that? I bet they would just quit, and so would many other players who use cheats. It will turn the multiplayer into a ghost town. EU1 would be like the US server all over again.

     

    Levels don't mean anything either, children could play for years and not learn a lesson on cautious driving. Even when they are level 50+, they could still be children. Think about what MP would be like if children are driving at 165km/h on country roads causing mayhem. In my opinion, the limiter stays, regardless of the level. 

    -1

  8. That's the game developer SCS' part of the program, as they made the job files for the game. From how I'm interpreting it. I'm assuming you meant picking up an empty oil tank, refueling it and delivering it to another gas station? It might be possible in the beta version, but for now, yes we can only dream.

     

    Regards,

    Ken

  9. It actually does get loaded in the other player's side. The log for encounters with other truckers will load every detail of your truck (eg. Model, brand, engine, transmission) Even the interior. Therefore it's not allowed. here's an example of the log file for a single truck.

    NOTE: I took this from the first person in my spawning log but deleted the name and SteamID for obvious purposes.

     

    14:07:57] Spawning GameTruck ([ExampleLog | 7656xxxxxxxxxx05)

    [00] - T(01) - "/def/vehicle/truck/scania.streamline/data.sii"
    [01] - T(06) - "/def/vehicle/truck/scania.streamline/sound/interior_v8.sii"
    [02] - T(06) - "/def/vehicle/truck/scania.streamline/sound/exterior_v8.sii"
    [03] - T(01) - "/def/vehicle/truck/scania.streamline/head_light/standard.sii"
    [04] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/s_mirror/shape1.sii" - Slots(0) - Units(0)
    {
    }
    [05] - T(05) - "/def/vehicle/truck/scania.streamline/s_equip/front_grid_01.sii" - Slots(0) - Units(0)
    {
    }
    [06] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/doorstep/shape1.sii" - Slots(0) - Units(0)
    {
    }
    [07] - T(01) - "/def/vehicle/truck/scania.streamline/chassis/4x2.sii"
    [08] - T(01) - "/def/vehicle/truck/scania.streamline/transmission/12_speed.sii"
    [09] - T(01) - "/def/vehicle/truck/scania.streamline/cabin/highline.sii"
    [10] - T(04) - "/def/vehicle/truck/scania.streamline/paint_job/style11_b.sii"
    {
    base = 0.000000;1.000000;0.000000
    mask[0] = 0.791200;0.715600;0.283100
    mask[1] = 0.913000;0.147000;0.002400
    mask[2] = 0.019382;0.019382;0.019382
    metallic[0] = 1.000000
    metallic[1] = 0.000000
    metallic[2] = 0.000000
    metallic[3] = 0.116971
    metallic[4] = 0.116971
    metallic[5] = 0.116971
    }
    [11] - T(01) - "/def/vehicle/truck/scania.streamline/engine/dc16_500.sii"
    [12] - T(05) - "/def/vehicle/truck/scania.streamline/badge/r500.sii" - Slots(0) - Units(0)
    {
    }
    [13] - T(05) - "/def/vehicle/truck/scania.streamline/c_equip/front_grid_01_cab.sii" - Slots(0) - Units(0)
    {
    }
    [14] - T(01) - "/def/vehicle/truck/scania.streamline/interior/highline_v8.sii"
    [15] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/mirror/shape1.sii" - Slots(0) - Units(0)
    {
    }
    [16] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/doorhndl/shape2.sii" - Slots(0) - Units(0)
    {
    }
    [17] - T(03) - "/def/vehicle/f_wheel/2.sii" - Pair(0)
    [18] - T(03) - "/def/vehicle/r_wheel/steel.sii" - Pair(0)
    [19] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/f_mirror/shape2.sii" - Slots(0) - Units(0)
    {
    }
    [20] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/f_grill/shape3.sii" - Slots(2) - Units(2)
    {
    Slot[0] - "SLOT_0"
    Slot[1] - "SLOT_4"
    Unit[0] - "light3.addon_hookup"
    Unit[1] - "light3.addon_hookup"
    }
    [21] - T(05) - "/def/vehicle/truck/scania.streamline/accessory/b_grill/shape4.sii" - Slots(6) - Units(6)
    {
    Slot[0] - "SLOT_4"
    Slot[1] - "SLOT_2"
    Slot[2] - "SLOT_0"
    Slot[3] - "SLOT_1"
    Slot[4] - "SLOT_3"
    Slot[5] - "SLOT_5"
    Unit[0] - "smalllight2.addon_hookup"
    Unit[1] - "smalllight2.addon_hookup"
    Unit[2] - "smalllight2.addon_hookup"
    Unit[3] - "smalllight2.addon_hookup"
    Unit[4] - "smalllight2.addon_hookup"
    Unit[5] - "smalllight2.addon_hookup"
    }
    ------------End------------

    According to this, if any of these log files aren't by default, it could cause huge lag to spawn the truck, and might lead to crashing.
    Regards, Ken
  10. Suggestion Name: Sync Profile

    Suggestion Description: I want player profile to be synchronyzed via online storage

    Any example images: Nope

    Why should it be added?: Players can use their profile from different places

    What do you mean by "different places?" If you mean a separate profile from Single player, that is already planned for Beta release. If it means playing multiplayer on a separate PC with your own profile, it's theoretically impossible (I've never tried, but I believe it isn't possible) because the Multi-player directory connects you to your own Steam/Steamapps/Common/Euro Truck Simulator 2 Profile. So unless you have steam installed on that computer, then it's not possible until we have separate accounts (Like I mentioned before)

     

     

    Suggestion Name: None collision extension

    Suggestion Description: I want non collision zones to be extended 50m around discharge zone

    Any example images: Nope

    Why should it be added?: Players can enter non collision zones without probability of being damaged with somebody staying at the very enterance of the zone

    Then that "somebody" (Rammers and trolls specifically) could stay at the edge of the new non-collision zones and continue with their trolling. It also makes MP feel more unrealistic than it already is. 

  11. It would be cool, but coding would practically have to make a brand new "copy" of the original game. Because SCS never developed Multiplayer, so technically importing such a feature might be never considered on their side, therefore coding and interior art will all have to be redone, which is practically impossible, from how I'm thinking.

    Overall it's pretty cool though.

  12. 你玩游戏时故意一直捉弄别人,有人把你在游戏的行为录了下来给admin看。admin看了就罚你战时没得玩。过了几天就应该可以进了。你可以pm罚你的admin, 问你的ban到几时。在这里你可以看哪一个admin罚你:http://ets2mp.com/index.php?page=profile&id=311980

    你因为捉弄人被管理员成罚了。要是这是第一次的话,那过一会就没事了。

     

    Translation: You were banned by an admin because you were trolling. If it's your first time, it will be gone soon.

     

    I feel this thread can be locked now (As the problem is solved) But it's up to you guys.

    • Upvote 1
  13. It will be implemented in the beta version (Economy version). By then we will have separate accounts for Multiplayer in controversy to your modded Single Player accounts (Yes, that means you will have to restart  your profile from the beginning again, even if it means you earned your cash legit). Hopefully by then rammers will realize that money doesn't come easy to them, which will reduce a large majority of rammers on the spot (Unless they're using a quick job truck). But like I said, we have to wait.

  14. Mod Version: Game version 1.16.2 Mod version 0.1.4 R3
    Controllers Used: Keyboard and mouse
    Description of Issue:  Invisible object on the top left hand corner of Stokes company in Calais, looking from the loading docks
    How to reproduce:  Go there, and try going into the wall on the top-left.
    Screenshots / Videos: UPLOADING...Please wait

     

     

    Regards,

    Ken

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