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T R I G G L Y P U F F

Veteran Driver V
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About T R I G G L Y P U F F

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  1. Why add a brand new vehicle is you can just add a new cabin (body) and tie it to the chassis. There should not have much issues if they use the ai cars made by scs. And for customisation add ai wheels so you can create your own combinations. But this is adding another suggestion - invisible cargo. For esxample, if you take a cargo van, it wont look too good and kind of unreal if you attach a caravan or other trailers to it.
  2. I would rather change the topic to cars being too dangerous. You see, people who drive cars like to drive fast. But sometimes they go a bit too fast, yes. At this point, horrible handling combined with enormous weight and poor brakes, becomes a part of the play. And add a powerful engine to the equasion (okay, the engine has nothing to do with this). The lack of control simply does not allow the player to safely escape the collision, instead the car starts tossing the player around, making it even harder to recover thus creating a collision hazard. The car becomes potentially dangerous after reaching 90+ kmph in straightaways. But in corners the speed has to be even lower, to finish the maneuver safely, due to the weight issues and high gravitational center. I suggest that we should adress this issue at first. About the /fix, it is genuinly a useful command, but lets face it. Someone will always abuse the weak points in the system. By removing the feature, there would be more losses to the players than trolls. From the other hand, by letting the command stay, there will be more advantages to trolls than the players.
  3. And when is E3?
  4. Maybe instead of having wiggly cart on the back of the trailer, the devs should try making a bit stronger combination (B-doubles)?
  5. I just stumbled upon double trailer topic on scs forums and i have a question. What happened to those mythical double trailers that everyone was stoked about, near release of zcandinavia dlc?

    1. El1teZombiezHD

      El1teZombiezHD

      Physics ruined them. Also other users cannot see the double trailer.

  6. I like that you edited the road Esbjerg - Aalborg to medium. I personally have experienced some crashes but mostly that road is calm. There is one place concerning me about this road. This intersection. Some times ppl just dont watch the upcoming traffic and it is the reason of crashes in my experience. If this is happening to somebody else, please mark this intersection as dangerous. Here is map.
  7. You mean like players who have never been banned?
  8. And this could be useful when having some global traffic regulations. (example: Europoort closing.) This kind of crew could save some work for admins. Everybody remembers when the EP was closed.
  9. As there are a lot of people who would give -1, there could be a server for players willing to play like this. Nothing is impossible. And why admins should sit near one drop-off point, if the player who is blocking can just be reported. And places to park could be service stations and parking lots. +1 from me.
  10. What is utf-16 and what does it change?
  11. If you want easier exp of parking, then go play SP. Dont get too lazy.
  12. I dont think there is any wide/long or oversized loads at all... Unless they add Jazzycat's trailer and cargo mod to ets2mp. What most likely will not happen.
  13. Whats this 'economy' update im hearing about?
  14. Amen to that. Sucks that SCS wont implement big loads... at least as far as i know.
  15. So the idea is simple, make available cargo list the same for all players and endless (because of ncz in loading depots), but in the meantime it would require more available deliveries in one company. It could be useful for company's what are making convoys. Sorry, i got no pictures.
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