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Everything posted by Krewlex

  1. I was captured by the police for stealing some goods, they tried their best though, so +1 for that. Very good event.
  2. These are decent points, offering some balance, at least, from how I'm reading it. The amount of replies here that are still feeling the amount of "trolls" that may return will be on par to the last wave of a zombie survival game. While that would be interesting to imagine, it's quite a stretch. The example of driving in the busy areas, you will indeed see more people. As I mentioned in my other reply, that may vary at peak times and weekends, and so on. Not all of that increased traffic may be depicted as "trolls". The ones that are, can be reported. We'll be around, there may be an increase in reports over time, but its nothing we haven't had before. At no point has an increase in players in this way made the game unplayable. It may have blocked C-D for a while, but C-D isn't the entire map (to most people ). In your case, you and many others may choose not to report everything you see, ban-able or not. That would indeed reduce what comes into the system, or perhaps another player would report them instead. The facilities are there, though. They will be used at some point. This will be fine. The extended duration part has been suggested I'm sure, various alternatives like 6 months, 1 year etc.
  3. Many of us would appreciate others to behave, of course. It helps people get along. But, its just the nature of gaming and the internet overall. Even in shooter games, capturing the "flag", for example. The objective seems quite logical, yet others do their own things, besides the actual objective. The team may suffer or lose the round as a result, but it just happens. The percentage of people that do this is very small compared to the ones that play for the actual objective. The same applies here. You'll find more trolls within the base map, we know that. You may find some outside it. If you encounter 10 trolls in an hour, for example, that may just be bad luck, or "wrong place, wrong time". It doesn't mean there are that many everywhere you go. I hope that makes sense.
  4. Those statements refer just for 2.8. As in, subsequent bans under 2.8 only. It can appear like a loop, but if other factors do become involved, other rules such as 2.9 can step in, as Jeronimo had said. Upon reading those rules, it still states that such measures can be implemented at any time, if deemed necessary.
  5. They're very good in terms of variety of items to get, but the designs don't vary that much. It could be cool to have differing backgrounds or themes for the designs which have the logos on top of them.
  6. Krewlex

    Pizza Debate

    I love how feisty people get over this one type of pizza. Before it blew up on the internet, the Hawaiian pizza was living totally fine among the other pizzas. Now its virtually being "cancelled" by the internet itself. Personally, no, though. I just don't like pineapple that much.
  7. Nah, HGV and IFMP are different. The members working on each may have blended at times, and some are now part of our team, but they were different projects working towards making an alternative MP. IFMP is indeed not much now, and somewhat over the internet, though they may have a discord and such.
  8. You seem to be drifting off course with that reply, as it contains a lot of assumptions. The audience on Facebook does contain many loyal players of TMP and the games themselves, but it's nothing to purely go by in terms of opinions. The same sometimes goes for the replies on Twitter. Bans for connection issues can be Appealed, same way anything you feel is not correct, can be. Many indeed have updated, and switched to Convoy. I am not saying that's an issue. That's alright. People can choose what to play. It's always a few people that go "this is better, that is it". Opinions, yes. Not facts. Personally, I have not tried Convoy yet. I may do at some point to give my own thoughts, but what it has so far is good, for smaller collections of players to enjoy themselves. See the difference? The HGVMP thing, you seem to have made up a lot of that. They provided reasons why they stepped down, they're found somewhere online now, as it was a year or so ago. SCS may have had this plan for a while. No one "sent" the idea. Seems this draws that to a close, before it goes further off topic.
  9. I understand what you're trying to say, but these are old points. It is quite odd. The entire reason there are less players, is due to those that have had their games auto-update, or they manually did it to try the new version, then realised they couldn't get back on TMP. That is it. Yes, many are happy for Convoy. I am too. It's a cool idea to have a smaller MP with friends. The reporting "delay" as you say does seem to be subjective, as you'd need to notice and report such issues if you actually have examples of them. Too many mention these random things and they do not match what actually happens. We had a "monopoly" by being the only MP at the time. Obviously, the creators themselves could make one. HGVMP did try, and managed something, but respectfully stepped down. There was/is another, which has yet to do so. Technically, "SCS" won't give any bans at all, that is the point of a private, "local" MP. The only ones with the ability to ban, would be the people hosting your session. At no point am I suggesting not to play Convoy, because it's a great alternative. But, that is all it is. Both work, both will work. We do indeed make TMP what it is, collectively. Such thoughts are fine to be voiced.
  10. For sure, if people are reported and banned quick, it means there's no much of a backlog. That would make sense given the current player count due to the update issues. It can indeed add up to people getting quite long bans. It would require a lot of work if that was to change. Many, including myself, play the game because this is here. Many seem to attribute whatever happens to us, rather than simply going to play the game itself.
  11. There's always one like this, I suppose. A permanent ban can easily be avoided. The idea is to at least behave, and it shouldn't be given. This is why we give several chances. If they blow through them all, how is that on us? They can't play TMP again, indeed, but they can play the game itself. Don't forget, we're only a Multiplayer Mod. If SCS increases their player caps to such levels you suggest, they'll need their own moderation teams. I'm sure people will complain about that too. Mwl has mentioned that these things will be worked on, and you're still commenting on it.
  12. PauseChamp in the chat, boys.
  13. To me, it varies. These games are so good that you could listen to either Lo-Fi or Drum & Bass and feel two completely different vibes.
  14. 📢 New Song! I hope you enjoy :D



    1. centurion.


      Sounds good! I like it ❤️ 

  15. New Song! - https://spoti.fi/35pk08g


    Hope you enjoy this bouncy track :D

    1. kultrex


      I want this song played at my funeral😇

    2. Jeronimο
    3. Nobody Knows
  16. Big PogChamp in the chat boys, that sounds very exciting.
  17. How have I only just seen this thread? Memories of another server I did this with. Aw, whoops.
  18. From September 2016. I had earlier photos but sadly cleared a bunch out, from 2015 and earlier. Oh well. This was one of many convoys attended with a few friends and a streamer at the time. These people are still around, and Samiz (far left) is a moderator and frequent visitor of my current livestreams, which goes to show how far things have come. RedPotato (middle) was also a close friend at the time, and is a fellow livestreamer, currently. All clearly a fan of one specific truck brand.
  19. WHAA Happy Birthday!

  20. Looking forward to the convoys, and Police Cars everywhere will be interesting. Admeeeeens everywhere!
  21. Being a sort of "eye in the sky" on Stream was awesome to do. Covering the event from that view. Really enjoyed it, the stream did too!
  22. This one is interesting. We don't fully know why a particular road is busy, but it just is. All sorts of people gather there, either to attempt their delivery route or join in with the traffic (which is rather strange to do when it can last for hours). At times it would be smarter to avoid said areas and use alternate routes. For the example of a specific road, there's a highway leading underneath. It seems people already use this diversion, and some of the congestion has already lead down there. With 1.32 mentioned, as Germany is being tweaked, maybe the traffic will move further into Germany rather than sitting on the road which happens to have the last section of it into the German side. It is visibly different when checking in the Beta, but of course plenty more to explore than just this. For the most part, the rules are being obeyed better than most would think. Most of the traffic seen especially at the middle intersection is purely just traffic. A handful of it from time to time end up being the overtakers and other troublemakers. Beacons should be turned off indeed. Those that mention the insane lag certainly don't help themselves by smothering the truck in lights. It looks flashy indeed but, bit overdone.
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