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ATS Special Transport DLC


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Suggestion Name:

allow Special Transport in ATS

 

Suggestion Description:

I know there already is a suggestion about this posted before this, but this is a little different. 

Main idea stays the same, implenting the Special Transport DLC into ATSMP. But here it get's different. Since the amount of players on the ATS server is not that much, I think it could be possible to add the DLC to the game.

With a smaller player base, i guess it wouldn't be a problem to fully add it, even with the full collisions on the trailer.

 

As for the ai pilot vehicles, theTMP team has been busy testing the new game mode with synced ai --> I'm not saying they will add synced ai anytime soon, i just know they were testing it a while back, so only adding the 2 pilot/police escorts shouldn't be a problem.

If you have a friend that wants to be escorting you in a pilot car, you can for example turn the ai pilots off in a setting in the TMP menu.

Also adding a new rule: If a player tries to leave without an escort, they could be reported and kicked.

 

As for the people who dont have the dlc, they should add trailers and hitboxes simelar to the real jobs, like the ones in the heavy cargo (I know it's probably alot of work to do to make different sized boxes and different sized trailers).

 

And ofcourse there will be the discussion about it being possibly supported in ATS, while not being supported in ETS2. But they are still 2 different games, and IMO they should be treated as 2 different games also.

 

Edit: open a test period (2 weeks) on one of the ATS servers and see if the DLC would fit in the game without much problems.

Edit2: To protect the ai escorts or the trailer from being rammed by trollers, make a 'safe box' around the ai, truck and trailer that auto kicks the player when getting to close.

 

Any example images:

/

 

Why should it be added?:

smaller player base; to do special transports in convoys with real players as pilot cars or just the 2 ai pilot vehicles;...

 

Kind regards

K.

BE

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  • 1 year later...

Hello,

 

Thank you for your suggestion. As the previous post had mentioned and for the same reasons, we are going to have to decline this suggestion. There would be many complications into adding this for ATS. At the very least there would be desync/collision issues and at the most there would be game crashes. A system to kick or detect pilot cars are also not possible at this time. Additionally, since the AI mode is currently on hold, something like this is not possible for the foreseeable future. 

 

// Rejected

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