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1.40 Development Update


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Hi! Thanks for your questions. Following up from what @Owen. and @LetiFreshi have already mentioned, I'd also like to respond to your concerns.

 

2 hours ago, Борислав said:

"... although the TruckersMP Team consists of over 230 members, it's only our two Game Developers that have the knowledge..." - Why don't you invite more people to help those 2 with the proper knowedge and training? This game is world wide popular. Is it that hard to find IT entusiasts? 

 

I will answer this by quoting a post by mwl4, from our 1.38 Development Update post:

"I have seen something about hiring somebody full-time to do TruckersMP. So keep in mind what I wrote in previous paragraph + we need someone who knows C++ (very very good) / Assembler (good) / Reverse Engineering (very good) / Game Engines overall / Specific Systems - Gameplay & Replication deeply. Finding someone with that knowledge in ETS2 environment / simulation game is really very hard. First problem is that somebody with that knowledge usually goes working to big companies as they pay quite good, and provide good working conditions. Or such person just starts his own business as he knows what he does.

 

Though situation is better now. We have ShawnCZek now, who is able to write some game code. And we have now stable solutions in terms of cowork on the same project. Standard DevOps is set on TruckersMP which makes simpler making experimental builds, code is build everytime when pushed to repository, we have full pipeline."

2 hours ago, Борислав said:

"Has the new lighting system affected the multiplayer porting process?
No, the updated lighting system introduced in 1.40 has not affected multiplayer in a substantial way. There are, however, some minor issues with our Scout vehicle's headlights/beacons, which will be resolved for our update.
" - If lighting is no problem to do, why not update to 1.40 and do Iberia and Scout after that? The cars are a menace/buggy anyway and most players don't even drive them. In other words - it won't be a big miss to turn them off for a while

 

I think you slightly misunderstood the point. This question was clarifying that the new lighting system introduced in 1.40 has not pushed back our development progress in any way. Therefore, we are working on porting to 1.40 already.

 

Iberia can be supported quite quickly because we actually only need to define the new prefabs to have No Collision Zone (company depots, etc).

 

The Scout lighting issues have actually already been fixed by our Add-On Team, so that's just waiting for the 1.40 port to be complete.

2 hours ago, Борислав said:

"Why are you focusing on creating official events, instead of working on the new version?" - why indeed... There are no lasting benefits or good memories from participating in these anyway.

 

I'm not sure if you read the answer to this question already, but to keep it short - our progress towards porting to 1.40 is not affected by official events, so these will continue to be hosted as normal.

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3 hours ago, Digital said:

Greetings!

We understand there is a lot of anticipation towards our multiplayer support for version 1.40, and with it, comes lots of questions. Therefore, we are happy to announce our Development Update 1.40, which will hopefully, answer your questions and concerns.

POSTER

With American Truck Simulator 1.40 releasing on the 23rd of March, and Euro Truck Simulator 2 1.40 releasing on the 24th of March, our community have been anxiously awaiting TruckersMP's multiplayer support of the latest versions for three weeks.

Although our support is not yet ready, we wanted to be clear on our current progress, and answer some popular questions from the community.

Of course, if there are additional questions you would like to ask, you are welcome to post them on our forum topic. We will monitor the topic over the next few days and answer them as soon as possible.

So, without further delay, it's time to answer the most popular questions about the update!


When is multiplayer support for 1.40 expected to release?

A lot of effort has gone into porting the multiplayer modification already, but there is still a substantial amount of work to do. We are currently anticipating a release towards the end of April. This estimate can be extended if there are any setbacks during the process.

Why do these updates take so long?

Although a lot of the porting process has been automated over the years, there is still a lot of work to do manually.

Additionally, although the TruckersMP Team consists of over 230 members, it's only our two Game Developers that have the knowledge, skills, and tools to prepare the port from 1.39 to 1.40. In addition to them working on the update, they have personal commitments in the real world.

To support them as much as possible, the whole team will be participating in test builds during the porting process.

If you're curious about the process our Game Developers have to port our multiplayer modification to support the latest versions, check out mwl4's breakdown in our previous Development Update topic, here: 1.38 Development Update | Forum Post.

How can I stay up-to-date with information about 1.40 multiplayer support?

We will ensure you are informed by keeping our social media channels and information regularly updated.

You can check them out below:

TruckersMP News | Development Announcements (forums) | Discord | Twitter | Instagram | Facebook

I already updated to 1.40, how can I play on the multiplayer servers?

As multiplayer does not support 1.40 yet, you will need to downgrade your game version.

We have provided a guide on how to downgrade your games to 1.39 here: How to downgrade

You can also view our video guide on how to downgrade, here: How To: Downgrade Your Game.

Will ProMods v2.52 be supported?

It is estimated that ProMods v2.52 will be supported shortly after our initial compatibility update for 1.40. Therefore, the ProMods multiplayer servers will be temporarily unavailable when the 1.40 compatibility support is initially released.

This is likely to only take a few additional days to support, whilst we make the necessary preparations.

Will 'Iberia' DLC be supported?

The new Iberia DLC will be supported, including No Collision Zone support in appropriate locations.

Will the World of Trucks 'Cruising Iberia' event be supported?

If the event has not already concluded, it will be supported when we release multiplayer compatibility for 1.40.

It's worth noting that the event will conclude on Tuesday the 11th of May at 23:59 UTC.

Has the new lighting system affected the multiplayer porting process?

No, the updated lighting system introduced in 1.40 has not affected multiplayer in a substantial way. There are, however, some minor issues with our Scout vehicle's headlights/beacons, which will be resolved for our update.

Are there any FMOD-related issues affecting the multiplayer porting process?

No! Since client version 0.2.3.1.0, issues related to the FMOD sound engine have been resolved. This will continue to be functioning correctly in multiplayer, in 1.40.

Will the Renault T 2021 be supported?

Yes, the Renault T 2021 will be supported, including full synchronisation, and CB Radio.

Will the Spring Graphics/Weather modification be supported in 1.40?

Yes. The Spring Graphics/Weather modification by Grimes has already been updated for 1.40 and will be supported in multiplayer. Our Knowledge Base article (How to install the Spring Mod?) will be updated to reflect the latest version, when our 1.40 compatibility support has been released.

Why are you focusing on creating official events, instead of working on the new version?

Although the TruckersMP Team consists of over 230 staff, each person has an area of the project to focus on. As such, official events are created by the Event Management and Event Team. They collectively spend thousands of hours to provide the community with fresh and exciting events.

However, the multiplayer port to 1.40 is an effort our two Game Developer's focus on. Presently, only mwl4 and ShawnCZek work on the game client, as they possess the knowledge, skills, and tools to prepare the port from 1.39 to 1.40

Why are you still focusing on the Alternating Vehicles project, instead of preparing 1.40 support?

Similar to our official events, we have staff working in our Add-On Management and Add-On Team, dedicated to preparing the vehicles every two weeks. This project does not affect the Game Development's progress on porting multiplayer to 1.40 in any way.

Why are new DLCs, such as paint jobs, supported within a few days, but major game versions take weeks/months?

Our Game Developers have spent a lot of time creating systems to automate a lot of the porting process. Fortunately, the majority of the work required to implement the latest DLCs is now automated, with manual work kept to a minimum.

However, major game versions, such as 1.40, still require a lot of manual work. New game versions introduce hundreds, sometimes even thousands of changes to the game code. All of these changes need to be reflected in the multiplayer code and updated accordingly. Although a lot of this process is automated, a large portion of these code changes need to be manually analysed and addressed, which takes hundreds of hours.

The game servers have been unstable recently, what's going on?

Our DevOps team are aware of the ongoing server stability issues in the past few weeks and are continuing to investigate. Unfortunately, as explained in a recent Status update, the datacentre some of our game servers were located suffered a fire, which resulted in a lot of interruption to our European game servers.

Although our servers are now back at full capacity, there remain some stability issues that are out of our control.

We are in contact with our server provider and are actively looking into solutions to resolve the issues.


This concludes our development update for 1.40 multiplayer compatibility.

Although there are still a few days to go, we are all very excited to see you online in 1.40, and cannot wait to wave to you as we pass along the roads of Iberia. Our appreciation goes out to everyone showing support to the team - your words of encouragement are what keep us going!

Your patience and understanding are appreciated! Thank you.

-TruckersMP Team

 

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Thanks for quick info.

 

You know some user's still opening new thread about releasing 1.40 update they never want to use search button on the forum I never see them.

 

I'm sure they keep still opening new thread 😉

 

Best Regards,

[G-T-R]GrayWolf

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Additionally, although the TruckersMP Team consists of over 230 members, it's only our two Game Developers that have the knowledge, skills, and tools to prepare the port from 1.39 to 1.40. In addition to them working on the update, they have personal commitments in the real world."

 

What do the other 228 members of your team doing?

 

Two game devs who are qualified to do the port seems kind of low, wouldn't it be better to have more workers in the more critical depts? Especially considering they have personal commitments in the real world. I'm sure they'd appreciate it the help.

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4 hours ago, HomerSimpson16 said:

Will there ever be a time when the Dev's will not be able to update to a new version in the future?

 

Also. Maybe is there are players who do updating as a full time job, is it worth hiring players to help port over to new versions if there are any who like that sort of thing?

 

It's very unlikely we won't be able to port our multiplayer modification to a new version. There will certainly always be new challenges presented in game versions, but our developers are great at analysing changes and resolving issues.

 

In regards to hiring a full time developer, it's not as easy as you think. The requirements to become a Game Developer here are extremely complex and rare. This forum post may help to clarify more on this: https://forum.truckersmp.com/index.php?/topic/98147-138-development-update/&do=findComment&comment=946433

4 hours ago, 3quertY12 said:

Nice to see some information about the 1.40 update. That's a good idea to make threads for it and can't wait for the 1.40 update to be ported.

Will we get additional information later on when the update itself will be in the next phase of being playable?

 

We'll update our social media channels when there is a significant jump in progress. 🙂 

2 hours ago, Lucky Duck said:

What do the other 228 members of your team doing?

 

Two game devs who are qualified to do the port seems kind of low, wouldn't it be better to have more workers in the more critical depts? Especially considering they have personal commitments in the real world. I'm sure they'd appreciate it the help.

 

The requirements to become a Game Developer here are extremely complex and rare. This forum post may help to clarify more on this: https://forum.truckersmp.com/index.php?/topic/98147-138-development-update/&do=findComment&comment=946433

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