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Diarcip

Move away or get closer to other players

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I propose the implementation of a simple icon next to the distances to which each player is found in the tabulator.

 

When there are many players in my area, it is difficult to see who is approaching and who is moving away, as you should see for a few seconds if the distance increases or decreases and a green icon could indicate if the player is approaching. and with a red if the player moves away or vice versa, as appropriate without distracting me as a driver since it is easier to see colors than numbers.

 

This is useful when we want to pass another driver and see the tabulator to know if there are drivers coming from the front.

 

image.png.f0ca83b862315ae46b48a1c6656a570a.pngThis is an example

 

Mark as useful if you support this proposal.

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Driver's attention should be on the road and the surroundings, not on the player's list or anything like that. If you are not sure if it's safe to overtake, don't try and wait until you are. -1 from me, it would only make the mod to use more resources and players with low-end machines might suffer from something like this.

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Greetings TruckersMP Community Members,

I think this is a good suggestion as whole for further development with the game allowing for you to have more accurate distances but also indication of how close they are coming by others means by colour. However I think it would also be a bit of work for the development team to carry out in order to implement this type of feature to the servers furthermore having the graphs could cause further strain to user systems and also in regards to the colours, these are used a lot of the time therefore the whole thing would need redone in order to go by this.

 

When you have friends in the game usually their blip is green and normal are white but these are different depending on user settings. To reiterate my point in this topic, this is a good suggestion however there's a lot of work involved in adding this feature and therefore wouldn't be seen for the far future even if it were accepted.

 

In conclusion, I am not in support of this particular topic since it is not really need right now. This could be considered in future updates though.

 

Thanks,

Rhys

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+1 To this. It's a nice idea. We know that anyone needs a special help for overtaking. If we just concentrate on the road, the accidents can be increased. The game is not perfect and has a very limited draw distance. It's possible that "well, I don't see anyone, let's overtake this guy", and then the game draws a player at certain distance that is dangerous for both and ¡Boom! Crash. Those situations can be avoided by using this simple system. Also for those who want "realism" and think that it's better without it: an On/off feature. And I think that all of us will be happy :) 

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I don’t quite understand how those arrows work. Could you explain to me what they mean? It could work but I don’t quite understand how it works. 

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Smart idea, however, I do feel like this would be distracting, you shouldn't have to rely on technology to see if trucks are coming or if you can overtake. You have mirrors and you have 8 different camera angles to see if it is clear to overtake. -1

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I agree, because then we will know that the vehicles in front will have to turn and the vehicles behind will be able to slow down, which will reduce the impact.

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