About Misha [FL]
- Birthday September 6
Profile Information
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Gender
Male
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Location
Florida, USA
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Interests
Trucking, Game Modifications, Shenanigans
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Preferred Trucks
Scania
Volvo -
American Garage Location
Arizona: Phoenix
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EU Garage Location
France: Calais
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Known languages
English
Recent Profile Visitors
1859 profile views
Misha [FL]'s Achievements
37
Reputation
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FayezTMP started following Misha [FL]
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accesibility Increase Accessibility for Visually Impaired Players.
Misha [FL] replied to ImOllie's topic in Accepted
I don't see why this is open for discussion. Who's going to say this is a bad idea? Nobody. Please implement this. -
I have them disabled because they aren't synchronized with other players. If they were, then it would be a server-side thing and it wouldn't matter what my setting is. Please implement this. I think it would add a lot of immersion to MP.
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During a convoy, and only during a convoy, this command would be nice. But if a convoy is properly planned, then fuel stops would be a part of the plan. Preferably in places of low population so as not to interrupt other players. Neat idea. But on the whole pretty unnecessary.
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Any mods you have won't even show up when you log in to MP. All money you've earned in SP will still be in your save file, though.
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21 mph is incredibly slow. In city limit should be 80 km/h or 48 mph. Global limit is 150 km/h or 93 mph. Which server were you playing on?
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In regards to realism: There is no Federal limit to how fast trucks can go in the US. However, a lot of companies choose to add speed limiting devices (governors) to trucks for fuel economy. The governors are typically set to around 65 MPH. In regards to gameplay: Setting a global speed limiter in cities doesn't make much sense in ATS. ETS2 Europe #2 it makes sense, but not in ATS. There just isn't enough traffic or issues with people causing issues for this to be a concern. If it ever does become an issue, then it should be considered, but until then I feel the limits should be removed completely. The roads in America tend to be far less curvy and the trucks themselves are less prone to tipping over than in Europe.
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I don't believe anyone actually answered the question properly. Per the rules: It's not allowed to place more items than allowed by default by the game (beacons, lights, horns or any other item). It's not allowed to place beacons and large horns on bullbars/bumpers/sun visors. Normal beacons are allowed only on the roof and on the roof bars. LED beacons are permitted where allowed by default, while normal LED lights can also be placed on bullbars and roof bars. The question asked whether the LED lights could be save edited onto the roof bar. Per the rules, this is allowed. The example picture showed LED lights in combination with normal lights in the same slot. The combination is not allowed. I hope this clarification helps! ♥ Misha
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Calais>Duisburg Road: Information and Alternative Routes
Misha [FL] replied to heyhococo's topic in Archive
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Considering that special transport provides you with two AI pilot cars, I don't think it should ever be added to MP. Not only would the implementation of that be very difficult, I only foresee disaster with griefing if it ever got added.
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Would it be possible to implement automatically moving people to the nearest non-collision zone upon connection?
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This happens when your local game time synchronizes with the server's game time. It is highly recommended that you own your own truck in single player before joining multiplayer because this problem will happen from time to time. Once you own your own truck, you can sleep and restore freight market jobs that go missing after synchronization.