Jump to content

Search the Community

Showing results for tags 'collision'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • News
    • Development Announcements
    • Official TruckersMP Events
  • Information & Support
    • TruckersMP Rules
    • Guides
    • Help
    • Suggestions
    • Recruitment
  • Community
    • Discussion
    • Q&A
    • VTC System
    • Event System
    • Discord
    • Developer Portal
    • Unofficial tools
    • Media
  • International Community
    • Other Languages
  • Archive
    • Archive
    • Trash

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Known languages


VTC Name


Twitch


X (formerly Twitter)


Facebook


World Of Trucks


YouTube

Found 10 results

  1. Suggestion Name: NCZ Extension on Scandinavia Suggestion Description: Extend the non-collision zone due to double trailers update. Any example images: Why should it be added? As seen in the video due to limited space trailers are being damaged in certain areas. Maybe a small extension of NCZ would help.
  2. Suggestion Name: Revision of non-collision zones required Suggestion Description: As the title suggests Any example images: No Why should it be added?: A few weeks ago at the start of Promods at TMP, as I boarded a boat smaller than those used in the base maps in a port, confident that I was entering an NCZ, when by my astonishment it hit a truck parked inside the boat, By chance, it was a game moderator, when I hit the truck slowly and without causing damage, I was teleported by the moderator to the nearest garage with the message that I rammed ... Regardless of this, I notice that Promods, NCZs are too small. The collision areas should be defined to be broader, identical to those used in base maps, or better than it is currently. I also note that some workshops are not covered by NCZ, and also within some companies in some cities. It is hard to describe which ones, as I watch as I play. I think it is necessary to review this situation, which can sometimes lead to complications in traffic management in these places. I also notice that some players are beginning to wait for them to get out of Promods boats, the players inside them. This is if anyone remembers to leave, because some of them when they have just made the trip, remain static inside the boat for some time, making it impossible for others to enter. Thanks
  3. Suggestion Name: Collision vs Non-collision handling Suggestion Description: I think that the collision of trucks outside of non-collision zones with trucks inside non-collision zones can be improved to help with the chaos in front of these zones, and the incapability of players to form a queue for entering and exiting such zones. Especially for company areas where trucks drive onto the parking dialog field and stop, with their trailer still reaching out of the zone. Currently non-collision only works for trucks within the zone, as trucks outside of the zone still collide with those that have no collision, which sounds like a paradox in itself. It would be helpful if all truck were unable to collide with trucks in a non-collision area. I am aware of the gameplay setting of always choosing a delivery spot automatically, but it seems that most players do not know of this option and so every time someone drives onto a company area to deliver their trailer they will block all other players from entering until they've picked their spot and accelerated again. This causes an unnecessary line and people start overtaking while others are trying to exit and suddenly you have Calais-like traffic for no good reason. If you'd like an example of such situations you just have to watch a random Idiots on the road, there's always at least one clip of trucks flipping and stuff because they collide with trucks that are inside the non-collision area. Any example images: As you can see on this image, truck A is standing on the delivery/pickup dialog trigger (white square) inside the non-collision zone, and is therefore in non-collision mode. However if truck B tried to drive onto the area, it would be blocked by the trailer of truck A, because truck B is not in non-collision mode yet. Instead truck B should be unable to collide with truck A in this situation. The same is true for exiting. Often a truck leaves the non-collision zone but the trailer is still partially inside the non-collision zone. Many players do not realise the implications and queue up touching (or being inside) the trailer, which usually results in flipping the truck that is currently leaving, even tho the truck that causes the flip is still inside the non-collision area. And too often does truck C think that truck B is stupid or something and tries to overtake which results in even worse situations. Why should it be added?: Take this suggestion as a follow-up improvement of this one: Extending the non-collision zones would not help this situation at all, the problem would still be the same, but just move to somewhere else. Instead I am positive that if collision detection is changed, it would make entering and exiting non-collision areas much less frustrating and less prone to bad drivers.
  4. Suggestion Name: Collision Registering Suggestion Description: A script or system wich detects automatically if someone crashes into another player or object and then registers these collisions. So if someone crashes more often it gets automatic reviewed. This could make the report reviewing much more effective and easier, and the maniacs and trollers get busted automatically after a while. Any example images: I have no example pictures of this suggestion because simply there are no examples to be found. Why should it be added?: This will make the game more troll free. Because the people who crash a lot and troll around get reported automatically thanks to this crash registering and makes the reviewing of reports also more easy. I Think it will improve overall traffic online and makes it more fun for the simulators.
  5. Name: Flashing Icon on Map for Collision Participants Description: An introduction of blinking player dot on the minimap if two or more players collide with each other. When two or more players crash (or, one rams another) into each other (not objects, vehicles only), their dot on the minimap starts flashing for 1-60 seconds. Any example images: Reason: This allows the victim of a ramming/crash to easily figure out the player who unlawfully rammed/crashed into the victim, therefore, using /pinfo and reporting quickly. Moreover, it allows the surrounding players to take notice of the crash and prevent further hazards.
  6. Game: ATS Mod Version: 0.2.2.5.5 Controllers Used: Doesn't matter Description of Issue: Collision is on. This is located in the Southeastern corner of Phoenix AZ, "Phoenix Freight". How to reproduce: Drive here. Screenshots / Videos:
  7. Hello, From the start time (When i was started to playing MP) I have face a problem & i was opened support ticket but after the solution it's not solved. Problem: ------------------- When i was drive Europe Server 2 the after some time it goes to NON-Collision Like the below video. But When I use any VPN network then its working fine. https://streamable.com/bezzm [N:B] This is not not only my problem. Some player also have this problem & get banned permanently. My Question is -->>>> Is that a Truckersmp Service Problem or Its a connection problem? My Config: ------------------- MotherBoard : Gigabyte H110-S2PV DDR3 Processor : Intel|(R) Core(TM) i3-6100 CPU @ 3.70GHz RAM : Team Elite 8GB DDR3 1600 BUS Hard Disk Drive : Toshiba 1.0TB Power Supply : Cooler Master Masterwatt Lite 5 GPU : MSI Geforce GTX 1050TI 4G OC Gaming X [N:B] Sorry For My Bad English
  8. Mod Version: Version 1.0.0.4 Controllers Used: MOMO Logitech Description of Issue: Can hit the trucks inside the company Konstnorr, Between Dinamarca and Suecia. How to reproduce: After enter the company to locate trailer or new job. Screenshots / Videos: Thanks.
  9. Hello, with friends we noticed that non colizion area didn't work in polaris lines in esbjerg. We crushes our trucks in this ''non colizion area''.
  10. I was making convoy with guys of my company and when i going parking my truck, i found this bug on Service Station in Oslo ( DLC Scandinavian). You can see in this image below: http://imgur.com/SVHCUxB
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.