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Kazzoom12

Veteran Driver VI
 TruckersMP Profile
  • Posts

    151
  • Joined

  • Last visited

6 Followers

About Kazzoom12

  • Birthday 09/15/1991

Profile Information

  • Gender
    Male
  • Location
    Lincolnshire, England
  • Preferred Trucks
    DAF
    Kenworth
    Mercedes
    Renault
    Scania
    Volvo
  • American Garage Location
    California: Bakersfield
  • EU Garage Location
    France: Calais
  • Known languages
    English

TruckersMP Information

Recent Profile Visitors

3,183 profile views

Kazzoom12's Achievements

70

Reputation

  1. Speculation and anticipation is the best motivator and the best form of advertisement. A competitor is in the best interest of the trucking sim community. Also this is just MY opinion.
  2. It's not ok to advertise other mods? So what your saying is it IS right to take away peoples right to knowledge of other choices and to dictate what people can and can't say?
  3. @heyhococo Oh ok I didn't realise, thanks. I'll just go play the other Multiplayer trucking game..... oh wait there isn't one because they won't release the code to anyone else
  4. An April fools joke that runs onto the 3rd of April? The only joke is how TMP is handled in general . I cant wait for HGVMP to be released to shake things up a little. Ridiculous
  5. It's funny. I'm pretty sure only yesterday they said The speed limiters will remain active for an unknown period and are not intended to be temporary. I'm not sure what their definition of not temporary is but i'm pretty sure its more than 48h
  6. @Krewlex It was removed so quick because all the cry babies were complaining on the forum.
  7. Looks like the kiddies won again
  8. Ah yes @MaxOMax The good times when all that could possibly go wrong was being 1h 30 mins late (real time) for your ferry at Europoort
  9. I also agree with @andy Suter & @Aestrial Personally I always have the truck limiter turned on and mostly choose external jobs anyway but if the sacrifice I and we other simulator drivers have to make to be able to play on a populated server is for others to drive a little faster than us, I'll take it...... but only a little faster developers "hint hint"
  10. I see a lot of people who are not in favour of the speed limiter arguing if you don't want to speed or if you want to play a truck simulator as a simulator then  go to EU1. I see your point partly but I would argue, the whole point of TMP is to drive with other people or in other words multiplayer. With the population of EU1 usually at most 1/3 that of EU2 why would we choose to play a multiplayer game with nobody else? I would happily join a server that was limited to 90 kph and had 0 collision zones if it was populated but it isn't. Therefore we have to either find a way to fully populate both servers for the interests of both simulator players and those who want to have (want of a better word) "Fun" or find a middle ground for both to co-exist on one server. I believe this is a step in the right direction. Would I go further? Probably, perhaps 120 - 130 kph to satisfy both parties but we all know you can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time. This is just one humble players  (who gets on with things and doesn't complain) opinion. What do the rest of you guys think?  

    1. Show previous comments  1 more
    2. Kazzoom12

      Kazzoom12

      Yes I am aware. What did I say to make you think otherwise? 

       

    3. DJ Jefferz

      DJ Jefferz

      I just read it incorrectly

    4. Kazzoom12

      Kazzoom12

      No worries :)

  11. I see a lot of people who are not in favour of the speed limiter arguing if you don't want to speed or if you want to play a truck simulator as a simulator then go to EU1. I see your point partly but I would argue, the whole point of TMP is to drive with other people or in other words multiplayer. With the population of EU1 usually at most 1/3 that of EU2 why would we choose to play a multiplayer game with nobody else? I would happily join a server that was limited to 90 kph and had 0 collision zones if it was populated but it isn't. Therefore we have to either find a way to fully populate both servers for the interests of both simulator players and those who want to have (want of a better word) "Fun" or find a middle ground for both to co-exist on one server. I believe this is a step in the right direction. Would I go further? Probably, perhaps 120 - 130 kph to satisfy both parties but we all know you can please some of the people all of the time, you can please all of the people some of the time, but you can’t please all of the people all of the time. This is just one humble players (who gets on with things and doesn't complain) opinion. What do the rest of you guys think?
  12. Does anyone know if the mobile barrier model has been added into ATS multiplayer yet? Last time I checked it was a normal trailer floating 10 feet behind the truck. 

     

  13. Are there plans to implement the new mobile barrier cargo as it currently shows just a single trailer which rubberbands when moving. On other peoples screen I might add. It shows up normally on mine. Thanks
  14. Happy birthday mate

  15. Kazzoom12

    ATS 1.4

    Que the It's ready when its ready comments.
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