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[SCS Blog] American Truck Simulator Update 1.3 going into Open Beta


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The Open Beta of Update 1.3 for American Truck Simulator is available on Steam. And yes, if you are keen to explore it even before the update is officially released for everybody, the testing version contains the much anticipated Arizona DLC!

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Here is out little marketing blurb for Arizona: Drive through the streets of 15 new cities including the largest city and capital, Phoenix, and visit the distinctive southern centers Flagstaff and Tucson. Discover a section of the famous Route 66 with its key landmarks. Cross the Colorado river over unique bridges and explore many wonderful vistas and famous landmarks within this region.


The Arizona State is not the only new feature of 1.3 update of course. The list of changes and fixes is much longer, here is a recap of the key ones:

MAIN NEW FEATURES
CODE
  • Blinker auto off can be disabled (option).
  • Speeding highlight can be disabled (option).
  • Torque converter simulation greatly improved.
  • Automatic transmission behavior improved.
  • XInput support added.
  • Added UI support for 4th and 5th controller.
  • Gear shift selectors (range, split) now have UI support for position-based switches.
DATA
  • New accessories added to 579 a T680 (bullbars, deflectors, sideflares, etc).
  • Default air horn added to all trucks (attribute air_horn in sound accessory).
  • New engine sound of W900 (air intake).
  • Interior sounds of all trucks rebalanced.
  • US specific engine data.
MODDING
  • Damage params moved out from game_data.sii and some more added (including wear and part damage factors).
  • Data driven engines (torque curve, rpm limits).
  • Force feedback data for XInput added (force_feedback.sii).
  • Torque converter physics data added, separated manual clutch data (physics.sii).

You can find the beta in the public_beta branch on Steam. (Steam client → LIBRARY → right click on American Truck Simulator → Properties → Betas tab → public_beta - 1.3 public beta). No password is required. A word of caution: make sure to back-up your profile and save game data before experimenting with beta builds!

Please keep in mind that this is still only a test version of the update, it's perfectly ok for you to wait and stay away from it until it's stable and final. If you are curious though and want to assist us in polishing it, we greatly appreciate your help. Please report any bugs on our forum.

Last but not least, yesterday we released the public beta version of SCS Workshop Uploader tool, that is compatible with latest game updates. More details here
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Hurr durr I'm a bot *beep*

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I just started playing it and already loving it, improved engine and blinker sounds for the w900 and instant gear shifting when using the Allison (just like IRL).

 

Also, some of the new accessoires are looking pretty bad ass

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^ Didn't know we could use the airhorn now, thanks.

 

Just tested it and I find it a bit meh. It sounds kinda unnatural as if it's coming from a phone or something, hard to explain.

 

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Cant wait to try this out! Although it would be hard to go back to triple monitors after playing in VR.

So i might just wait till its not in beta anymore.

Check out my HTC Vive game play videos on YouTube.

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I7 [email protected]│ASUS X99 Deluxe│32GB G.SKILL TridentZ│2xMSI GTX 980Ti 6G│ EVGA 1000W G2

840 EVO 120GB(OS)│M550 128GB(Main Game)│500GB 10k Raptor│WD Black 1TB│Corsair 900D

 

 

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We cannot truck racer track..

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                                          76561198158535149.png                                                                                                                              ➡  My WoTr.                       

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Racetracks, finally a place for those idiots that think the roads are a racetrack everywhere.

 

I've just tested the advanced coupling and decoupling, I'll just say, in some spots like the mines and I suppose in the quarry in ETS2, it won't be that easy to position the truck correctly. And I can report it doesn't work with any modded trucks right now.

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