Glөbetrөtter Posted April 22, 2018 Share Posted April 22, 2018 Hello The new 1.31 ETS update bring for all random events to multiplayer too? Cheers Link to comment Share on other sites More sharing options...
Misha [FL] Posted April 22, 2018 Share Posted April 22, 2018 Random events in MP has always been a thing. Most users turn them off because they don't affect everyone equally. I'm sure you'll be able to turn them off in 1.31 as well. Link to comment Share on other sites More sharing options...
Artical DAN Posted April 22, 2018 Share Posted April 22, 2018 5 minutes ago, MishaStardust said: Random events in MP has always been a thing. Most users turn them off because they don't affect everyone equally. I'm sure you'll be able to turn them off in 1.31 as well. Aren;t those part of the map itself and not random spawning like 1.3.1? I wasn't aware you can turn those off either Link to comment Share on other sites More sharing options...
Misha [FL] Posted April 22, 2018 Share Posted April 22, 2018 4 minutes ago, Artical DAN said: Aren;t those part of the map itself and not random spawning like 1.3.1? I wasn't aware you can turn those off either Some things are a part of the map itself, but not many. If you turn your random events slider all the way down, nothing that isn't specifically on the map 24/7 shows up, like break downs and police pulling people over and coned off sections of road for construction. Link to comment Share on other sites More sharing options...
Artical DAN Posted April 22, 2018 Share Posted April 22, 2018 7 minutes ago, MishaStardust said: Some things are a part of the map itself, but not many. If you turn your random events slider all the way down, nothing that isn't specifically on the map 24/7 shows up, like break downs and police pulling people over and coned off sections of road for construction. I don't even have a slider like that Link to comment Share on other sites More sharing options...
Misha [FL] Posted April 22, 2018 Share Posted April 22, 2018 3 minutes ago, Artical DAN said: I don't even have a slider like that Derp. I'm thinking of ATS. You're right, ETS2 doesn't have it. Link to comment Share on other sites More sharing options...
Carsmaniac Posted April 22, 2018 Share Posted April 22, 2018 If they're like the ones in ATS, they'll be client-side. You'll see them, but no one else will. It's probably easier to just turn them off so you don't suddenly have to dart into the next lane and confuse all the people behind you Link to comment Share on other sites More sharing options...
AdaBey Posted April 22, 2018 Share Posted April 22, 2018 Hello; Random events cannot be added to Multiplayer mode. Sincerely, AdaBey Former TruckersMP Game Moderator Support of the Year 2018 Official Rules | Official Turkish Rules | Support Ticket | Steam | How to become a Game Moderator? ¯\_(ツ)_/¯ SometimesTheUglyTruthCanBeBeautiful Nothing last forever. Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2018 Share Posted April 22, 2018 1 minute ago, AdaBey said: Hello; Random events cannot be added to Multiplayer mode. Well, they can be added, but it would be unfair and confusing for everyone. Link to comment Share on other sites More sharing options...
AdaBey Posted April 22, 2018 Share Posted April 22, 2018 2 minutes ago, Eagl223 said: Well, they can be added, but it would be unfair and confusing for everyone. True, but it would be nice. İdeal for now. Sincerely, AdaBey Former TruckersMP Game Moderator Support of the Year 2018 Official Rules | Official Turkish Rules | Support Ticket | Steam | How to become a Game Moderator? ¯\_(ツ)_/¯ SometimesTheUglyTruthCanBeBeautiful Nothing last forever. Link to comment Share on other sites More sharing options...
Heavy_Haul_24/7 Posted April 22, 2018 Share Posted April 22, 2018 It should be possible to synchronize those events for every Player... Link to comment Share on other sites More sharing options...
FernandoCR [ESP] Posted April 22, 2018 Share Posted April 22, 2018 1 hour ago, AdaBey said: Hello; Random events cannot be added to Multiplayer mode. They were added in ATSMP... Link to comment Share on other sites More sharing options...
AdaBey Posted April 22, 2018 Share Posted April 22, 2018 41 minutes ago, FernandoCR [ESP] said: They were added in ATSMP... For multiplayer? If so, I did not know that. Sincerely, AdaBey Former TruckersMP Game Moderator Support of the Year 2018 Official Rules | Official Turkish Rules | Support Ticket | Steam | How to become a Game Moderator? ¯\_(ツ)_/¯ SometimesTheUglyTruthCanBeBeautiful Nothing last forever. Link to comment Share on other sites More sharing options...
FernandoCR [ESP] Posted April 22, 2018 Share Posted April 22, 2018 @AdaBey When the "Random events" update was released, it was not as a DLC that had to be studied and included in the MP mod, it was just a new feature in the base game, so it went directly into MP. It showed some issues, like: in SP, the player would see a detour caused by a plane crash, with police, firefighters, etc. In MP, the same event would show the event only partially. Next and most important issue was the lack of synchronization: One player would be driving and see the detour, the player going on the side or behind would see nothing, so the first one's maneuver could be shocking for the second one. Players seeing one of those random events would see other players driving through them like nothing. Because in those other players' screens, there was nothing on the road. This is, I guess, why people are worried now about the synchronization of those events in MP when they come into ETS2, there are a lot more people playing ETS2MP than ATSMP and there are places (Calais and Duisburg area, to be more precise) where such events, if not synchronized, would cause even more chaotic situations than we have now. The problem I see is that they are controlled client-side (at least in ATS), so players have a slider to adjust the frequency of the events or to disable them completely. Since the events are not "created" by the servers, but by each player's client, I don't see how they can be synchronized. It's the same as with the weather, braking intensity, trailer stability... Link to comment Share on other sites More sharing options...
AdaBey Posted April 22, 2018 Share Posted April 22, 2018 Dear @FernandoCR [ESP]; Thanks for the explanation. What I'm talking about is "Synchronized problem". Sincerely, AdaBey Former TruckersMP Game Moderator Support of the Year 2018 Official Rules | Official Turkish Rules | Support Ticket | Steam | How to become a Game Moderator? ¯\_(ツ)_/¯ SometimesTheUglyTruthCanBeBeautiful Nothing last forever. Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2018 Share Posted April 22, 2018 5 hours ago, Betjon said: It should be possible to synchronize those events for every Player... Players can set the probability of the events. It is like rain, so balancing it for everyone would be beyond impossible. Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2018 Share Posted April 22, 2018 @Betjon Yea, it is kinda sad. Would be cool to see the events online. But well, we have what we have. Link to comment Share on other sites More sharing options...
Rev. Posted April 22, 2018 Share Posted April 22, 2018 Another client-side disaster waiting to happen. I guess it'll be alright though. Steam | TruckersMP Profile | SteamRep | Twitch Profile Link to comment Share on other sites More sharing options...
tfmpillow Posted May 4, 2018 Share Posted May 4, 2018 Inactive topic. //Moved to Archive tfmpillow | Retired Team Member Rules | Recruitment | Support | Feedback | Meet the Team | Guides | Suggestions Link to comment Share on other sites More sharing options...
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