• Announcements

    • scarface0359

      Current development status [overview + info]   12/04/17

      Hey truckers, quite alot happened recently and we are getting many questions from you. To help you getting your answer much quicker, here is a recap of the latest information in regards to the Italy DLC, the Special Transport DLC, the wintermod and the latest game updates.   SCS released the Italy DLC. This DLC is not properly working in multiplayer at this moment. Until official support has been added, use the DLC on your own risk. You won't get banned for driving in the Italy area, but you might experience issues with missing NCZ and other minor bugs.   American Truck Simulator is not supported for quite some days now. With today's update as preparation for the new DLC, Euro Truck Simulator 2 is not compatible anymore. Don't worry, you can downgrade ETS2 if you want to keep playing.   To do so, please downgrade to "temporary_1_30 - for incompatible mods" as seen on the screenshot below.   The wintermod is currently being ported to the latest version and will be added once finished and when the compatibility issue with MP has been resolved.   The Special Transport DLC is not guarantueed to be included within the first few patches. Due to the complexity of the situation of how the content of this DLC operates, it is possible that support for this specific DLC will take a long time, or in worst case scenario won't be supported at all. Please bear with us and give our developers enough time to make sure everything goes alright. Putting pressure on them or creating a massive amount of topics about it is not going to change the speed of development.    As always, our team is working hard to make sure we can give you the best experience. We hope to provide you a new version of our mod with support for ATS and ETS2 real soon, but we are currently not able to give you an estimated date of release. We thank you for your understanding.  
    • BAKERPK [PL] [ENG]

      Translation Team Recruitment   12/11/17

      Hello Truckers! We are making small changes in the team. We are looking for new translators for our community. Please check the requirements and send it to us. Languages that we are interested in are: Turkish, Polish, Spanish, Russian, Chinese, French, German   Requirements: * You are at least 17 years old. * You must be active in our community. * You have sufficient knowledge of the English language. * You understand and respect the forum and in-game rules. * You can remain calm and polite in a conflict. * You are able to ask questions and inform yourself if you don't know something. * You are able to work in a team and participate in team discussions. * You have some basic social skills as you will be in touch with many community members. * You are dedicated and devoted to help other members of the community. * You are registered on TruckersMP's forum for at least 1 month. * You know at least one more language than English   Please feel free to send an application here: https://truckersmp.com/recruitment Thanks for your interest ! End Date: 20/12/2017 Good Luck to Everyone !


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About TheUnknownNO

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    I can drive!

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  • Website URL http://thomasakarlsen.com
  • Skype theunknownno

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  • Gender Not Telling
  • Location Norway
  • Interests Programming
  • American Garage Location
  • EU Garage Location Norway: Oslo

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  1. Actively getting AI and Driver data

    You can use the SCS SDK to get data regarding the player, but not AI traffic that I know of.
  2. How to make a job logger

    @brandonlea To start off with, you need to have decent knowledge of C++ and know how to make plugins for ETS2/ATS. There are no specific guides out there on how to do this. You also need to understand how the SCS SDK works, and how to integrate it into your application. This is obviously if you want to make everything from scratch, there is a pre-made telemetry plugin which allows you to just make an external program that accesses the telemetry data via memory. You need to make all the logic that decides when a job is done, started, etc. You will also need a server side application to receive data from the logger. HTML isnt going to get you that far here other than displaying information. You will need to know a language like PHP, NodeJS, etc.
  3. @[TUG] White Wolf There was an issue which caused the launchers API to give invalid responses, making the launcher crash upon starting up. These issues have now fixed and it should be all good again! Additionally, a patch will be released soon to address the issue and stop it from happening again! ~ TheUnknownNO
  4. Startparameters to direct start ETS2MP

    To directly start the truckersMP mod (without going through their launcher) you need to write a DLL Injector to inject the core DLL into the game process. You need to start the game process (eurotrucks2.exe), then halt it so you can inject the core dll (core_ets2mp.dll) into the game process and then resume the game process.
  5. Of course you are able to launch MP with this tool The only requirement is that you have installed TMP using their installer atleast once. After that this launcher is able to maintain and update your installation of TMP.
  6. Long time, no update! Added a completely new mode to the launcher called "simple mode" for those of you who just wants something pretty to look at while, while being a powerfull tool when you need it! The first time you use the launcher after this update you will be prompted to select a mode, and you are able to change it within the settings. The mode is currently.. Quite simple, but for the next update I want to add up a very simple server status view to it. Didn't include it this update as I am doing a larger update of the server status system. Screenshot of simple mode: You can download the update here, or let the launcher update itself Changelog: - Simple mode added ~ TheUnknownNO
  7. Retire South American Server

    I dont think you scrolled far enough down. Just look at the yearly stats. 18 Days ago it had 226 players on it. The pie graph will show 0 as its the current live amount, whilst the first graphs only show a week back. And the server has been having issues for atleast a week now. I would say its fairly active, when it properly works, looking at the yearly graph.
  8. ETS 2 and ATS maps merge

    Just the technical challenges of doing this would alone suggest that this wont happen. First off, TruckersMP would have to merge the map files and such. However TruckersMP is known for not touching anything close to the games basefiles. You'd also have to take into account that you would need both ETS2 and ATS assets for the maps to properly work and there isnt any known method of getting the games to share their assets. This would mean TruckersMP has to include said assets in the mod, but they can't do that due to legal implications. They can't share assets for paid software for free. And there couldnt just be 4 servers. Sure there could be 4 servers for the merged map, but it wont be possible for someone who just owns one game to join, since others might be on that server who use assets that are not in their game, which will result in crashing. Tbh, ETS2 and ATS are two completely diffrent games at the core of it. I would say the problem here isnt getting the servers to accept it, but rather the clients of us who wants to play. It's closer to impossible than possible. Dont take me wrong, its a cool idea and would be awesome if it worked, its just the technical challenges behind it that won't make it possible anytime soon.
  9. [V3.0][UI Packs][Fonts] TruckersMP UI Changer

    New update! I've released version 3.0 for you to download from here. The tool can now take the UI Pack ZIP file and automaticly work out what files to replace and create backups of! Changelog: - Changed UI Pack patcher to use ZIP files ~TheUnknownNO
  10. Mad that the new launcher wont allow for custom UI Packs? Fear not! The Unofficial TruckersMP Launcher got you covered! Allows for UI Packs, automatic updates of the mod and many more features!


    1. derpatrick9
    2. Kat_pw


      We're already working on supporting official texture modifications and fonts ;)

  11. Update time again! This time the automatic updates and all that is back! Automatic updates now work that they will see what files have been updated and only download what you need! IMPORTANT: Modifications to files in UI and Fonts folders (UI Packs) are allowed but have to be done following this guide: Alternatively you can use another tool of mine, which automaticly creates the files you update with it! The TruckersMP UI Changer You can download the update here, or let the launcher update itself Changelog: - Readded automatic updates, with support for UI packs ~ TheUnknownNO
  12. TruckersMP UI Changer By TheUnknownNO Annoyed by the latest update where your UI skins went away? Fear not! This application gives you an easy and user friendly way to change them back! How to use it: If you are using the official launcher you will need to first open it, let it update the game files, then run this utility to customize your game. Sadly this has to be done every time you want to play the game when you use the official launcher. If you use my unofficial launcher it will recognize that you have patched the UI with this tool and not reset and redownload all the files,while still allowing for automatic updates of the game Features: - Patch all UI Files from a zipped UI Pack - Change fonts Planned features: None Download links: Latest release V3.0 Source code Licenced under the MIT licence
  13. Alright! Version 0.15 is here! NOTE: This is an important update due to TMP's latest launcher update, things have changed so this update will be required to properly launch the mod from now on! I've also temporarily disabled the automatic update feature of the mod sadly, this is because I need to rewrite the current system to adapt it with TruckerMP's new one, the feature will return very shortly! You can download it here, or let the launcher update itself Changelog: - Added ETS2 and ATS configuration options - Support for new TMP install method This updates hottest news is that you can now modify some game options directly from the launcher, like developer console/camera and the savegame type! Makes enabling these features easy for those who dont want to dig through the configuration files ~ TheUnknownNO
  14. @SgtBreadStick Its a good suggestion, however there is one issue. I can add background images on it yes, but they will look horrible and makes the contence of the launcher really unreadable. You wont see the picture much either because of the small gaps between all the elements.
  15. [HTML][CSS] Problem to change color while mouseover on buttons

    @[GER]Loading... Everything is possible with a little bit of jQuery magic If you got any questions about how the code works, let me know and I'll gladly help out. Tbh, if I were to use it production I would have rewritten it so you would only need one hover event, and make just one CSS class to do the hover colours of the background and non-hovered buttons, but hey, that code works, is easy to understand, and allows for easy customization and its easy to add more colours to it.