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mwl4

0.1.6 R2 has been released.

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I can't play mp, i downloaded it en when i start up it says: "Unsuported game version detected! to play ets2mp you need to have ETS2 1.17.1s (I have that one)" and when i push no then it says

"Could not inject dll into the game process. Please try launching the game again(did that several times) If this problem still occurs, please try reinstalling the mod(did that several times)

In my steam properties of ets i put everyting normal so no more beta

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I can't play mp, i downloaded it en when i start up it says: "Unsuported game version detected! to play ets2mp you need to have ETS2 1.17.1s (I have that one)" and when i push no then it says

"Could not inject dll into the game process. Please try launching the game again(did that several times) If this problem still occurs, please try reinstalling the mod(did that several times)

In my steam properties of ets i put everyting normal so no more beta

 

Please create a topic here: http://forum.ets2mp.com/index.php?/forum/55-help/

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Double trailers will be available for all players when we will make an economy for Multiplayer (VTC in games, VTC's skins...). At the moment double trailers will be available for ETS2MP staff only.

 

.... I w8 for double trailers very long. Now you say that ? You disppoint me now ....

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Btw. All those crowds on the Scandinavian routes... Awesome. Crates of beer for devs (both, SCS and MP)! 

 

 

There is no NCZ in Port of Gdynia.

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Great work ! Thank you.

However, as you're extending NCZs why not including at least Gas Station and other parking areas ? Those places are often used to stop the truck and the risk of a crash with someone spawning (what I just encountered !!) is high !

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No. No more NCZ's. They are ruining realism. Better improve spawn mechanism: if you try to spawn in some collision area, server must instruct client where is a nearest NCZ where you will be automatically teleported.
Or even better (but probably harder to implement): spawn players as a ghosts (which other players can see but can't collide with) for a time of several seconds with auto-extending this time if you're still "inside" other players.

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No. No more NCZ's. They are ruining realism. Better improve spawn mechanism: if you try to spawn in some collision area, server must instruct client where is a nearest NCZ where you will be automatically teleported.

Or even better (but probably harder to implement): spawn players as a ghosts (which other players can see but can't collide with) for a time of several seconds with auto-extending this time if you're still "inside" other players.

Why do you make suggestions here? Make them in the suggestions section. Jezuz

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