From the rules page for this event, linked in the first post.
"Trailers - Unless explicitly stated otherwise, a trailer is required to participate in our convoy's.
For Euro Truck Simulator 2; you should not exceed two (2) trailers
For American Truck Simulator; you should not exceed three (3) trailers
If your trailer is too heavy and causing gaps in the convoy, you may have to pull over or teleport to the Services."
The only way to make fatigue simulation workable in MP is to disable the black out sequence.
I've no doubt the TMP devs could find the jump to the code involved and replace it with NOP.
Yes I played on the servers when we did have fatigue simulation on, no massive accidents, but then this was before we had C-D road.
I'll be attempting to make 'Operation Genoa Bridge' into a stand alone mod.
It won't be exactly the same, as no connection to WoT ( External Contracts or rewards), but I'll make a list of what trailers should go in/out of the two sites.
Figured someone would want to play it after the fact.
2am to 8am local time in Australia, about the same in Japan also.
BIG no from me, by limiting the event to only 6 hours, you've made it impossible for me to attend.
Even if we just choose say the top 5 cars people wanted (that are unique enough to justify).
Say the Aldi, Volvo XC70, one of the Renault, one of the VW,
and of course the Volkswagen Transporter van (event staff get the ST version, everyone else gets the plain one).
No rush, they could do one every 2-3 months.
Nice to know I'm not the only one used to B-triples.
For visual aid for what a "b-triple (short container)" looks like.
This is my 3x 20ft containers setup.
I also tried one with 3x B trailers. The extra 5th wheel on the back caused problems with loading in some companies.
Been also experimenting with custom B trailers, and mixed consists.
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