hamer221 Posted December 24, 2019 Share Posted December 24, 2019 Seriously, a city full of highways at 60km/h limit? Even the game limit is set to 90... Devs please... Link to comment Share on other sites More sharing options...
James Posted December 24, 2019 Share Posted December 24, 2019 Hai, I understand what you are trying to say, but this is not TruckersMP's fault. SCS designed the city, and then TMP implemented the rule about the city speed limit. As soon as you enter, what is classed as the city, that's when the speed limiter, limits you to 60KMH. This is a TruckersMP rule, and i suppose you just have to live with it! Kind Regards, JamesS014 Link to comment Share on other sites More sharing options...
dragonslayingmaster1000 Posted December 24, 2019 Share Posted December 24, 2019 I don't know why they don't mark certain roads but instead they just take an entire area and limit it to 60 km/h without realizing that some roads in that area are highways with high speed limits. The thing they use to put city speed limits is badly designed. Link to comment Share on other sites More sharing options...
Haulvoc Posted December 24, 2019 Share Posted December 24, 2019 The area is designed by SCS. The speed limit is based on the area that SCS marked as a city. It's the area that also triggers the welcome message when you enter it the first time and where time passes slower in single player. Link to comment Share on other sites More sharing options...
AxeRider Posted December 25, 2019 Share Posted December 25, 2019 First, it is İstanbul. Just a kind correction The area of a city is determined by SCS not TMP. What TMP does is just limitting the speed to 60 km/h whenever you enter a city. There are many in-city highways in İstanbul in real life and the speed limit is 82 km/h. So, you are right in a sense. However, this is how TMP implemented the rules and we have to live with it Link to comment Share on other sites More sharing options...
Sis'Luna Posted December 25, 2019 Share Posted December 25, 2019 tmp have to change this rule Link to comment Share on other sites More sharing options...
BANG_ItZ_DaViD Posted December 26, 2019 Share Posted December 26, 2019 Hello! It is a SCS Speed limit which TMP decided to stick to, you can make a suggestion if you really want to argue your point, I do agree with you but i dont think theres much you can do about it Link to comment Share on other sites More sharing options...
enex SLOVENIA Posted December 26, 2019 Share Posted December 26, 2019 This seem technical issue more than design issue. Link to comment Share on other sites More sharing options...
DirtyShoeKebabFlipFlop Posted December 26, 2019 Share Posted December 26, 2019 Its like that in the whole Europe. Highway goes thru city - 60km/h limit Link to comment Share on other sites More sharing options...
hamer221 Posted December 28, 2019 Author Share Posted December 28, 2019 On 12/26/2019 at 9:18 PM, DirtyShoeKebabFlipFlop said: Its like that in the whole Europe. Highway goes thru city - 60km/h limit It doesn't make any sense. Lowest limit I have seen in Europe is 80 in city highway. Also those highways are empty, going at 60km/h is damm boring. It takes you 10 minutes to cross the city. Link to comment Share on other sites More sharing options...
sicktulip5 Posted December 28, 2019 Share Posted December 28, 2019 Well it is not fast, I agree on that. But on the other hand, why rush the game. If you're rushing that much that dont even have time to cross the city on 60, is it even the right game youre playing? Im not bothered by the speed limit and in some cases I think its even good that its there. Link to comment Share on other sites More sharing options...
MrSirViking Posted December 28, 2019 Share Posted December 28, 2019 So as said before the speed limit in cities is defined by the city area. So every city has an area that is marked as a city area by SCS, i take it they are all in the same game folder or something. So what i think TMP does is just take that area and apply a limit to it. Its how the No Collision zones work too. Cause each of the factories and stores and other delivery places you go to is a prefab. And all these are probably stored in the same folders. So all we do is apply No collision to those folders. Which is also why when a new DLC comes out, some delivery places already have no collision and also why cities usually have a limit on them. Because they are all prefabs used before so they are just added to folders that are under the no collision system. And also why some areas dont have No Collision, because they are new prefabs and those folders havent been added to the no collision system yet. I think that is how it works. But this also means that highways that runs though what SCS defines as a city area will be caught by the speed limiter. And i am not sure we can even take individual roads and add a different limit to them. Or at least that would take a lot of work if it could be done, work that would be spent better on other things. So sadly you will have to live with the limit. Link to comment Share on other sites More sharing options...
Space Night Posted December 29, 2019 Share Posted December 29, 2019 from what I have experienced, the way that the city speed limit works is a form of geofence, so anything inside the circle around a city gets cut to 60km/h, regardless of if a 4 lane highway goes right through it, this, although I see as annoying when you are running at 80km/h along an empty highway, does in fact have its advantages as number of players will sometimes sail through red lights at 110km/h if they could, this almost happened to me in Amsterdam when I had a green light to pull out and a player sailed by through a red, so look at it this way, its done for the protection of players. you have more chance of seeing something and stopping for a red traffic light at 60km/h than you do at 110km/h. Link to comment Share on other sites More sharing options...
Wurschtbude Posted December 30, 2019 Share Posted December 30, 2019 in Germany, the speed limit is 60, except of the highways.... in istanbul you have enough time for sightseeing Link to comment Share on other sites More sharing options...
Caramba2412 Posted January 13, 2020 Share Posted January 13, 2020 This restriction is simply TruckersMP rules, and you have to get used to it. Greetings, Caramba2412 TruckersMP Support Team Leader Link to comment Share on other sites More sharing options...
Space Night Posted January 13, 2020 Share Posted January 13, 2020 3 hours ago, caramba2412 said: This restriction is simply TruckersMP rules, and you have to get used to it. To protect players who play sim style from those who think it's acceptable to do 90 or 110 EVERYWHERE Link to comment Share on other sites More sharing options...
Sis'Luna Posted January 13, 2020 Share Posted January 13, 2020 edit Link to comment Share on other sites More sharing options...
Noraf Posted January 18, 2020 Share Posted January 18, 2020 On 12/28/2019 at 1:40 AM, hamer221 said: It doesn't make any sense. Lowest limit I have seen in Europe is 80 in city highway. Also those highways are empty, going at 60km/h is damm boring. It takes you 10 minutes to cross the city. Haven't been in Oslo then They got 60 during the winther months, parts of it is 70 rest of the year Dude, this is an internet forum. You can't expect people to read stuff. Jeez. And we want players who can behave, I'm afraid we can't have what we want "Just remember...if the world didn't suck, we'd all fall off. " Link to comment Share on other sites More sharing options...
PILARMONYA Posted January 21, 2020 Share Posted January 21, 2020 On 28.12.2019 at 14:31, MrSirViking said: So as said before the speed limit in cities is defined by the city area. So every city has an area that is marked as a city area by SCS, i take it they are all in the same game folder or something. So what i think TMP does is just take that area and apply a limit to it. Can you add rule: if in city zone route advisor speed limit more then TMP city speed limit then TMP speed limit stay 110? Is it technically possible? Link to comment Share on other sites More sharing options...
Glөbetrөtter Posted January 21, 2020 Share Posted January 21, 2020 The implementation of what is considered a city, is on the part of SCS, however, to apply this rule of TMP, the same rule creates areas that should not have a limit of 60, as for example outside that city. In several cities, it takes me forever to leave the area, the last one I counted was almost 20 kilometers long, which is ridiculous. Here there will only be two viable options, the simplest, removing the limit within cities, which I personally do not think is right, a limit is necessary, but it is badly applied because of SCS, or else increasing that limit a little more. That may be the most viable way. Having no limit creates terrible chaos, when there was no limit within the city, it looked more like race tracks. In another situation, SCS also improved the limits of the city, and in reality only the city. Leaving the highways free of this limit. But I say that the problem is not the 60kmh, but the areas defined as city. Link to comment Share on other sites More sharing options...
_formen Posted January 21, 2020 Share Posted January 21, 2020 In a city with complex roads, 60 km/h is good, but it's slow because it's a game, it would be better if they did at least 90 km/h. Link to comment Share on other sites More sharing options...
Interstate Nomad Posted January 21, 2020 Share Posted January 21, 2020 You can think of the whole road at once and think that you will never pass it at that speed. Or you can only concentrate on the next meter and enjoy it step by step. Why the rush anyway? Link to comment Share on other sites More sharing options...
poland.ball Posted January 22, 2020 Share Posted January 22, 2020 Easily explaining this issue. When defining a city in the Map Editor, the city has a square boundary. You can change the size of the city, and if you're withhin these boundaries, TMP will enable the 60 km/h speedlimit. It IS possible to make the city a bit smaller and use seveal other city nodes, but this is a case of SCS Software and they will NOT do that. Same with ProMods. So, no, this is not a bug, nothing TMP can do. Link to comment Share on other sites More sharing options...
ChristianD. Posted February 5, 2020 Share Posted February 5, 2020 Who nice whom you in the region to adjust the one bissien with the 60km/h to at least on the highway in the city I find the great that you can only drive 60km/h my opinion. Link to comment Share on other sites More sharing options...
Chev Posted February 19, 2020 Share Posted February 19, 2020 Hello, Firstly, thank you for creating a thread on our forum. Sadly, it has been 14 days since the last reply. For the reason stated above, I must lock and archive this thread to keep our forums organized. Kind Regards, Chev Community Moderator //Locked and Archived. Have a question? Feel free to message me. Feedback | Rules | Support | News | Meet the Team Link to comment Share on other sites More sharing options...
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