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Forerunner

Retired Legend
 TruckersMP Profile
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Everything posted by Forerunner

  1. Hello, The mod in the images is in fact permitted for use on our servers. Kind Regards, Forerunner
  2. Forerunner

    SAVE EDİT

    Hello, That truck appears to comply with our rules, please feel free to use it on our servers. Kind Regards, Forerunner
  3. Forerunner

    Save Editing

    Hello, That truck appears to be allowed, feel free to use it on our servers. Kind Regards, Forerunner
  4. Hello, This issue was due to a bug which has now been fixed. Kind Regards, Forerunner
  5. Forerunner

    Save Editing

    Hello, That truck is not allowed as it has more lightbars than permitted. Please remove one of the bars at the front of the vehicle. That truck has a limit of 4 light bars (side and rear bars are not involved in the limit or count). Kind Regards, Forerunner
  6. Forerunner

    Save Editing

    Hello, Green headlights are not permitted, as making them requires duplicate parts which violates rule 3.1. Kind Regards, Forerunner
  7. Hello, Unfortunately I am unable to see the image and as such cannot answer. Kind Regards, Forerunner
  8. Hello, Unfortunately this is not possible, as the cargo accessory type does not inherit vehicle colour, and the fact that the container texture is forced green anyway. Kind regards, Forerunner
  9. Hello, A trailer like that, which appears to be fully custom, is not able to work in TruckersMP at all, and this is unlikely to change anytime soon. Kind Regards, Forerunner
  10. Hello, These are indeed allowed. As you correctly assumed, they are allowed as they are still in the intended slot and do not count as duplicates. Kind Regards, Forerunner
  11. Hello, Unfortunately I cannot see the image, and I am therefore unable to answer. Kind Regards, Forerunner
  12. Hello, The mods seen in your image no longer work in TruckersMP and will trigger an autokick. Kind Regards, Forerunner
  13. Hello, Mods in multiplayer such as that trailer do not work in that manner. What you are meant to do to use them is to take/buy the trailer in singleplayer, then when you move to TruckersMP you will still have the trailer even though the mod is not loaded. Also as a note, only limited people can answer here, none of the people you tagged are in that set of people so please do not tag individuals in posts in this section in the future. Kind Regards, Forerunner
  14. Forerunner

    Edit trailer

    Hello, The cabin and chassis combination of the truck is allowed. The trailer combination is also allowed. Kind Regards, Forerunner
  15. Forerunner

    Save Edit

    Hello, That truck is indeed allowed as it follows all of our rules. Kind Regards, Forerunner
  16. Hello, That truck is not permitted for us within TruckersMP. This is because you have too many lightbars on the vehicle; the vehicle has a limit of 4, you have used 5. Please remove at least one of them before going into TruckersMP. Kind Regards, Forerunner
  17. [GAME MODERATOR LEADER] @JeffSFC has been promoted to Game Manager
  18. @legobrammetje you have not seen a singleplayer version of that train, as I modeled it myself for this event.
  19. I just did tell him how to. And regarding ST, the cargo we used during Real Ops 6 was a completely custom trailer and cargo, not part of the DLC in any way/shape/form - The trailer was in fact an owned trailer, and the vans were not being AI operated, in fact it was 2 GMs ( @Mike Dragon and @CreatorInDeep ). Something you also have not considered was a key difference between the cargoes we used and cargoes in Special Transport; the width. The cargoes you saw me and @Wheezy hauling were of standard width, meaning we could drive them without (or very rarely) needing players to alter their road positioning for us, whereas the DLC trailers would all require other players to at a minimum move to the side. So, I'm sorry to say, but your comparison of the Real Operations cargoes to the DLC is completely incorrect.
  20. You'll need to create a vehicle configuration yourself from them, and copy the mod from the MP files to your mod folder. Once you look in the files you can work out the data_paths to the needed parts and you can make a configuration with them. Please do not assume when in fact you are incorrect. There is no issue with me telling you this as we have an autokick implemented on the vehicles. And also, there are reasons why they are not available to players and why they only got used in very specific scenarios, none of the reasons are that we "won't like that"
  21. [GAME MODERATOR] @Armonk has rejoined the Human Resources team
  22. [COMMUNITY MODERATOR] @Wheezy has been promoted to Community Manager.
  23. Hello, Plain save edited trailers are not the issue, I have been on TruckersMP since the update with a save edited trailer and there was no issue. The reason you are being kicked is due to local only mods now being fully banned, primarily due to the previous exception being abused to use mods which caused issues - this decision is not going to be reverted. In order to use your trailers again on TruckersMP, please remove any/all /home accessories from your trailers. As this decision is not being reverted, I will reject this suggestion. Kind Regards, Forerunner Vice Project Manager
  24. Those waiting for the update to Additional Customisation may like to see this:

    CgKpcir.png

    8cXf0uM.png

    eCEj66C.png

     

    Mo5gjWv.png

     

    This is still work-in-progress! There is no guaranteed release date or time.

  25. Thank you to everyone who wished me happy birthday yesterday, it was a good day.

    1. Stuart  (GB)

      Stuart (GB)

      Mine yesterday also , Big 50 now

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