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FernandoCR [ESP]

Veteran Driver VII
 TruckersMP Profile
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FernandoCR [ESP] last won the day on April 28

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About FernandoCR [ESP]

Profile Information

  • Gender
  • Location
    Basque Country - Spain
  • Interests
    Driving simulation, adventure and ARPG games, mostly.
  • Preferred Trucks
  • American Garage Location
    New Mexico: Roswell
  • EU Garage Location
    Spain: Bilbao
  • Known languages
    Spanish, English

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Community Answers

  1. AFAIK, emergency braking and adaptive cruise control only works with bot traffic and/or static obstacles. Even in the game's Convoy mode these features don't work with other players' vehicles. So until SCS can make them work, I find it unlikely that TMP can/will even try.
  2. You can have as many accounts as you want and you can use any of them. As long as NONE of those accounts is banned. If you get banned in one account, you won't be able to join the server with any other accounts, because it will (supposedly) detect that you are trying to ban evade and an auto-kick will be triggered.
  3. It's not your computer that needs upgrading, it's your home internet connection. Not just for roaming the web, but for any online games you may play with your PC, 1 Mbps is simply ridiculous in 2023...
  4. It used to be the posted limit of the road (or slower, depending on the conditions). Now, it's zero, I only use single player
  5. A computer with a 1 Mbps connection to the internet sounds like... From more than 20 years ago, when ADSL tech started to become popular... I used to have a 33.6 Kbps connection. In 1998...
  6. For each report sent in-game, a "demo" is saved containing data that allows the GM to "recreate" the incident. When (if) the report is claimed, the GM will use these data to watch what happened, like a video, but they can change the POV in order to watch the incident from different angles, distances, etc. This is precisely why these reports time out and are automatically deleted. The server can only store up to a certain amount of data, like any computer. When that maximum is reached, either you remove the oldest data so new data can be stored or you simply can't store anything else. Could this be solved? Sure, by adding more storage to the server. But how much? Would it be worth it, since storage isn't precisely free? And if they did this, who's to say that in-game reports wouldn't take days/weeks to be solved? The current overload problem in the web reporting system would be happening in the in-game system too.
  7. The difference is that those mods charge for an specific item that is added to the game, TruckersMP would be charging their users for playing ETS2/ATS differently. I have no idea about how these things work, but I've read lots of times from TMP staff that the only way they can "make money" is through donations (Patreon, currently) and that they can never become a paid service because of legal reasons.
  8. If TMP decided to charge a fee to their users for playing with the mod, they'd surely be facing legal actions from SCS, which owns the games and their copyrights. Not the best idea...
  9. It would seem that this is the case, it was even mentioned in the previous survey. A majority of players enjoy the chaos and most of the recent changes are clear proof that there's no will to take any actions that could solve it, quite the contrary, in fact.
  10. In my controls.sii file yes, indeed, they appear in that same order. Removed the lines numbers because they will be different than in your file, that's why I said that those numbers can be ignored.
  11. Ignore the lines numbers. Just search for the specific configuration, which by default is: "mix dbgfwd `keyboard.num8?0`" "mix dbgback `keyboard.num5?0`" "mix dbgleft `keyboard.num4?0`" "mix dbgright `keyboard.num6?0`" And you change num8, num5, num4 and num6 to any unused keys you desire. I used WASD, so it looks like this: "mix dbgfwd `keyboard.w?0`" "mix dbgback `keyboard.s?0`" "mix dbgleft `keyboard.a?0`" "mix dbgright `keyboard.d?0`"
  12. Here: Or here: https://truckersmp.com/blog/288 I can't tell about other media like Facebook, Instagram, Twitter, etc. because I don't use those. But whomever wants to keep up to date with what happens in TruckersMP would surely check the site and forums regularly, I'd expect. Secretly implemented? Only if you don't bother/care about being informed. And if that's the case, every changes in TMP will be "secretly implemented" for you. Maybe that's why I don't see the logic, I never had any problems when it comes to reading, so it's likely that I fail to understand those who find it so difficult... But I also fail to understand how more than 5000 players whined for years to have their beloved EU#2 server back, only to completely ignore it when they got it.
  13. People who wanted speed never stopped asking for a speed server. They got it. Why should people who want real simulation now stop asking for a real simulation server? Those who don't want to drive realisticaly would still have their non-realistic servers, so where's the problem?
  14. I don't get it, honestly. I never asked for a server with 150 Km/h limit. But more than 5000 players did, in the previous survey. They got that server and they don't use it. Now someone asks for a server with 90 Km/h limit and no cars. Changing Simulation 1 would probably make those "speeders" finally switch to Simulation 2 and enjoy the server they wanted. And now, it turns out that they wouldn't do that either, but stay in the server with even lower speed limit and complain... Logic died long ago in this community, it would seem.
  15. And why not change Simulation 1? Anyone who doesn't like these suggested rules would still have Simulation 2 or any other servers. Simulation 2 is the same as Simulation 1, only with a higher speed limit, which is what most people seemed to be asking for, according to the results of the previous survey. Maybe these changes would make those people finally realize that they got the server they wanted and finally start using it.
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