CJMAXiK Posted October 11, 2015 Share Posted October 11, 2015 Suggestion Name: Indication of supporting "temporary_X_XX" version branch in news, API and Download section. Suggestion Description: Problem 1: New ETS2 public beta going to production -> A lot of questions "Why my MP doesn't worked!!!!" and beyond... Solve for now: Post like "Please use "temporary_whatever" beta branch on Steam for some time before we patched MP" Problem 2: New ETS2 version was out -> A lot of questions "Why my MP doesn't worked!!!!" and beyond. Seems like in P1. Solve for now: Post like "Update your MP and go back to "opt-out beta" in Steam for access w/ new patch" Problem X: New ETS2 public beta going to production -> A lot of questions "Why my MP doesn't worked!!!!" and beyond... Solve for X: Post like "Please use "temporary_whatever" beta branch on Steam for some time before we patched MP" ...you know... My solve: P1: Post like "Use a temporary_%producion_version%" beta branch BEFORE the new version is come in sight. P2: Seems as P1! Explainded: When SCS goes to releasing new ETS2 update, they simply copying this update into production branch and also rename "public_beta_X_XX" to "temporary_X_XX". This last branch is identically same as the production ("opt-out") version. So, if new "public_beta_Y_YY" was coming to production, it was also renamed as "temporary_Y_YY". If you just staying on "temporary_X_XX" before new pubilc beta goes to production, you doesn't worried about new ETS2 updates. What we can do: Indication of supporting "temporary_X_XX" version branch in news, API and Download section. Pics: Link to comment Share on other sites More sharing options...
fyzz08 Posted October 11, 2015 Share Posted October 11, 2015 It will need to be implemented in the mp mod to work as intended - giving error messages with fixes. Yet, I like the idea. Link to comment Share on other sites More sharing options...
Guest Posted October 11, 2015 Share Posted October 11, 2015 Adding this to the api wouldn't be hard, but getting, and maintaining the data from steam is going to be a major challenge, we already feel how much it hurts when steamcommunity and the web api is down/unstable, the multiple ban issue was often caused by the steam api's instabilities. Might do it, might not, but for now I shudder at the thought of relying even more on steam's incredibly unstable APIs. Link to comment Share on other sites More sharing options...
CJMAXiK Posted October 11, 2015 Author Share Posted October 11, 2015 TuxyQ, I believe that is should be a manual work, not automated. Link to comment Share on other sites More sharing options...
tfmpillow Posted June 23, 2020 Share Posted June 23, 2020 Accepted. 1 tfmpillow | Retired Team Member Rules | Recruitment | Support | Feedback | Meet the Team | Guides | Suggestions Link to comment Share on other sites More sharing options...
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