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Experiencing kernel error or random crashes on TruckersMP Island? ×

konfig0

Retired Legend
 TruckersMP Profile
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Everything posted by konfig0

  1. Looking into this, thanks.
  2. konfig0

    TMP limitations

    There is someway to do it probably, but it'll require work.
  3. [SUPPORT] @ilhanmermer and @Mike Dragon join support team.
  4. http://prntscr.com/fcci9o

    What a sunny day.

    1. Show previous comments  7 more
    2. RaneMoro

      RaneMoro

      (^ lul, flat earth :D )

      Prepar3D v3 :P

      HeO90xq.jpg

       

    3. konfig0

      konfig0

      Yes, P3Dv3.

    4. [LV] Sandro

      [LV] Sandro

      Nice plane:)
      Have safe flight:lol:

  5. [SUPPORT] @Nameless Ghoul joins support team, so does @Engineer of the Humanity.
  6. Hi MineGrack, This appears to be a bug, and we're working on resolving it. It seems like you have to wait for a server restart, though.
  7. Hi there, Is this some additional braking system, more realistic? I am not this advanced into code, so a little better explanation would be useful before I can say yes/no. (Or a video showing it what the code adds.)
  8. Your question has been answered here.
  9. ^ that's probably the cause of your problem.
  10. mwl4 is indeed the owner of the project. At the moment, TruckersMP is not a company if I recall correctly. Our intentions are not to make money, if we do so we give SCS a reason to shut us down. Project managers and developers have acces to private messages in-game, since they are stored in server logs. Yes, other than porting the mod the developers are always busy working on new features.
  11. We diagnosed that certain paints crashed other people their games, people say they didn't but they did. That's why they are restricted now.
  12. We do not have plans to do such a thing at the moment, our focus is aimed towards bigger projects.
  13. konfig0

    Promods server

    Well, if Promods push a small update that means everybody needs to re-download it all again. It really puts a lot of stress on the servers.
  14. konfig0

    Promods server

    This would require a partnership with Promods, and I doubt that will happen. Also the server infrastructure will need to be expanded to a new level, because Promods is 2.5GB.
  15. It's still planned, and we really like to create it as soon as possible but it needs a lot of work of course. So no, I can't give you an ETA, but I can tell you it is still planned.
  16. Not at all, just a question like many others in my opinion. :-)
  17. At this point it's unknown, since we haven't made plans about that yet. But I think we won't add our own version of them, like we tested before.
  18. Hello, First of all, there are not many vacant spots for people to join in - so we always can choose a few people and not more. We have more than 80.000 members on the forum which means that a few people are the 'lucky winners'. How many recruitments it takes? No idea, some are recruited the first time they apply, others took it a few times. It's really hard to say.
  19. 1. We probably won't, no. 2. Hard to enforce, will ask up a lot of time from our admins (time we don't really have at the moment). 3. We didn't as far as I know. 4. Not anytime soon, we hope the scout car is sufficient enough for a while. 5. Unknown, we'll look into it once released. 6. We are looking into that, but still unknown if it works at this point of stage.
  20. Probably not, because everybody needs to have that mod in order for it to display it to everyone around you. This will bring up problems like download size, etc.
  21. Hi there! At the moment it is very hard to say where we will be in 3 years. It's obvious we would like to implement more features in the game, and keep on growing our playerbase!
  22. We recruit people based on our opinion wether they are active, respectful towards others, and as you say - capabilities. These factors are the most important, the minimum reputation/posts are just to keep people away who just joined our forum and would like to get into the team already.
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