DevOps Kat_pw Posted October 29, 2016 DevOps Report Posted October 29, 2016 Hello, new update is here. Changelog: Support for Euro Truck Simulator 2 ver. 1.26.2s [2c8dfb1f9a3c] Added possibility to change I/O sound device [settings] Added to the settings default CB Radio channel Support for Finnish Paint Job Pack and Belgian Paint Job Pack Comments : https://forum.truckersmp.com/index.php?/topic/39832-version-02132-released/#comment-386098 View post on homepage 15 Traffic Cameras : twitch.tv/kat_pw | Ets2Map : ets2map.comKat_pw Status:[CCTV #1] Status:[CCTV #2] Status:[CCTV #3] Status:
[VIVΛ HH] KЯΛVΛTIΞ Posted October 29, 2016 Report Posted October 29, 2016 (edited) why does it have to be 2 we could of had 0.1.2.3.4 :3 but rip eu1 Edited October 29, 2016 by Kravaty No electrons were harmed during the creation, transmission or reading of this posting. However, many were excited and some may have enjoyed the experience Best vtc ever (the rest suck)
Reese - Use Caution Posted October 29, 2016 Report Posted October 29, 2016 Woo. Shame that player levels are so low. If and when the rescale comes out and EU2 gets active again, will EU1 come back up?
DevOps Kat_pw Posted October 29, 2016 Author DevOps Report Posted October 29, 2016 2 minutes ago, Gen15Lien said: Woo. Shame that player levels are so low. If and when the rescale comes out and EU2 gets active again, will EU1 come back up? If player levels increase and there is a need, absolutely! Traffic Cameras : twitch.tv/kat_pw | Ets2Map : ets2map.comKat_pw Status:[CCTV #1] Status:[CCTV #2] Status:[CCTV #3] Status:
DerAmpelmann Posted October 29, 2016 Report Posted October 29, 2016 Thanks! Doesn't support Halloween DLC, right? 1 Ready to go!
Guest Posted October 29, 2016 Report Posted October 29, 2016 Good job, we need more room on the ETS #2 and #3 servers, the ETS #2 server should be bumped up to at least 3500.
Kael. Posted October 29, 2016 Report Posted October 29, 2016 Good Job, Thanks Previous classification.: Idiomas: Português e Inglês | Discórdia: _amexz_ Bem-vindo e boa condução!
alietspower631 Posted October 29, 2016 Report Posted October 29, 2016 Doesn't support Halloween + Schwarzmuller trailer pack DLC's 1
Hardy Posted October 29, 2016 Report Posted October 29, 2016 Player levels are low because no noticeable gameplay updates come out for players. We are waiting for synced jobs (multiplayer-sided, now WOT was faster), creating own companies, server sided accounts, etc. for ages. I know these features are hard to implement but I don't see any progess on that. I agree that bugfixes and thing like that have 100% priority but we want to see new things as normal players for a better multiplayer experience. Furthermore features like double-trailers get showed but never implemented because of the missing options for it (with a server-sided account system and a level for double-trailers this would be possible and they wouldn't cause so much trouble, right?). And trust me, that's not just my opinion. 6
Aestrial Posted October 29, 2016 Report Posted October 29, 2016 Great, thanks for the info Kat. Aestrial | Former Game and Community Manager Are you banned? - Report a player - Help - Global rules - Staff recruitment - Complaints/feedback No existe gran talento sin gran voluntad.
-AOD- Posted October 29, 2016 Report Posted October 29, 2016 28 minutes ago, Hardy said: Player levels are low because no noticeable gameplay updates come out for players. We are waiting for synced jobs (multiplayer-sided, now WOT was faster), creating own companies, server sided accounts, etc. for ages. I know these features are hard to implement but I don't see any progess on that. I agree that bugfixes and thing like that have 100% priority but we want to see new things as normal players for a better multiplayer experience. Furthermore features like double-trailers get showed but never implemented because of the missing options for it (with a server-sided account system and a level for double-trailers this would be possible and they wouldn't cause so much trouble, right?). And trust me, that's not just my opinion. Doubles isn't happening because of some update to the physics SCS did broke doubles.
Smalley Posted October 29, 2016 Report Posted October 29, 2016 Cheers for the new update! we can now finally play ATSMP again
AlecksDeeHD Posted October 29, 2016 Report Posted October 29, 2016 Thanks guys. Lets see if ATSmp gets more popular again!
NoTime4name Posted October 29, 2016 Report Posted October 29, 2016 tbh EU1 on ATS was a bit of a mess anyway with the speed limits. Thanks for the update
heyhococo Posted October 29, 2016 Report Posted October 29, 2016 I was looking for a changelog- thanks for the update and hard work as usual 1
SuliHD Posted October 29, 2016 Report Posted October 29, 2016 THANK YOU FOR ALL THE HARD WORK!! We apprieciate it
The Flying Scotsman Posted October 29, 2016 Report Posted October 29, 2016 wats the new update for any1 knw its kl just found out wat update for for ...
[ST] Lilloote [FR] Posted October 29, 2016 Report Posted October 29, 2016 You must move the topic to Development Announcements I played 1000+ hours on ETS2 WoT profile / Twitter / Convoy website
Hardy Posted October 29, 2016 Report Posted October 29, 2016 (edited) 3 hours ago, AOD999 said: Doubles isn't happening because of some update to the physics SCS did broke doubles. Well that's not the main point of my statement. That was just an example of things that get teased and developed but never accessible for players. Even if the physics didn't break the double trailers, we still wouldn't have it in the multiplayer. Edited October 29, 2016 by Hardy
Beefy32659_YT Posted October 30, 2016 Report Posted October 30, 2016 Thank you for your hard work finally released! 9 hours ago, Hardy said: Player levels are low because no noticeable gameplay updates come out for players. We are waiting for synced jobs (multiplayer-sided, now WOT was faster), creating own companies, server sided accounts, etc. for ages. I know these features are hard to implement but I don't see any progess on that. I agree that bugfixes and thing like that have 100% priority but we want to see new things as normal players for a better multiplayer experience. Furthermore features like double-trailers get showed but never implemented because of the missing options for it (with a server-sided account system and a level for double-trailers this would be possible and they wouldn't cause so much trouble, right?). And trust me, that's not just my opinion. Agreeable but he's missed lots of details. If my comment helped, Please give a Positive Rating above ↗ ↗ ↗
[VIVΛ HH] KЯΛVΛTIΞ Posted October 30, 2016 Report Posted October 30, 2016 10 hours ago, Hardy said: Player levels are low because no noticeable gameplay updates come out for players.I know these features are hard to implement but I don't see any progess on that. And trust me, that's not just my opinion. We are waiting for synced jobs (multiplayer-sided, now WOT was faster), creating own companies, server sided accounts, etc. for ages. Won't happen until SCS stop releasing updates (which to me is rubbish) Furthermore features like double-trailers get showed but never implemented because of the missing options for it (with a server-sided account system and a level for double-trailers this would be possible and they wouldn't cause so much trouble, right?). Won't happen cos physics No electrons were harmed during the creation, transmission or reading of this posting. However, many were excited and some may have enjoyed the experience Best vtc ever (the rest suck)
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