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Posted

The car is perfectly realistic enough if you drive it realistically.

 

All these things are to do with the speed, which can be controlled by you.

 

If these things happen, then slowing down might help. Your car does not need to go maximum speed 24/7.

 

Also, there is a format to use when suggesting things here. It would be very helpful to us if you use it in the future.

  • Upvote 2

Aestrial | Former Game and Community Manager

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No existe gran talento sin gran voluntad.

Posted

agreed, the car isnt really stable to drive.. but thats becouse its an old mod and the physics are not good for cars.. its a truck simulator after all.

i think the carmod needs updating for 1.26 as it has some errors and warnings in the log while driving it..

 

also.. in most of europe there are speedlimits for cars of about up to 130 kmh.. besides the few unrestircted places in germany - it aint many!

so the car should (my opinion follows) only be good and stable up to 140 kmh.. after that.. have fun flying and crashing.

sysp-73354.png

Posted
3 hours ago, sgpch1983 said:

its not about braking! the car is unstable and has warning and error messages in console.

 

 i maintain the same if you learn how the car brakes and keep a safe distance you wont have that much trouble.

i don't see how it affects your gameplay the errors in the console, do you play with the console open all the session?

Posted

No, I don't have console open on my main PC if I don't want to alter the flyspeed or reset the economy. I have minicon open on my PC with graphics decelerator (graphics accelerator from intel) all the time however because of the fps counter and it's irritating to see the same yellow messages over and over again.

310hp Iveco + 125t trailer = Loads of fun ))))

Posted

no but you can see the errors in the log after playing or if you open it from time to time..

 

the car really feels to floaty now.. it needs changes to support the ets2 version. as i sayd.. its unstable! its not about the brakes but about the car, scs's changes in the latest patches and the physics in general.

 

i dont drive it anymore becouse of how it feels now.. and yes i use g27 with ffb plugin!

sysp-73354.png

Posted

No, it'd actually make things A LOT worser, since the car will have very unrealistic engine (in-game engine simulation is crap IMO), and it'd flip very easily even with 50 km/h 

310hp Iveco + 125t trailer = Loads of fun ))))

Posted
1 hour ago, MISLcz said:

No, it'd actually make things A LOT worser, since the car will have very unrealistic engine (in-game engine simulation is crap IMO), and it'd flip very easily even with 50 km/h 

Yeah the engine with 250nm is crap, you're right. But I tested the chassis with some different weights and it was a bit more stable.

  • Upvote 1
  • 6 months later...
Posted

The developer who created the scout car is no longer staff anymore.  The scout is a truck model which has been modded to look like a car which explains it's physics.  There is nothing that can be done currently as the developer of the scout has left the team.  Also please see the advice given above.

 

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