/:\ яѕ¢α_1908 /:\ [вє] Posted June 17, 2020 Share Posted June 17, 2020 Is this random start/stop system of the engine sound fixed now then? 1 Link to comment Share on other sites More sharing options...
BlackScout Posted June 17, 2020 Share Posted June 17, 2020 Thank god! Thank you! Link to comment Share on other sites More sharing options...
Game Developer ShawnCZek Posted June 17, 2020 Author Game Developer Share Posted June 17, 2020 The issue with getting kicked after using a cargo from the Euro Truck Simulator 2 - Heavy Cargo Pack DLC is known and will be fixed in the near future. 4 4 1 1 Game Developer Discord Bot Developer Link to comment Share on other sites More sharing options...
Mechacz Posted June 18, 2020 Share Posted June 18, 2020 Doesnt seems to fix my Volvo problem. Just adding, its Volvo FH(not 16) Sleeper default cabin with exclusive interrior. Link to comment Share on other sites More sharing options...
Game Developer ShawnCZek Posted June 18, 2020 Author Game Developer Share Posted June 18, 2020 List of changes from 18th June 2020: Fixed the bug where taking a cargo from the Euro Truck Simulator 2 - Heavy Cargo Pack DLC caused being incorrectly kicked from the server. 5 9 Game Developer Discord Bot Developer Link to comment Share on other sites More sharing options...
[C-S] Marek1986 Posted June 18, 2020 Share Posted June 18, 2020 Quote [Интегра] ResTed "The new sound engine from SCS is quite complicated for synchronizing sounds and has a number of technical limitations, so in multiplayer you can still hear problems with sounds. Our developers continue to work on this to make them better. Therefore, it will take some time for this. We will be grateful for your patience and support." Anyway, great work TruckersMP Thank You !!! Link to comment Share on other sites More sharing options...
San Sany4 Posted June 18, 2020 Share Posted June 18, 2020 14 hours ago, ShawnCZek said: Added no collision zones for the Genoa World of Trucks event. This may be unpopular opinion, but I feel that it was better before. People were just lining up for unload and it was pretty civil. Yes, it made some long jams but that was kinda ok. Now, it's a complete mess and lagfest. It's almost impossible to unload because of all the other people unloading simultaneously, blocking the lines that you have to align to. 3 Link to comment Share on other sites More sharing options...
Paddy. Posted June 18, 2020 Share Posted June 18, 2020 3 hours ago, San Sany4 said: This may be unpopular opinion, but I feel that it was better before. People were just lining up for unload and it was pretty civil. Yes, it made some long jams but that was kinda ok. Now, it's a complete mess and lagfest. It's almost impossible to unload because of all the other people unloading simultaneously, blocking the lines that you have to align to. Perhaps you were one of the lucky ones who wasn't subject to a massive crash on the bridge during the course of loading pre-non collision, but a great many others did. The frustrating thing about it was that a lot of the time it stemmed from traffic getting caught in the toll booths, or rolling down the motorway slip road and wasn't typically something caused within the area itself. This serves to alleviate traffic not only within the loading area, but within the crucial parts around it too. It was a necessary move. Paddy Prime Logistics | Former HR & Exam Team TMP Former Events Team Link to comment Share on other sites More sharing options...
THEREALDETONATOR Posted June 18, 2020 Share Posted June 18, 2020 please fix the volvo fh bug. what is happening is that the cb rabio model for that truck is missing on the game. Link to comment Share on other sites More sharing options...
sgpch1983 Posted June 18, 2020 Share Posted June 18, 2020 is there a fix coming for the horn not working bug in citys or is that effect wanted tmp?? will the fmod bugs be fixed over time or is the current state final? Link to comment Share on other sites More sharing options...
ShirBlackspots Posted June 19, 2020 Share Posted June 19, 2020 6 hours ago, THEREALDETONATOR said: please fix the volvo fh bug. what is happening is that the cb rabio model for that truck is missing on the game. I got this as well, then the game crashed 21 hours ago, Mechacz said: Doesnt seems to fix my Volvo problem. Just adding, its Volvo FH(not 16) Sleeper default cabin with exclusive interrior. I have the standard cabin, and it still crashed Link to comment Share on other sites More sharing options...
Davina Posted June 19, 2020 Share Posted June 19, 2020 Thank you for the update to 1.37 compatibility, it is nice to be on. One new thing I am noticing however is that there is a cut-out to the regular engine sound & an inserted engine restart soundbite, yet it is not me as my wear + tear is not enough to trigger the usual engine malfunction. Also there is nobody around me when this happens. Is this a known bug to do with the new sound engine? Link to comment Share on other sites More sharing options...
Game Developer ShawnCZek Posted June 19, 2020 Author Game Developer Share Posted June 19, 2020 List of changes from 19th June 2020: Fixed disabling the g_traffic and g_detours commands. 6 5 Game Developer Discord Bot Developer Link to comment Share on other sites More sharing options...
Tolgaskyy Posted June 19, 2020 Share Posted June 19, 2020 Will there be a transition to the latest version for ets2? the current version is a bit bad in terms of sound Link to comment Share on other sites More sharing options...
CJMAXiK Posted June 19, 2020 Share Posted June 19, 2020 57 minutes ago, Tolgaskyy said: Will there be a transition to the latest version for ets2? the current version is a bit bad in terms of sound We already support the latest release version - 1.37. FMOD (new sound engine) is quite a new thing in our development workflow, so it might be several updates before we will fully support that. 2 2 2 Link to comment Share on other sites More sharing options...
THEREALDETONATOR Posted June 19, 2020 Share Posted June 19, 2020 For me the sound isn´t a big deal the bugs with the volvo trucks in ets2 and the kenworth trailer in ats are the most inportant for me because I use both a lot in the games. 1 Link to comment Share on other sites More sharing options...
Tolgaskyy Posted June 19, 2020 Share Posted June 19, 2020 the launcher shows version version 74 still I hope everything will be the same soon thanks for your efforts Link to comment Share on other sites More sharing options...
ariodante251 Posted June 20, 2020 Share Posted June 20, 2020 Finally it works, fantastic job, entering the game I saw many trucks with some missing parts, I use Going East! Link to comment Share on other sites More sharing options...
NL Larslego18 Posted June 20, 2020 Share Posted June 20, 2020 2 hours ago, ariodante251 said: Finally it works, fantastic job, entering the game I saw many trucks with some missing parts, I use Going East! That is probably because you don't have the DLC that the other person used to tune their truck. 1 1 Link to comment Share on other sites More sharing options...
Mr_Zuhair_16 Posted June 20, 2020 Share Posted June 20, 2020 Has the truck sound engine shut/on down sound been fixed? Link to comment Share on other sites More sharing options...
Polyxena Posted June 20, 2020 Share Posted June 20, 2020 @Mr_Zuhair_16 Not yet as far as I know . 1 Link to comment Share on other sites More sharing options...
Ultimate Bully Posted June 20, 2020 Share Posted June 20, 2020 I have a suggestion: Engine startup sounds often appear in online plug-in games. Link to comment Share on other sites More sharing options...
XDDDDDDDDDDDDDDDDDDDDDDDD Posted June 20, 2020 Share Posted June 20, 2020 Hello I can't hear the air horn now. 1 Link to comment Share on other sites More sharing options...
sgpch1983 Posted June 20, 2020 Share Posted June 20, 2020 it would be good if you could fix the horn and air horn not working sometimes bug.. i hope you continue work on fmod to fix as much as possible befor 1.38 hits.. Link to comment Share on other sites More sharing options...
Guest Posted June 21, 2020 Share Posted June 21, 2020 Hey, can dev explain me how this function works (mean how long TMP need to connect back etc.)? When I lost internet connection and got this msg in chat "Connection with server has been broken. You will be automatically reconnected."... Hmm because this function never reconnected me and I need really quick connect my connection back, then TMP auto reconnected, if I am slow, then need exit game and again connect to TMP server. Today I really quick connect back and got this msg "You have been kicked from the server. Reason: Too high average ping! (Current: 71ms, Average: 1959ms, Max: 600ms)". Don't know why I got high ping but see this first time, after connect my internet connection back. Thank you for answer. Link to comment Share on other sites More sharing options...
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