1. Are the roadworks lights synchronized on Simulation server?
If yes, why after disconnecting from the server these lights still work while the traffic lights at intersections go off?
DBus World
2. When was the idea of cooperation with DBus World born: autumn 2020 earlier or later?
3. Was the size of the file size decisive when choosing your first bus or were there other technical considerations?
Other
4. Game Moderators can set their local time in the game console (`) with the command for example: g_set_time 12, while other players get a message that this command cannot be used in multiplayer mode.
Is it possible to set the permissions to selected commands depending not so much on the rank as on the particular server? For example, all players can change the time on the Arcade server.
5. Sometimes, after some update, players after changing with the g_traffic command, for example to 1, turned on traffic and it was visible but not synchronized on TruckersMP servers. It was a probably bug, but it raised questions. In addition, it showed that it is somehow possible, but on the Simulation servers it was very disadvantageous because the AI is out of sync.
Is it technically possible that players could turn on the AI traffic even out of sync on the Arcade server? Does this type of feature need to be disabled throughout TruckersMP regardless of the server?
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Question
MarkON
1. Are the roadworks lights synchronized on Simulation server?
If yes, why after disconnecting from the server these lights still work while the traffic lights at intersections go off?
DBus World
2. When was the idea of cooperation with DBus World born: autumn 2020 earlier or later?
3. Was the size of the file size decisive when choosing your first bus or were there other technical considerations?
Other
4. Game Moderators can set their local time in the game console (`) with the command for example: g_set_time 12, while other players get a message that this command cannot be used in multiplayer mode.
Is it possible to set the permissions to selected commands depending not so much on the rank as on the particular server? For example, all players can change the time on the Arcade server.
5. Sometimes, after some update, players after changing with the g_traffic command, for example to 1, turned on traffic and it was visible but not synchronized on TruckersMP servers. It was a probably bug, but it raised questions. In addition, it showed that it is somehow possible, but on the Simulation servers it was very disadvantageous because the AI is out of sync.
Is it technically possible that players could turn on the AI traffic even out of sync on the Arcade server? Does this type of feature need to be disabled throughout TruckersMP regardless of the server?
Yours sincerely
MarkON
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