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3749771

Veteran Driver IV
 TruckersMP Profile
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Posts posted by 3749771

  1. Hello there,

     

    I have a negative stance on the proposal to increase the speed limit for small cars to over 110 km/h in TruckersMP, and here's why:

     

    The reason behind my opposition to this proposal is that on Simulation 1 server, all drivers adhere to a speed limit of 110 km/h. If we raise the speed limit for small cars, it can be exploited by reckless drivers or trolls who engage in dangerous driving behaviors. This could lead to an increase in accidents or collisions. Additionally, if someone wishes to drive at speeds exceeding 110 km/h, they can join other simulation servers where different rules and speed limits may apply.

    Therefore, my position is based on maintaining a fair and safe driving environment where all vehicles can compete on an equal footing. The speed limit for small cars serves as a necessary measure to ensure a level playing field and promote safety. It is also important to provide different simulation servers so that individuals can choose the driving experience that suits their preferences.

    In conclusion, I am against increasing the speed limit for small cars to over 110 km/h. This is done to prioritize safety and cooperation on Simulation 1 server, as well as to provide a range of server options catering to different driving preferences.

     

    Kind Regards, 

    Werzey*

    • Like 1
    • Upvote 2
  2. Hello there,

     

    Firstly, I appreciate your perspective, but I believe there is no necessary need to introduce this system in the game.

    The first reason is color confusion: If chat participants have different colors, it can lead to confusion in the chat interface. Particularly in large-scale chat environments with many participants, identification can become challenging.

     

    Secondly, consistency needs to be maintained. Introducing colors to represent players would require guidelines and consistent implementation. Additional adjustments and management would be necessary to ensure consistency between player roles and colors.

     

    Furthermore, the existing system already uses specific colors to differentiate the roles of the game moderator (GM) and the event team. The red chat effect for the GM signifies their authority to moderate the game, while the blue chat effect for the event team helps facilitate smooth event operations within the event server.

    Considering these factors, the proposal of assigning colors to players in the chat environment may come with certain drawbacks.

     

    Kind Regards, 

    Werzey*

    • Like 1
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