Popular Post TeamDeer Posted September 11, 2022 Popular Post Report Posted September 11, 2022 Greetings Truckers, Several years ago, we received feedback about the state of the city of Duisburg. Some veteran players may remember the permanent traffic congestion, which mainly formed around the entrance and exit of the service station. Upon review, we found that the default city, as designed by SCS Software, was simply not suitable for a multiplayer environment due to the high amount of traffic that constantly flows through the city. Back in early 2021, we attempted to solve this problem by making a few small map edits: we moved the entrance and exit of the service station to a road that nobody used at the time, created a bigger fuel station just outside of the city, and added traffic lights to regulate the frequently used road intersection at the eastern side of the city – which leads up to the road between Duisburg and Calais. While these map edits did have some positive effects, it did not resolve the traffic flow issues inside the city. In fact, it had moved the issues to a different hotspot rather than actually fixing them. In order to temporarily eliminate the issues, we considered it best to introduce a no-collision zone for the entire city to both improve the user experience and remove the strain it had on our Game Moderation team. Regardless of how much effort our Game Moderators would put into moderating that area, the user activity was simply too high for the design of the area. We very much realize that introducing a no-collision zone is and was far from an acceptable solution and we have read all your feedback throughout the years, such as on the forum as well as in the most recent community survey. At the time that the no-collision zone was introduced, it was clear that the no-collision zone would not be a permanent solution and that we had to look for something else to address the issue. Shortly after it was decided that our Add-On team would redesign the entirety of Duisburg city to make it suitable for multiplayer use. The process of the redesign was initially supposed to take a few months at most, but it is now clear that this was far too optimistic. Apart from the fact that our Add-On team is relatively small and that our talented members may leave at any time for various reasons, our Add-On team is also very much involved in higher priority projects, such as official events with unique map modifications. Moreover, this project was not simply about changing a part of the city, instead, it was about completely rebuilding the city and its surrounding road network from scratch, with various practical and technical challenges to overcome. All in all, the planning, execution, and testing all took much longer than expected and we sincerely apologize for how long this all eventually took and the lack of action and communication throughout the process. This has certainly been a learning experience for us, both for how we internally deal with complex projects as well as how we should communicate such changes with you. On the bright side, we can finally announce that we have created the new city of Duisburg and its surrounding areas. As promised, the no-collision zone will be removed. In order to ensure a better traffic flow, all traffic entering the city will come in from the northeast and exit to the south. Speaking of the south, we have created a convenient fuel, service, and parking area for you to enjoy. In addition to a whole new city, we have also created a whole new road network with many new highway interchanges and overpasses. We hope the new city will relieve traffic stress on the area and provide a much needed facelift to the area to bring it up to modern standards. We would love to hear your feedback – both positive and negative – and we can’t wait to see you out on the road! -The Add-On Team --> View post on homepage 18 2 2 4 3 2 27
Magic Realms Posted September 13, 2022 Report Posted September 13, 2022 Amazing! Looking forward to seeing the new Duisburg! 1
CN.ZX-Zhi Yu Posted September 13, 2022 Report Posted September 13, 2022 This is really good news, and hopefully the intersection in and out of Calais can also be changed 1
.Anthony Posted September 13, 2022 Report Posted September 13, 2022 I am looking forward to the new Duisburg, and thank you for your hard work, indeed the CD road is still as busy as before. Hope these problems will be improved 1
MelchMwoan Posted September 13, 2022 Report Posted September 13, 2022 Definitely looking forward to drive through the new city! We'll see how much the traffic will improve It's always great to see you guys working on solutions to make truckersmp a better experience. 1
Roy Pegasus Posted September 13, 2022 Report Posted September 13, 2022 Looking forward to seeing the new Duisburg. 1
[CQF] Qian Xia Posted September 13, 2022 Report Posted September 13, 2022 This is really good news. I used to have frequent car accidents in the collision zone and no-collision zone of the Duisburg gas station. After the update, I don't have to worry about this problem. 1 亲切问候 倩霞 Useful Links: TMP举报|TMP规则|TMP知识库|TMP反馈系统|TMP支持系统 社会的: 卡车司机MP|卡车司机MP论坛|蒸汽|VTC
Bangshuai6 Posted September 13, 2022 Report Posted September 13, 2022 This is great news and I am looking forward to the new Duisburg, thank you for all your hard work. 1
Ms.Kerry Posted September 13, 2022 Report Posted September 13, 2022 I am very much looking forward to the new Duisburg. Thanks to the hard work of the additional team at TMP, the road to C-D is indeed as busy as ever. Hopefully these issues can be improved to ease the pressure on the C-D route! 1
RAW Truck Posted September 13, 2022 Report Posted September 13, 2022 Amazing! new Duisburg! now no traffic at Duisburg signals.
Meli_ Posted September 13, 2022 Report Posted September 13, 2022 Never thought it would be this good.
Interstate Nomad Posted September 13, 2022 Report Posted September 13, 2022 I'd like to express my sincere respect for the decision made and put into practise by the TruckersMP team. It can't be an easy task spending time to puzzle your heads about a possible solution of an equation with many unknown variables. Thank you for your effort anyway! Time will tell if and how the situation improves and if adjustments are needed. Keep up the good work! 3 1
BRK- Posted September 13, 2022 Report Posted September 13, 2022 Can't wait to see the new face of Duisburg.
Eggienator Posted September 13, 2022 Report Posted September 13, 2022 We can't wait to see the new Duisburg
Guest Posted September 13, 2022 Report Posted September 13, 2022 Looking forward to seeing the new Duisburg.
Sim 1 Posted September 13, 2022 Report Posted September 13, 2022 It will be really interesting to see how the redesign looks and works, looking forward to seeing this solution.
-Mermi- Posted September 13, 2022 Report Posted September 13, 2022 not only in Duisburg, but also in Cali. I think you forget there, especially after the service.
Apeng_TMP Posted September 13, 2022 Report Posted September 13, 2022 Looking forward to seeing the new Duisburg! 1
[MCG] Chocoww [FR] Posted September 13, 2022 Report Posted September 13, 2022 Very nice work! I like it! Thank you Chocoww, MCG | FR Branch Manager, HR & Mod
[CQF] Qian Xia Posted September 13, 2022 Report Posted September 13, 2022 I seem to have found a bug in the Duisburg rework, trees are growing on the road,I don't know if this is a bug Location: 1 2 亲切问候 倩霞 Useful Links: TMP举报|TMP规则|TMP知识库|TMP反馈系统|TMP支持系统 社会的: 卡车司机MP|卡车司机MP论坛|蒸汽|VTC
Ping Fan - TMP Posted September 13, 2022 Report Posted September 13, 2022 Duisburg has been modified several times, and we hope that this modification of Duisburg will completely solve the traffic congestion problem and reduce the burden of the game management team. Anyway, thanks to the Add-On team for all the hard work they put into our game experience, you guys are really great!
RagtagBoss Posted September 13, 2022 Report Posted September 13, 2022 Seems interesting. I am looking forward to trying it.
Guest [OCSC Event] Antho Posted September 13, 2022 Report Posted September 13, 2022 A single entrance that will contribute to a new problem... Perhaps the most effective solution would be to simply change the punishment rules for players making infractions. With a scale and perfect neutrality on the rules, repeat offences could be much more severe and reduce the insane number of trolls on this area... Unfortunately, there is no scale since the first 3 banns issued by the game's moderation are at the GM's decision (which is not neutral at all). Whatever TMP does to improve this ultra dangerous and totally unsafe area for its players, through changes and map additions, I just think the problem will only be shifted each time as stated in the article above. Hopefully for TMP's staff, they haven't worked to make the problem just another one that is mooved.
Recommended Posts