deejayhush Posted February 17, 2017 Share Posted February 17, 2017 Suggestion Name: Expanding Duisburg/Callais service station non-collision zones Suggestion Description: Expanding Duisburg/Callais service station non-collision zones Any example images: Common sense prefab objects Why should it be added?: Hello! I have noticed, that lately the problem we used to have with Ijmuiden or Europoort is coming to the service stations in C-D, since admins DO prefer a " /tpr id " solution because of plenty of complaints a la "why was I kicked if this **** rammed into me". The /tpr causes nothing but a jam at the service station to a point you can't get out safely, so maybe the prefab non colission outside the station would be possible like you guys did right outside Euro and Ijmuiden?? 2 Link to comment Share on other sites More sharing options...
Killua // Ireland ^_^ Posted February 17, 2017 Share Posted February 17, 2017 -1 This would not work, it would just cause more problems as it would bring the existing problem out further onto the road outside the service stations an cause even more traffic and chaos Link to comment Share on other sites More sharing options...
Syntog Posted February 17, 2017 Share Posted February 17, 2017 +1 I think that this would be a good idea to try. Can't be any worse than it already is... Link to comment Share on other sites More sharing options...
Guest Posted February 17, 2017 Share Posted February 17, 2017 (edited) 3 hours ago, Killua (DavidOC93) said: -1 This would not work, it would just cause more problems as it would bring the existing problem out further onto the road outside the service stations an cause even more traffic and chaos At first I thought same... But then I remember that situation of mine: Quote If NCZ would spread on a part of the road, it could give a more space for maneuver. Yes, it won't solve problem for 100% but it could make a trucker's life at Duisburg some easier. So, +1 from me and a history will judge us Edited February 17, 2017 by CTAKAHbI4 Link to comment Share on other sites More sharing options...
Guest Posted February 17, 2017 Share Posted February 17, 2017 There should be some sort of detection filter. If there is more than 200 players in a specific place for example then you will be spawned to a different service station automatically to prevent large amounts of traffic. Link to comment Share on other sites More sharing options...
Aestrial Posted February 17, 2017 Share Posted February 17, 2017 I think that this could help, but bringing the NCZ too far onto the road, will just cause further problems. Something similar to the Europoort method where the NCZ is just out far enough to make it easer to manoeuvre etc... should work, but any further than that is going to cause extensive issues on the road, as- well as in the service station(s). It won't solve the issue 100%, but as mentioned, it can't be worse than it already is. Aestrial | Former Game and Community Manager Are you banned? - Report a player - Help - Global rules - Staff recruitment - Complaints/feedback No existe gran talento sin gran voluntad. Link to comment Share on other sites More sharing options...
Loghaire Posted February 17, 2017 Share Posted February 17, 2017 -1 Useless. When you are about to leave service, if left side has traffic jam, just indicate right and take the other way in the city. For those who enters/leaves service from wrong side of road, just kick/ban them if you see them. They will learn one day. It has 2 lanes, 1 lane in, 1 lane out, as simple as that. The reason there is a jam is because some people are on the wrong side of road. Link to comment Share on other sites More sharing options...
HapengCat Posted February 17, 2017 Share Posted February 17, 2017 maybe near cities front of service stations making no collions for eg^ ^ Link to comment Share on other sites More sharing options...
Zebulink{aus} Posted February 17, 2017 Share Posted February 17, 2017 -1 If you try to leave an NCZ whilst in a truck, the NCZ will (read should) stay active until you are no longer in a potential flying situation. This feature was implemented (though still a bit buggy in my view) in a previous version of TMP Link to comment Share on other sites More sharing options...
Yoyo_ManSg Posted February 17, 2017 Share Posted February 17, 2017 +1 I think your solution is really good, because already it is the brothel in this gas station, it would make it much easier to circulate, in that zoned, I think. Good idea. Link to comment Share on other sites More sharing options...
EnLight Posted February 17, 2017 Share Posted February 17, 2017 +1 It would be nice to try it out, possibly for a small amount of time to see what happens. It could solve the problem due to the traffic exiting out of services evening out on to the road whilst inside the NCZ, or it could lead to a huge pileup upon leaving the NCZ. I am not sure right now but I am interested to see what other people say about this topic. Link to comment Share on other sites More sharing options...
Aestrial Posted August 3, 2017 Share Posted August 3, 2017 This has been suggested before, so please use the search function. There is no need to have this open, since its a duplicate of an already suggested suggestion, so I'll lock this. Aestrial | Former Game and Community Manager Are you banned? - Report a player - Help - Global rules - Staff recruitment - Complaints/feedback No existe gran talento sin gran voluntad. Link to comment Share on other sites More sharing options...
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