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0.2.0.5.2 has been released.


mwl4

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Can someone explain to me what these mean? Is the D3D library not required because ETS2 already handles getting a graphics device? And what's this toolset?

 

 

 

Yes, hopefully! I believe we'll have less crashing due to out-of-memory errors, which are very likely on a game with lots of trucks in one place!

 

English pls MWL xD

 

d3dx9_43.dll contains one function that we used some time ago for nametags, but now we do not use any function from this library, so it is no longer required. In fact some people has problem with this library (ERROR_BAD_EXE_FORMAT).

 

v140_xp toolset means that we used another compiler to build client. Now we use Visual Studio 2015, before it was Visual Studio 2013.

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^ lol zmaster

 

For x86 users maybe run a cheap virtual box for them on this version? Limit the loss of user base... kinda like what runescape did with runescape classic. No updates but one server for those who can't use 64 ;)

 

But I await for ats and 64 bit mp

Signature removed by a wondering ghost

SUS0M9O.gif

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Seems like every time I upgrade I'm forced to download that 500mb snow mod file again if I want to use it, else it won't work. Any way around this.

With my 3-5mbps download speed it proves to be a pain..

 

 

PC Specs:

Spoiler

CPU: Intel Pentium G3258 Anniversary Edition

Memory: 16GB DDR3 G SKILL 1600mhz

Video Card: EVGA GeForce GTX 750 Ti (2GB)

Mobo: MSI H81M-P33

Case: Antec VSK3000E

Power Supply: EVGA 500w 80+

HDD: (3x) 1TB Western Digital

 

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logohd.png

 

 

Hello,

new update is here.

 

Changelog:

  1. Support for HTTPS;
  2. New backgrounds in login screen;
  3. Dynamic library d3dx9_43.dll is no longer required;
  4. Moved project to v140_xp toolset;

This is the last x86(32 bit) version.

 

Happy trucking!

mwl4

 

The game just got updated to version 1.22.2.4s but the mod still working!

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