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(TT VTC) ThatGuyBrian

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About (TT VTC) ThatGuyBrian

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  1. Suggestion Name: More player tag live data options Suggestion Description: Adding the option to show the live distance and speed of the truck in front of you beside the live player ping feature under the player's name. Any example images: https://drive.google.com/file/d/15wH1xEdbHaUKsGIvhwUDNcOqPTRU_Rwj/view?usp=sharing https://drive.google.com/file/d/1YC2jAh5SMYIQ09JS-Zc2ihjZMULX7XhO/view?usp=sharing https://drive.google.com/file/d/1DFyt5MIEUDT9K_Ih7JJBwAJdrboek-xp/view?usp=sharing https://drive.google.com/file/d/13qlEkHMmxYbNw6RyEFGfEVod1wSf04lJ/view?usp=sharing (Imgur was overcapacity and refused me access so hope google drive will be alright) Why should it be added?: When attending significant events the typical unwritten rule is to keep 100-150metres between you and the truck in front, at least that's what we stick by in the VTC aspect of things, to try and keep this distance you'd typically have to keep the tab menu open for the entire convoy, I believe by adding the live distance feature to the name tag itself it will make the overall convoy experience better, as for the live speed feature it could also aid those who can't tell what the trucks in front are doing, by having their speed above the players truck it will give a good indication to the pov vehicle what speed they should be going to keep a decent stable gap, it could also be used to help prove evidence in a reporting scenario, say speed was the critical factor but you needed a for sure way to prove that they were going excessively fast for the scenario.
  2. Suggestion name: Active Traffic Light Zones Suggestion Description: Active Traffic Light Zones or ATLZ is a system much like None Collision Zones, when a vehicle enters a invisible box just before the traffic light ATLZ will gather data on the current light pattern and determine if the truck has priority over other vehicles on the junction, if the vehicle is then determined that they do not have priority over others on the junction and the vehicle continues past the light ATLZ will automatically kick the user for running the red light, this would ultimately prevent a possible accident by making sure the vehicle would not move too far into the junction passed the light. The vehicle would then have to leave and reload the game after finding a safe place to pull over. ATLZ will be most effective around Duisburg, Dusseldorf, Paris, Lille, Brussels, Dover and many more high populated areas. This idea would bring in a new sense of realism, not by kicking people but by teaching users how to use the ATLZ areas before the lights and thus having users to make logical judgements in their ability to drive around a city with traffic lights. Example images: https://imgur.com/y0sHpdx https://imgur.com/tcvz2H8 Why should it be added?: I believe in a hassle free trucking experience, implementing this idea into TMP servers would drastically reduce reports sent in by truckers, either within in or on the TMP website, meaning that the reporting system wouldn't become as overwhelmed as it has been a few times within the last 3 months. This system would also keep junctions clear from obstruction and thus better to help prevent big traffic jams. The rules around traffic lights may need to be revised but i believe that this is the next big leap towards a realistic, hassle free trucking experience. --- Thank you for taking the time to read this suggestion. -Brian, Owner of Gamers Elite VTC.
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