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Mike Dragon

Veteran Driver VII
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Posts posted by Mike Dragon

  1. TruCkDr1V3r is right. The Christmas Paintjobs DLC has been released today and the MP certainly does not support it yet. Your game crashes whenever someone who's wearing one of the new paintjobs on their truck gets in your radius area.

     

    They should be considerate and not use the new paintjobs until the mod is patched. Most people should know by now that the game crashes if you use a paintjob that is not yet supported. Rotterdam is being a pain at the moment because of these crashes. I thought my game wouldn't crash now that I have my DLC installed as well but this time it still does. I see that I'll have to go on singleplayer if I want to drive off Rotterdam, today.

     

    Seriously people. DO NOT APPLY ANY OF THE CHRISTMAS PAINTJOBS TO YOUR TRUCK IN MULTIPLAYER!!

    • Upvote 2
  2. This again? We've been through this matter more times than I can count, already. It's all already set and defined. The admins/developers already stated several times that the speed limit is here to stay and that the max speed won't be changed. If you want to go faster than 90 KM/h go on the freeroam server and be happy.

     

    And for the record... a limit of 120 KM/h  is basically the same as not having a limit at all. The limiter is here to stay and I support it. It's honestly better with it than it was without it.

  3. Not sure if someone already suggested this but I'll give it a shot.

     

     

    Suggestion Name: No-collision zone in Mannheim's car parking lot.
    Suggestion Description: Enable a NCZ in the whole parking lot used for meetings.
     
    Any example images: No.
    Why should it be added?: It's not something really needed but I thought that it could be useful for when there is a meeting going on there and lots of trucks get together inside that area. I've never been there myself so I don't really know how problematic it can get when busy but I've seen screenshots so I'm imagining that every now and then there must be some problems with accidents and people spawning into each other during save reloads and such. I'm just thinking that a NCZ in that area could help avoid such problems in case they do happen. Perhaps make the exit also a NCZ so no one will get tangled up or something. Not that it happens. Again, I don't really know what happens there when busy.

     

    I just thought this could be useful. :)

    • Upvote 3
  4. Will you people stop talking about the limiter, already! We've already been through that several times in the past and it's all sorted now. No use to keep on poking this subject. It's like beating a dead horse, now. Enough! There is a freeroam server with no speed limit to hold you back. If you want to run just go there and be happy!

     

    I think that at this point this thread should be locked.

  5. If timestamps were implemented I would perfer it to pull the time from your computer

    Problem with that is that it would make identification of times a much more difficult task in case knowing the time something was done or said was necessary. We all have different times so use the computer's clock to identify the time would be messy.

     

    I support the idea of server-side time stamps in the chat. :)

    • Upvote 1
  6. This again? I thought we were over this ages ago.

     

    I'm no admin or such but I can already say that the answer to this will be a big "no". And I agree. Besides, like already pointed out here, there is a server just for the Speed Racers to knock themselves out with all the speed they want without harming other players. "Have more fun"? I am actually having more fun with a top speed of 90 KM/h than I used to have without the imposed limit. If you want to run go on the Freeroam server.

     

    I suggest this thread is locked before it turns into one of those old and annoying "remove limiter" discussions we had when it was implemented.

  7. It's never too late to join!

     

    However...

     

    Currently only EU#1 and US#1 are active and due to some changes and issues going on, both are running on non-collision free roam mode until MP updates to support ETS2 1.14 (MP is still running on 1.12 so you'll have to downgrade your ETS2 if you want to join. They are already compiling the code so the update should come out in a matter of days, now).

  8. I am not sure/don't know if someone has already posted this in another area of the forums (I looked around briefly and didn't spot anything) so I thought about doing it just in case.

     

    Steam has got an ongoing sale for Euro Truck Simulator 2. 66% discount until November 26th: http://store.steampowered.com/app/227300

    The Going East! DLC and High Power Cargo also seems to be on sale and there is also a DLC package bundle with a 50% discount.

     

    I think this is another great opportunity for those who want but still haven't got this game or for those who just want another copy of it for whatever reason. Or maybe gift it to a friend! :)

  9. Oh, I see. So maybe that's why the times messed up. Time on MP is controlled server-side. When you switch servers or to SP, the game can't tell what the real time of your trip is.

     

    If I may suggest, you should save up some money and buy your own truck before hopping onto multiplayer. Or get a loan. Once you have your own truck (and is fully rested) you should be able to do Quick Jobs in MP just fine. That way you can make some cash faster than you'd do driving your own truck for that way you won't have to spend money on fuel and repairs. The loan should be paid in no time. I also recommend that despite doing that, you use your own truck for the longest trips. You'll be spending money on fuel and repairs but you'll also be getting a bigger paycheck (supposing you don't crash/damage the trailer and don't get late). Go with Quick Jobs for shorter trips.

     

    P.S: If you want a good truck for the best price, I recommend buying the Volvo FH16 Classic. Not because it's what everybody uses, but it's because it's the truck that offers the best specs for the lowest price. About 99k (or 98k if you remove some stock accessories) and you can get a simple model with a engine of around 580HP (or was it 560? I forgot the exact horsepower), which is upgradable up to 750HP (the best in the game). Other truck brands only have weaker engines for that 99k price tag. And they cannot be upgraded past 700HP. (Except for the Scanias. They can go up to 730. Though Scanias are more expensive than than Volvos.)

  10. Nah. Quick Jobs work fine. I use them every now and then for variety and to save some money in fuel and maintenance of my trucks. I've had this issue a couple times. Though in my case I still got all the XP and money and good qualification normally. In my case, what happened is that I loaded a quick-save of the same trip because of a rammer. When I arrived it said that I took 5000+ hours to complete the trip (one of the times it happened). Perhaps that's what's going on? Maybe he's loading a save/quick-save in the middle of the trip?

     

    Say, King... is it happening every single time or just at random? Have you loaded any save during the trips in which had that happening? One thing that could also be causing the issue is the economy. Try giving it a "flush" (reset it) on singleplayer and do a couple deliveries to get things running. (switch places with your company drivers also does the trick. Switch places with a few, if you have any, then go back to your own truck before returning to MP.)

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