I could really use some help, badly. For, well ever since the mighty griffin dlc came out, i have always tinkered around with modding and dreamed, wondering if its possible to use the second exhaust addon (So it is not to represent Scania) for the means of hybridization on a truck. Now i have tried, but my problem is the line for the addon e.x "vehicle_addon_accessory : .banana1 { slot_name: 0 slot_hookup: 0 wear: 0 data_path: "/def/vehicle/truck/scania.r/accessory/exhaust/shape2.sii" and yes i did add " .banana1 accessories[]: . "
I understand hybridizing, and have used it for MP for quite sometime. Its just i cant seem to find the answer in the DLC base file for Mighty griffin. Ive dumped 20+ hours on my desktop alone back and forth looking in folders.
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DJ_Artyom
I could really use some help, badly. For, well ever since the mighty griffin dlc came out, i have always tinkered around with modding and dreamed, wondering if its possible to use the second exhaust addon (So it is not to represent Scania) for the means of hybridization on a truck. Now i have tried, but my problem is the line for the addon e.x "vehicle_addon_accessory : .banana1 { slot_name: 0 slot_hookup: 0 wear: 0 data_path: "/def/vehicle/truck/scania.r/accessory/exhaust/shape2.sii" and yes i did add " .banana1 accessories[]: . "
I understand hybridizing, and have used it for MP for quite sometime. Its just i cant seem to find the answer in the DLC base file for Mighty griffin. Ive dumped 20+ hours on my desktop alone back and forth looking in folders.
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