Some of the things I seen with the instability of the servers, and minor bugs that's happening. There is probably more than just "raising player limit" that is being involved. THey got to incorporate the players near eme thing and get that to accurately show when players are near etc since there was times that some players were apparently still near you, yet showing 55000+ distance. Also then they got to incorporate various other things which all, while it gets sorted, will be causing minor bits of instability individually yet its grouping up as a whole major instability that we see