Jump to content

Search the Community

Showing results for tags 'collision'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News
    • News
    • Development Announcements
  • Information & Support
    • TruckersMP Rules
    • Guides
    • Help
    • Bug Reports
    • Suggestions
    • Recruitment
  • Community
    • General Discussion
    • Hot Topic
    • Discord
    • Companies
    • Community Events
    • Off Topic Discussion
    • Developer Portal
    • Unofficial tools
    • Media
  • International Community
    • Other Languages
  • Archive

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Interests


Known languages


TruckersMP ID

 
or  

VTC Name


VTC ID

 
or  

YouTube


Plays.tv


Twitter


Twitch.tv


Hitbox.tv

Found 10 results

  1. Hello good, I would like to open this new debate so that the ARCADE server is in a collision and is more "striking" for the rest of TruckersMP players which would not be a bad idea for the TruckersMP team and also to be able to give space to drivers who like to walk fast and even better on a server with collision which will make it more attractive to other players. I will leave this proposal open for the other players and the TruckersMP team
  2. Suggestion Name: Collision vs Non-collision handling Suggestion Description: I think that the collision of trucks outside of non-collision zones with trucks inside non-collision zones can be improved to help with the chaos in front of these zones, and the incapability of players to form a queue for entering and exiting such zones. Especially for company areas where trucks drive onto the parking dialog field and stop, with their trailer still reaching out of the zone. Currently non-collision only works for trucks within the zone, as trucks outside of the zone still collide with those that have no collision, which sounds like a paradox in itself. It would be helpful if all truck were unable to collide with trucks in a non-collision area. I am aware of the gameplay setting of always choosing a delivery spot automatically, but it seems that most players do not know of this option and so every time someone drives onto a company area to deliver their trailer they will block all other players from entering until they've picked their spot and accelerated again. This causes an unnecessary line and people start overtaking while others are trying to exit and suddenly you have Calais-like traffic for no good reason. If you'd like an example of such situations you just have to watch a random Idiots on the road, there's always at least one clip of trucks flipping and stuff because they collide with trucks that are inside the non-collision area. Any example images: As you can see on this image, truck A is standing on the delivery/pickup dialog trigger (white square) inside the non-collision zone, and is therefore in non-collision mode. However if truck B tried to drive onto the area, it would be blocked by the trailer of truck A, because truck B is not in non-collision mode yet. Instead truck B should be unable to collide with truck A in this situation. The same is true for exiting. Often a truck leaves the non-collision zone but the trailer is still partially inside the non-collision zone. Many players do not realise the implications and queue up touching (or being inside) the trailer, which usually results in flipping the truck that is currently leaving, even tho the truck that causes the flip is still inside the non-collision area. And too often does truck C think that truck B is stupid or something and tries to overtake which results in even worse situations. Why should it be added?: Take this suggestion as a follow-up improvement of this one: Extending the non-collision zones would not help this situation at all, the problem would still be the same, but just move to somewhere else. Instead I am positive that if collision detection is changed, it would make entering and exiting non-collision areas much less frustrating and less prone to bad drivers.
  3. Name: Flashing Icon on Map for Collision Participants Description: An introduction of blinking player dot on the minimap if two or more players collide with each other. When two or more players crash (or, one rams another) into each other (not objects, vehicles only), their dot on the minimap starts flashing for 1-60 seconds. Any example images: Reason: This allows the victim of a ramming/crash to easily figure out the player who unlawfully rammed/crashed into the victim, therefore, using /pinfo and reporting quickly. Moreover, it allows the surrounding players to take notice of the crash and prevent further hazards.
  4. Game: ATS Mod Version: 0.2.2.5.5 Controllers Used: Doesn't matter Description of Issue: Collision is on. This is located in the Southeastern corner of Phoenix AZ, "Phoenix Freight". How to reproduce: Drive here. Screenshots / Videos:
  5. Guest

    Game Hang ( Non - Collisions )

    Hello, From the start time (When i was started to playing MP) I have face a problem & i was opened support ticket but after the solution it's not solved. Problem: ------------------- When i was drive Europe Server 2 the after some time it goes to NON-Collision Like the below video. But When I use any VPN network then its working fine. https://streamable.com/bezzm [N:B] This is not not only my problem. Some player also have this problem & get banned permanently. My Question is -->>>> Is that a Truckersmp Service Problem or Its a connection problem? My Config: ------------------- MotherBoard : Gigabyte H110-S2PV DDR3 Processor : Intel|(R) Core(TM) i3-6100 CPU @ 3.70GHz RAM : Team Elite 8GB DDR3 1600 BUS Hard Disk Drive : Toshiba 1.0TB Power Supply : Cooler Master Masterwatt Lite 5 GPU : MSI Geforce GTX 1050TI 4G OC Gaming X [N:B] Sorry For My Bad English
  6. Mod Version: Version 1.0.0.4 Controllers Used: MOMO Logitech Description of Issue: Can hit the trucks inside the company Konstnorr, Between Dinamarca and Suecia. How to reproduce: After enter the company to locate trailer or new job. Screenshots / Videos: Thanks.
  7. Hello, with friends we noticed that non colizion area didn't work in polaris lines in esbjerg. We crushes our trucks in this ''non colizion area''.
  8. Suggestion Name: NCZ Extension on Scandinavia Suggestion Description: Extend the non-collision zone due to double trailers update. Any example images: http://plays.tv/video/599b518a56054f4d7b/ncz-should-be-extended?from=user Why should it be added? As seen in the video due to limited space trailers are being damaged in certain areas. Maybe a small extension of NCZ would help.
  9. I've been on both ATSMP and ETS2MP servers, and one thing I note is the difficulty working in crowded pickup and delivery points. I wonder whether a server of either flavor (or of each) which only had non-collision zones at each of the garages, leaving everywhere else to be collision-possible (for want of a term). Obviously, some queues would form and some etiquette would be needed to deal with both entry and exit to the pickup/delivery locations and to resolve ham-fisted backing attempts. There would also have to be etiquette regarding respawning from saved games (like not spawning inside possibly crowded locations). I know I said "etiquette" in the context of multiplayer, but please humor me... What do others think? Would additional collision risk increase courtesy or reduce it? Would it make the game-play more or less enjoyable?
  10. I was making convoy with guys of my company and when i going parking my truck, i found this bug on Service Station in Oslo ( DLC Scandinavian). You can see in this image below: http://imgur.com/SVHCUxB
×
×
  • Create New...