cishore Posted April 2, 2019 Share Posted April 2, 2019 @LordBenji I am having trouble converting the game.sii folder into something that can easily be edited and I was curious to see if what i was looking to achieve is even possible. I am simply trying to change the color of gray accents on a paint job that are not configurable in game. Thanks for any advice you might have! :) http://prntscr.com/n6nod0 Link to comment Share on other sites More sharing options...
LordBenji Posted April 3, 2019 Author Share Posted April 3, 2019 @cishore I don't think there's is an "easy" way to modify the file if you do it like in this tutorial. But I can give you tips on how to do what you aim for. If you don't have many trucks, it should be easy to find the truck in question. Although, if you have a lot of trucks, you may want to make sure you're driving the truck you want to modify, for easier reference. Then you can search for "my_truck: " and there's only one occurrence conveniently. You'll need to search for that address until you'll see "vehicle : " followed by the address. Optionally, you can copy the address and paste it in a new notepad document. Next part requires a little bit of search, since you'll want to scroll down and find the paint job of your DAF. You can look for clues, like if nearby parts has reference to "daf.xf", or search for the address of the paint job, which should bring you back to the list of accessories. Then you can look further above for the vehicle address and see if it matches the one pasted in the new notepad document. For the actual paint job, it'll be a little bit tricky to have custom colors without the right tools, since you probably won't go too far with something that looks like this: "&3f7b74cd". That's the way SCS decided to save the color values. I'm going to guess the darker shade of gray on that paint job might be one of those mask color (I'm not sure why SCS made it _r, _g, and _b since they're just color 2, 3 and 4, while 1 is base color). When it's unused, you'll usually see something like (1, 0, 0), (0, 1, 0), or (0, 0, 1) with commas in between, but not always the case. Since you want the second color to be red (really simply color), I think the quickest way would be to put the first three mask colors as (1, 0, 0), so you'll be guaranteed to get the result you want. If you want a different shade of red, you might need to use a tool for that, there should be a link for it in the tutorial. Link to comment Share on other sites More sharing options...
ScaniaFan89 Posted April 3, 2019 Share Posted April 3, 2019 @LordBenji Would this be against the rules, i want to ( if i even can ) switch the air horn sound to truck horn sound i.e instead of the " thunder " horn sound it has the scania horn sound! sound\truck\noises\horns (int_air_horn and ext_air_horn) sound\truck\default (int and ext folders Link to comment Share on other sites More sharing options...
LordBenji Posted April 3, 2019 Author Share Posted April 3, 2019 @ScaniaFan89 I remember Forerunner saying it was against the rules a while ago. Well at least if you try to add a new air horn with different sound via a /home mod, since it's not a regular accessory item, but an addon. If you try to make a mod out of the sii file, it'll only work in single player. Link to comment Share on other sites More sharing options...
ScaniaFan89 Posted April 3, 2019 Share Posted April 3, 2019 12 hours ago, LordBenji said: @ScaniaFan89 I remember Forerunner saying it was against the rules a while ago. Well at least if you try to add a new air horn with different sound via a /home mod, since it's not a regular accessory item, but an addon. If you try to make a mod out of the sii file, it'll only work in single player. i mean is it possible to swap the sound like with truck sounds, i dont mean add a new horn Link to comment Share on other sites More sharing options...
legobrammetje Posted April 3, 2019 Share Posted April 3, 2019 2 hours ago, ScaniaFan89 said: i mean is it possible to swap the sound like with truck sounds, i dont mean add a new horn There is a textline in the sound def file for a truck which sound it uses but i don't know if it saves the horn with the truck after you bought it, i don't think so. In that case this would be a no. Ii'l try this later this evening. Link to comment Share on other sites More sharing options...
ScaniaFan89 Posted April 3, 2019 Share Posted April 3, 2019 1 hour ago, legobrammetje said: There is a textline in the sound def file for a truck which sound it uses but i don't know if it saves the horn with the truck after you bought it, i don't think so. In that case this would be a no. Ii'l try this later this evening. Yea let me know Link to comment Share on other sites More sharing options...
legobrammetje Posted April 3, 2019 Share Posted April 3, 2019 41 minutes ago, ScaniaFan89 said: Yea let me know I got the sound to change in singleplayer but it doesn't save with the truck and go to multiplayer. At least i can't get it to work. Couldn't find anything about the horn in your save either. Link to comment Share on other sites More sharing options...
ScaniaFan89 Posted April 3, 2019 Share Posted April 3, 2019 1 hour ago, legobrammetje said: I got the sound to change in singleplayer but it doesn't save with the truck and go to multiplayer. At least i can't get it to work. Couldn't find anything about the horn in your save either. Well thats annoying, that will be because the def files in mp are default...i can't help thinking scs removed or hid more horn sounds, back when going east was new they had more real horn sounds but removed them! thats one thing that bugs me about scs, how they record stuff that actually sounds good & then remove it, probably why they stopped doing sound recording videos because people realised they were mostly bs Link to comment Share on other sites More sharing options...
LordBenji Posted April 4, 2019 Author Share Posted April 4, 2019 I can understand the pain, I wanted to add custom air horns too, with the unused sounds, some sounded cool but yeah there's no actual way to just swap the sound file like you'd swap an accessory on your truck. 1 Link to comment Share on other sites More sharing options...
legobrammetje Posted April 4, 2019 Share Posted April 4, 2019 I've even gone as far as trying to change it in the original game files and change it there but that didn't work either, the game would just crash. Link to comment Share on other sites More sharing options...
cishore Posted April 4, 2019 Share Posted April 4, 2019 @LordBenji Thank you so much for your help! Link to comment Share on other sites More sharing options...
419054_ Posted April 11, 2019 Share Posted April 11, 2019 Is it possible to transfer trucks and trailers across the different profiles? For example i have one profile where i did setup the truck and trailers and i want to switch to another one where i have multiple mods. Point is i dont want to just duplicate profile because it will mess my mod order. So, first profile is truck and trailers with the mods set up, and the second one is one with all those mods + bunch of others maps and stuff. I can just duplicate profile and set up the mod order but this seems a lot faster way than doin it all again. Link to comment Share on other sites More sharing options...
legobrammetje Posted April 11, 2019 Share Posted April 11, 2019 3 hours ago, [VIVΛ] Nudlz said: Is it possible to transfer trucks and trailers across the different profiles? For example i have one profile where i did setup the truck and trailers and i want to switch to another one where i have multiple mods. Point is i dont want to just duplicate profile because it will mess my mod order. So, first profile is truck and trailers with the mods set up, and the second one is one with all those mods + bunch of others maps and stuff. I can just duplicate profile and set up the mod order but this seems a lot faster way than doin it all again. Can't you just duplicate the save.sii file from one savegame to another? Link to comment Share on other sites More sharing options...
norgeek Posted April 11, 2019 Share Posted April 11, 2019 3 hours ago, [VIVΛ] Nudlz said: Is it possible to transfer trucks and trailers across the different profiles? For example i have one profile where i did setup the truck and trailers and i want to switch to another one where i have multiple mods. Point is i dont want to just duplicate profile because it will mess my mod order. So, first profile is truck and trailers with the mods set up, and the second one is one with all those mods + bunch of others maps and stuff. I can just duplicate profile and set up the mod order but this seems a lot faster way than doin it all again. You can copy and paste the relevant parts of the save files to transfer a truck or trailer, the only catch is that the existing profile save might already have used some of the ID strings that the new save used for your new truck. Personally I find it less time consuming to build the same truck as close as possible in the "main" account and then paste the necessary alterations in the save file. Most of the work is already done and you're just altering already established ID strings. Link to comment Share on other sites More sharing options...
LordBenji Posted April 12, 2019 Author Share Posted April 12, 2019 19 hours ago, [VIVΛ] Nudlz said: Is it possible to transfer trucks and trailers across the different profiles? For example i have one profile where i did setup the truck and trailers and i want to switch to another one where i have multiple mods. Point is i dont want to just duplicate profile because it will mess my mod order. So, first profile is truck and trailers with the mods set up, and the second one is one with all those mods + bunch of others maps and stuff. I can just duplicate profile and set up the mod order but this seems a lot faster way than doin it all again. It's possible to transfer your truck from one profile to another, but you have to remember that you need to copy the right things to the right place. Might not be worth it going down that route. Like you have to copy the truck, its accessories, and then also declare that you do have the truck in your list of trucks, and also in which garage it's assigned to. 15 hours ago, norgeek said: You can copy and paste the relevant parts of the save files to transfer a truck or trailer, the only catch is that the existing profile save might already have used some of the ID strings that the new save used for your new truck. Personally I find it less time consuming to build the same truck as close as possible in the "main" account and then paste the necessary alterations in the save file. Most of the work is already done and you're just altering already established ID strings. Yeah but the chances that the address string being used is very slim. But having a custom address would get rid of that problem (but have fun renaming each one of them). Building the truck as close as possible is one way of doing it, and another possibility is to make a mod to add that truck in the dealership, but probably not worth it. Link to comment Share on other sites More sharing options...
419054_ Posted April 12, 2019 Share Posted April 12, 2019 Yes, well there is some tool in alpha base that will have this feature implemented, so until then ill have to wait Link to comment Share on other sites More sharing options...
BigBoiBaggy Posted April 14, 2019 Share Posted April 14, 2019 Hi, i'm trying to Save edit the dragonfly Lower Grill Guard onto my Volvo truck because I want to use the Lower Grill Guard: DAF Pride but I have no idea on how or where to find my truck details in game.sii. Link to comment Share on other sites More sharing options...
LordBenji Posted April 15, 2019 Author Share Posted April 15, 2019 @BigBoiBaggy I personally recommend to drive the truck you want to modify, save the game, then proceed to look for "my_truck". It should have an address pointing to your actual truck. Link to comment Share on other sites More sharing options...
Kwibus Posted April 17, 2019 Share Posted April 17, 2019 I have a question i saw a guy in a video of darwen riding in a man tgx with a tga steering wheel how did he do that? Link to comment Share on other sites More sharing options...
LordBenji Posted April 18, 2019 Author Share Posted April 18, 2019 @_Aapjuh_ I'm not sure what you mean, there's no such TGA steering wheel. Do you have a screenshot to show me what it looks like? And here's the options in game: Link to comment Share on other sites More sharing options...
super37s Posted April 27, 2019 Share Posted April 27, 2019 can any body tell me how to edit save on double trailers i want to use custom trailer @LordBenji Link to comment Share on other sites More sharing options...
LordBenji Posted April 28, 2019 Author Share Posted April 28, 2019 @super37s is there any specific modification you want to do on the double? Is it the paint job you want to change, or the rear trailer chassis? I can give you a few tricks. Use the trailer you want to perform the modifications, and save the game. That way you can look for "my_trailer", and it will give you the address of the current trailer. I often recommend using a dummy trailer. What do I mean by that? It's a trailer that you select from a job, with the chassis, parts, or paint job of your liking. You can use that trailer which has the parts you want, and save it, so you can take the trailer and/or part you want to use in another text document, for reference. If you want the paint, you just need the data path (and all the colors), as you will simply replace the content of the paint job object bound to the trailer of choice. As for an actual trailer you want to use, you will need to copy the object block of the trailer, and the parts that is bound to that trailer. Don't forget the addresses, each trailers and parts are unique "objects", hence why the addresses must be different. Let's say I want to replace the rear trailer of a B-Double with a tipper. I would first find a job with any tipper and select it. After I save the game, and find my trailer. I copy the block, and all the accessory blocks and save it in my new document. I change all the address and put 1 instead of 0 at the end of each one. Then I would abandon the tipper job, and buy a b-double, and modify it the way I like it (the simpler, the easier). I would use the b-double and save the game. I could decide to put the custom wheels on the tipper but it would be very easy to keep the tipper wheels already with the tipper. So I would look for my current double, and look for the slave_trailer. Then I would proceed to delete all the accessories of the trailer (and maybe leave clues where the beginning and ending of rear trailer accessories are, so I can select everything in between). Then I would delete the trailer block too. Now I would copy the tipper trailer and place it in the location of the deleted rear trailer. Then I'd copy the address of trailer block, and put it where the slave_trailer of the double is. I would save the document, then reload my save game, and it should work if there was no mistakes done (like wrong address, block is there but is not declared, address is declared but block is not present, etc.) 2 Link to comment Share on other sites More sharing options...
u'urhan Posted April 28, 2019 Share Posted April 28, 2019 @LordBenji ; Thanks for helping a lot <3 1 Alternative Links; [ Feedback ] - [ Support ] - [ Recruitment ] - [ Appeal ] - [ Website ] My currently TruckersMP Rank / / If you have a question or problem, you can contact staff from our system: https://truckersmp.com/support Link to comment Share on other sites More sharing options...
Treval [BoB] Posted April 28, 2019 Share Posted April 28, 2019 @LordBenji You answered my question in the last question. This is a big chance thanks. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now