Teddy_CZ Posted August 17, 2017 Share Posted August 17, 2017 Suggestion Name: Non-collision areas at ports Suggestion Description: I would like to ask you if it's possible to expand no-collision area in Rostock. When you have Heavy Cargo, and in the near future Double cargo, and someone will arrive there, you are not able to exit no-collision area without taking damage. I hope my video will explain it better https://youtu.be/Jfhq-jTu8qs I think the same problem is on more ports like this one. Any example images: None Why should it be added?: For smoother transportation when someone is AFK after he comes to port. Link to comment Share on other sites More sharing options...
Guest Posted August 17, 2017 Share Posted August 17, 2017 Since Heavy Cargo Pack got released , it was very challenging to exit sea ports . Like you showed in the video . Soon we will have doubles with that problem also . Hope this will be implemented into the game .+1 Link to comment Share on other sites More sharing options...
slushbro Posted August 18, 2017 Share Posted August 18, 2017 +1 It would be prevent a lot of crashs and reports in that area and the traffic would go more fluent in Rostock. Link to comment Share on other sites More sharing options...
.StεvƐ. Posted August 19, 2017 Share Posted August 19, 2017 Although it would help with heavy hauls, it's more of a matter of how much space is required and how to avoid trolling on the outer edges, same as if all nczs at companies were expanded across the entry road, you'd have trolls blocking it for days. Also, doubles will not be an issue in ETS2 as they are only available in Scandinavia to places in Scandinavia. my only suggestion would be to try and spin yourself around as best you can when at the ports so that you are less likely to clip through other vehicles. Or try to take heavy hauls that don't require ferry crossings, especially in populated ports. Link to comment Share on other sites More sharing options...
Tundra_Gaming Posted August 19, 2017 Share Posted August 19, 2017 I also +1 this! Traffic would be able to flow easier during peak play times! Would also decrease the amount of reports due to people not knowing its a damage area. Link to comment Share on other sites More sharing options...
Teddy_CZ Posted August 20, 2017 Author Share Posted August 20, 2017 3 hours ago, megadethsteve666 said: Although it would help with heavy hauls, it's more of a matter of how much space is required and how to avoid trolling on the outer edges, same as if all nczs at companies were expanded across the entry road, you'd have trolls blocking it for days. Also, doubles will not be an issue in ETS2 as they are only available in Scandinavia to places in Scandinavia. my only suggestion would be to try and spin yourself around as best you can when at the ports so that you are less likely to clip through other vehicles. Or try to take heavy hauls that don't require ferry crossings, especially in populated ports. The same is in Europort, the non-collision area are expanded than was the original. It's true, doubles are available only in Scandinavia, but although players still can go there, even they will break the rules. Link to comment Share on other sites More sharing options...
AussomeGaming Posted August 20, 2017 Share Posted August 20, 2017 Good idea, also help if people are blocking the enterence +1 Kind Regards, StreamingAussie - Veteran Driver III Driver for Courtz Carriers (April 24 2019) TruckersMP l Steam l Twitch l World of Trucks Link to comment Share on other sites More sharing options...
Marc21Feb Posted August 20, 2017 Share Posted August 20, 2017 +1 I totally agree. I actually wish you could move the spawn point more backwards. But I think that is impossible. Cheers, Marc21Feb Steam - Twitter - Twitch - World Of Trucks Link to comment Share on other sites More sharing options...
.StεvƐ. Posted August 20, 2017 Share Posted August 20, 2017 20 hours ago, Teddy_CZ said: The same is in Europort, the non-collision area are expanded than was the original. It's true, doubles are available only in Scandinavia, but although players still can go there, even they will break the rules. You can't modify something that is hard coded into the dlc without breaking it and making people crash and glitch, it's not like replacing one train led skin with another or changing one trailer weight to another. If the NCZ was expanded, you still will get people getting stuck or glitching out no matter what. Link to comment Share on other sites More sharing options...
Shineko Posted August 21, 2017 Share Posted August 21, 2017 On 20.8.2017 at 1:21 AM, megadethsteve666 said: Although it would help with heavy hauls, it's more of a matter of how much space is required and how to avoid trolling on the outer edges, same as if all nczs at companies were expanded across the entry road, you'd have trolls blocking it for days. Also, doubles will not be an issue in ETS2 as they are only available in Scandinavia to places in Scandinavia. my only suggestion would be to try and spin yourself around as best you can when at the ports so that you are less likely to clip through other vehicles. Or try to take heavy hauls that don't require ferry crossings, especially in populated ports. But they probably won't stay that way forever, so sooner or later this problem will come up Link to comment Share on other sites More sharing options...
Teddy_CZ Posted August 21, 2017 Author Share Posted August 21, 2017 3 hours ago, megadethsteve666 said: You can't modify something that is hard coded into the dlc without breaking it and making people crash and glitch, it's not like replacing one train led skin with another or changing one trailer weight to another. If the NCZ was expanded, you still will get people getting stuck or glitching out no matter what. Are you sure that expanding non-collision area is about changing DLC? If the could make non-collision server with all DLC, when they couldn't expand non-collision there? Link to comment Share on other sites More sharing options...
MitonCZ Posted August 21, 2017 Share Posted August 21, 2017 Good idea. +1 Link to comment Share on other sites More sharing options...
.StεvƐ. Posted August 21, 2017 Share Posted August 21, 2017 22 hours ago, Nao-chan said: But they probably won't stay that way forever, so sooner or later this problem will come up Well seeing as SCS are conforming to the real world regulations where doubles are and are not legal, I doubt it'll change unless someone makes a mod that is verified and allowed, but I doubt that'll appear anytime this year. 20 hours ago, Teddy_CZ said: Are you sure that expanding non-collision area is about changing DLC? If the could make non-collision server with all DLC, when they couldn't expand non-collision there? That's not what I'm talking about, I'm tracking about changing the DLC to allow Doubles in more than Scandinavia. But theoretically if you can manoeuvre a heavy haul trailer in the space given within the current NCZs, you can manoeuvre a double in the same space as they are similar in length. But honestly, what's the point in sugar coating the issue, expanding NCZs is equivalent of putting a plaster on a severed leg, it's not going to make much difference and just ending up adding to the problem. I mean, what's acceptable for expansions? 50M? 100M? 200M? 500M? Plus you'll always get the issue of trolls blocking roads on the outer edges of NCZs and casing chaos, it's why the small NCZs work well because the chances of being troll blocked and being glitches out is a lot less than if the NCZ was expanded to take in the junction or a short stretch of road. Link to comment Share on other sites More sharing options...
Teddy_CZ Posted August 22, 2017 Author Share Posted August 22, 2017 6 hours ago, megadethsteve666 said: That's not what I'm talking about, I'm tracking about changing the DLC to allow Doubles in more than Scandinavia. But theoretically if you can manoeuvre a heavy haul trailer in the space given within the current NCZs, you can manoeuvre a double in the same space as they are similar in length. As you can see in my video, if player n.1 (that was me) go AFK after he port to Rostock for lets say 1 minute, and player n.2 (my friend) don't want to wait or turn around to drive away safely, it would be great to expand non-collision area for about few meters. Same is in Europort. The non-collision area is expanded there. And I wasn't talking about Doubles mainly. They are just in Scandinavia but Heavy cargo is not. Watch the video again, me and my friend had Heavy cargoes and he couldn't drive away without accident. Link to comment Share on other sites More sharing options...
.StεvƐ. Posted August 22, 2017 Share Posted August 22, 2017 @Teddy_CZ The thing is, wouldn't it be fairer for all to set a timer on your vehicle when departing the port that keeps you in no clip mode until either you are clear of all other vehicles or the timer runs out? That would stop NCZs being abused by trolls while still allowing you to safely depart a port without issue. Alternately you could just just simply avoid pulling either Heavy Hauls or Doubles where you have to make a ferry or train crossing. I mean, expanding NCZs has been asked for a lot over the years, from petrol station NCZs to parking zones to expanded company entrance NCZs to ports... so you have to ask yourself, if it's such a fool proof idea, why hasn't it been accepted in the past? I know in the past, NCZs were tied to the prefabs so wherever the prefab ended, that's your NCZ, I'm not 100% sure if that's still the same now or not, but that was a contributing factor back then. Plus the age old problem of trolls blocking or sitting on the edge of the zones causing trucks to be flung around like toys. So so in my honest opinion, yes there is a issue with getting larger loads out of ports, but I don't think making no collision zones wider, even by a few metres is going to be the best option,. Link to comment Share on other sites More sharing options...
NedGaming [NL] Posted August 28, 2017 Share Posted August 28, 2017 I would like to see this! +1 Link to comment Share on other sites More sharing options...
TRANSPORTER- Posted August 29, 2017 Share Posted August 29, 2017 Something needs to be done, it's unplayable with doubles or heavy cargo at crowded places. Link to comment Share on other sites More sharing options...
LasTears Posted September 5, 2017 Share Posted September 5, 2017 +1 big trailers and heavy cargoes have big problems. I want to see in game. Link to comment Share on other sites More sharing options...
Leon Baker Posted October 12, 2017 Share Posted October 12, 2017 +1 because its hard to get out of some places with heavy cargo or doubles. I hope truckersMP developers will add something like this or just fix doubles when we are getting out of non-collision Link to comment Share on other sites More sharing options...
Game Producer Smoky Posted October 9, 2019 Game Producer Share Posted October 9, 2019 Accepted. The NCZ should be fixed in the next update. 1 Link to comment Share on other sites More sharing options...
Project Manager Luna Posted October 18, 2019 Project Manager Share Posted October 18, 2019 Fixed Appeal your ban | Submit feedback | Have a nice day Link to comment Share on other sites More sharing options...
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