Business Analyst Popular Post Jeronimο Posted July 10, 2022 Business Analyst Popular Post Share Posted July 10, 2022 Hey everyone! From the moment we first hinted at the introduction of a bus into TruckersMP, the idea was met with great excitement from both our community and the staff team. It’s been a while since then, but we have been working extremely hard behind the scenes, alongside our new partners over at DBus World, to make buses on TruckersMP servers a reality. It is therefore with great pleasure to announce that you can now drive a bus in TruckersMP and play the game in a brand new way! DBus World was already available for use in single-player, but you can now immerse yourself and experience their mod alongside other users in our multiplayer environment. At TruckersMP, we always aim to provide a polished and refined final product for our users. Therefore, this whole project was a lot more complex than simply adding a new vehicle model to the game. We will be introducing some revolutionary and never-before-seen features, and we hope this will add to your gameplay experience. So what are we waiting for? Let’s dive straight into what has been added! A brand new way to play TruckersMP One of the most noticeable changes is the addition of the Bolloré Bluebus to our servers, which some of you eagle-eyed players had already spotted on our servers before. As mentioned earlier in May, this will be the only bus for now, as we want to offer the best performance possible without issues caused by file size and animations. Alongside this, we have also added support for the DBus World client on TruckersMP servers, which is a vital part of this addition. The player experience will be further enhanced by our custom bus passenger system which allows AI passengers to enter your bus. These passengers will be waiting at bus stops along the route you are driving and can be dropped off at the end of the route. In order to let your passengers enter the bus, you will need to stop at the marked area, and follow the instructions that are provided on-screen. In order to provide a realistic and immersive experience, the current and next bus stops are announced audibly in-game! Additionally, all bus stops are located in non-collision zones, so you will not encounter any issues at busy locations. You will be able to drive from and to a large selection of cities, meaning that the possibilities are endless, and in the future, we aim to expand the possibilities! So, how does this work? Thanks to our partnership with DBus World, the bus system on TruckersMP works directly alongside the DBus World client. This means that we are able to offer players the best possible experience when playing in this way. The selection of lines will be handled using the client, whilst everything else takes place in-game. You can find out more about how to install and use DBus World alongside TruckersMP by reading our dedicated knowledge base article, which can be found by clicking here. The frequently asked questions should help you with most common inquiries, but in case you need further help, please do not hesitate to reach out to us. As standard, you will find a large selection of preset lines that have been created in-house by our team. These are sure to be a great drive, with routes varying across multiple countries and areas in ETS2. However, in addition to this, you are able to create custom lines as part of DBus World! The process to do this is fairly straightforward, as we have compiled most of the information you will need to do this, along with providing a simple step-by-step explanation. You can find out more about how to create custom lines by clicking here. We hope you are as excited about this new addition to TruckersMP as we are! This has been in the works for a long time, and it will be great to finally see players hitting the roads, using this new system. Thanks for reading this blog, and we hope that this new feature brings a lot of enjoyment! TruckersMP Team --> View post on homepage 4 1 1 18 Link to comment Share on other sites More sharing options...
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