Anarchy[ENG/NL] Posted March 3, 2017 Share Posted March 3, 2017 (Feel free to move this topic if posted in the wrong thread) So i have got a Question for the admins, @Forerunner Are you allowed to Edit trailers? .Sii editing of course. 1. They do not have larger hitboxes then the standard ingame hitboxes of these trailers (and cargo's). 2. These trailers do not contain any truck or car parts. 3. The blue Trailer as show is in the base game. ( if not mistaken) under /def/vehicle/trailer/truck_transporter/chassis.sii 4. the cargo's are from the base game (or from supported dlc's in multiplayer)( S.a. : SchwartzMüller dlc and High Power Cargo pack) 5. These should work in Mp and shouldn't give a auto kick So my question is. Are these allowed? If so i might release them as mods in the foreseeable future Quote Examples: Base game Trailer + Base game cargo High Power Cargo Pack + Base game trailer http://imgur.com/f7UaLnI (Cargo's larger hitbox) Using the height ofset from the SchwarzMüller dlc Link to comment Share on other sites More sharing options...
Forerunner Posted March 3, 2017 Share Posted March 3, 2017 If its only .SII editing then it should work. the 2nd example though increase the width so wouldn't be allowed though. As long as it follows the guidelines then its allowed. Link to comment Share on other sites More sharing options...
Anarchy[ENG/NL] Posted March 3, 2017 Author Share Posted March 3, 2017 Thank you for the reply. As you said , it is only sii editing - Base trailer :Truck transporter -Wheel's :Cartrans -Cargo : " tractor.dlc_trailers" collision: "/vehicle/trailer_eu/overweight/cargo_chal_tractor.dlc_trailers.pmc" ^^^^^^ That is the Collision box of the Cargo : Yes the 2nd example was a experiment but the Width of the trailers is the same as So therefore it is not allowed according to the Mod guideline's? Link to comment Share on other sites More sharing options...
Forerunner Posted March 3, 2017 Share Posted March 3, 2017 When on the trailer that's its normally on its fine, but when you save edit it it is not allowed as it would change the hitbox. Link to comment Share on other sites More sharing options...
Anarchy[ENG/NL] Posted March 3, 2017 Author Share Posted March 3, 2017 Ok good to know , thanks for the reply Link to comment Share on other sites More sharing options...
Spieker Posted March 3, 2017 Share Posted March 3, 2017 20 minutes ago, Forerunner said: When on the trailer that's its normally on its fine, but when you save edit it it is not allowed as it would change the hitbox. Could you explain why exactly? I honestly don't get it, I mean the tractor is taller anyway, no matter what trailer it is on... Link to comment Share on other sites More sharing options...
Anarchy[ENG/NL] Posted March 3, 2017 Author Share Posted March 3, 2017 @Spieker Its about the width of the tractor , length and height wise it shouldn't affect anything but the width could cause issue's for other trucks on the road, as they could collide with the hitbox. when standing in traffic or when overtaking the hitbox could cause both people to inflict damage on their truck / trailer Link to comment Share on other sites More sharing options...
Spieker Posted March 3, 2017 Share Posted March 3, 2017 ^I know that, but I don't understand why this wide load is okay on the flatbed trailer and not okay on the truck transporter. It's still the same width Link to comment Share on other sites More sharing options...
Babou71 Posted March 4, 2017 Share Posted March 4, 2017 I like the trailers on the photo. BABOU71, un singe génial #TPMP & #TMP Link to comment Share on other sites More sharing options...
Anarchy[ENG/NL] Posted March 5, 2017 Author Share Posted March 5, 2017 @Spieker @Forerunner So me and a friend went out to test some things about the hitbox on the standard trailer it is on normally, turns out the collision box is still the same. So why is there a difference if it would be on a standard trailer or the blue trailer as shown above? Example's https://youtu.be/taxH86p4vHI Spoiler https://youtu.be/6TO08y4DaAk Spoiler as shown in these 2 video's the trailer , with the cargo it belongs on. Link to comment Share on other sites More sharing options...
Killua // Ireland ^_^ Posted March 6, 2017 Share Posted March 6, 2017 Those trailers are great, someone should make MP mods of them (I'd use them ) Link to comment Share on other sites More sharing options...
LordBenji Posted March 6, 2017 Share Posted March 6, 2017 I might attempt to replicate those trailers, and make a few mod out of them when I do succeed. Link to comment Share on other sites More sharing options...
LordBenji Posted March 6, 2017 Share Posted March 6, 2017 @Killua (DavidOC93) Psst, got something for ya! Try this mod that I made. Just watch out not to take the trailer with the "Challenger" tractor which adds collision box to the sides. Link to comment Share on other sites More sharing options...
Killua // Ireland ^_^ Posted March 6, 2017 Share Posted March 6, 2017 Oh great Thx @LordBenji I'll try it later today/tonight Link to comment Share on other sites More sharing options...
Anarchy[ENG/NL] Posted March 6, 2017 Author Share Posted March 6, 2017 @Killua (DavidOC93) @LordBenji Thanks for making this into a mod for the community. You probably already know , if u want to get the big white wheels change Quote data_path: "/def/vehicle/t_wheel/single.sii" into Quote data_path: "/def/vehicle/t_wheel/cartrans.sii" Link to comment Share on other sites More sharing options...
LordBenji Posted March 7, 2017 Share Posted March 7, 2017 @Anarchy[EN/NL] Hmm that is true. I'm so used to install single and overweight wheels on my trailers nowadays. I always modify my own trailers via save editing, so it's a piece of cake. Link to comment Share on other sites More sharing options...
[S.PLH]Warrior Posted March 31, 2017 Share Posted March 31, 2017 Topic moved to archive due to inactivity for 14 days. Link to comment Share on other sites More sharing options...
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