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Veteran Driver IV
 TruckersMP Profile
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About danielagostinho

  • Birthday December 4

Profile Information

  • Gender
  • Preferred Trucks
  • American Garage Location
    Nevada: Reno
  • EU Garage Location
    Germany: Hannover
  • Known languages
    Portuguese, English

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  1. It doesn't work with players, only AI and obstacles. I have the Company addon in singleplayer and it wouldn't stop for parked trucks inside the company too
  2. I think that's the idea of this Suggestion. It would be useless if someone suggest something that already exists/works
  3. Have tested the emergency braking and ACC in Singleplayer and it works really well. Currently it isn't working in TMP, it would reliably stop for a wall or the poles on the side of the road if I got to close, but wouldn't flinch at an oncoming user in my lane. If it was working, I sure would use it as it takes a bit of the stress that is driving in C-D road
  4. Hi @AzBrazilSP! Thank you for your help, it worked. I tried to do that but instead of pasting to the profile in profiles was doing it to steam_profiles. I would add that I was trying to do it in ATS which worked exactly the same. Thank you once again
  5. I've been trying out the new beta 1.46 pretty much since it came out. As I was trying to downgrade to 1.45, none of the saves in the menu are for 1.45 and doesn't allow me to load any of them. Is there a way to go around this issue?
  6. Would be cool to have some where on the website a counting of how many cargos have been delivered
  7. Hi there! I'm trying to open TMP but the launcher is taking a while to update files and sometimes it throughs an exception ?
  8. Can confirm the bug. Air horns don't work when in multiplayer. Tested with each type and didn't work. Went to single player and worked straight away. After some messing around, found out that any control bound to the system default air horn key (N) will not respond. Changing it to another key could be a solution but still think the developers should give a look into it since ets2 + TMP already have a lot of keybinds and taking one less could make the experience for players worse.
  9. Hi @Phon! I'm aware of the outdated state of this guide as there have been changes to the location of service. I was hoping I could start testing this week , the different routes and see what is best for each destination . Meanwhile I went to duisburg to see where are the major congestion points and noticed that a Non-Colision zone was applied to the entire city, making it harder to get any information and even after that would be completely useless for any user trying to get to the city. Since there have been changes to Calais that makes the roads from 4 lanes both ways into 2 lanes both ways, I might in the near future make a similar guide to this city,but in the mean time, no planned update to this particular guide.
  10. Is it just me or the moderator Pillow just keeps rejecting every single sugestion. Every time I see a good sugestion and it's rejected I scroll down to find his nickname. This also happened to me. But glad that your suggestion made to the game
  11. YEs! I'll never have to slow down again when passing by Gallup
  12. At the time, my concern was not "fit everybody" but the lag that +200 players in a radius less than 150m and also the chaos when exiting the departure location. Hopefully it was not that of a big deal as people were smart enough to start in other locations
  13. Hi! I Just went to Raton to see the place and noticed the starting point is a little bit small to all of us(Departure: Bitumen , Raton, New Mexico). Should(Can) we consider other places to start like the truckstop south of Raton?
  14. For example:- Suggestion Name: Labeling players on days they are members Suggestion Description: The idea is to give some kind of label to a player that is a member for less than 15 days (time period subject to discussion) to warn other people about a new driver in the area. This wouldn't change the report system, so If one of them is reported, the same rules would apply like any other player. The label could be on the name tag before the nickname like " new driver<Nickname>" or maybe a sticker on the truck (or something else concluded in the discussion). The time period should be such new drivers have the time to addapt but if they are just trollers would be quickly noticed. Any example images: None Why should it be added?: Lately I've been collecting information about the players I've reported and figured out the most of the events that leaded to a ban happened less than about 15 days after the day they become members, so this mistakes mostly likely happened because of their unexperience, so adding this kind of label, people around would be warned about an unexperienced driver nearby and be more careful that these players are more likely to make mistakes. Also I've noticed on the "Road to Simulation #3" post, it was stated all players would have a week to addapt to the new rules, but people that are new players (it's kinda new rules for them) don't have this kind of addapting time. Giving an example: yesterday the situation was, the player drove on the wrong way and rammed me on a highway, I would report him but I figured out he was member since a few hours ago, this was probably his/her first crash, and also It was in the UK. Using this label would let them addapt more easily.
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