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Scania LTD l Top Bloke

Veteran Driver II
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About Scania LTD l Top Bloke

  • Rank
    3t Young Seedlings
  • Birthday September 3

Profile Information*

  • Gender
  • Location
    QLD, Australia
  • Interests
    I love the idea of being able to interact with different people across the world.
  • Preferred Trucks
  • American Garage Location
    California: San Francisco
  • EU Garage Location
    United Kingdom: Cambridge
  • Known languages

TruckersMP Information*

Recent Profile Visitors

1870 profile views
  1. PLEASE!! 
    For the love of god bring back the old Scania Engine Sounds!

    These new ones in 1.37 sound absolutely rubbish 😕

  2. @Sabbi [GER] Yes sir, the answer is there indeed. Did a bit of in-game trying myself and spoke to a few mates. We couldn't find anyway to swap or change it so. But it could be a good thing to propose or recommend to the community... just saying All the best mate thank you!
  3. Hello all, Just a quick topic that im after a solution for..... Im curious to know if you can change the default talk in game (CB) button from X to something of your own liking. Why im asking this? Im looking to either build or buy a button box to improve sim gameplay and im tossing with the idea of adding my own real life CB to the side of the box....now if i couldnt map that CB to be used in game then would it likely be a waste of money Thank you greatly for any assistance or further information relating to this topic [This is a custom box designed by EvolPCGaming ~ This is the type of box im looking to build and mount a CB to the side]
  4. Good day mate As small as the screen is i feel the main feature which would be amazing to be added would be how far until the next turn and what type of turn it is so you have more time to prepare. The additional features would be more for like aesthetic and realistic things and like you say street names would be rather hard - and to debunk that even just city or the nearest city name would be pretty cool. The F3 is like alright but its just really annoying how its fixed to the right (or left) of your screen if i could move it so i could put it where id like i wouldnt mind so much but i mainly use the in-cab GPS, hence why all my GPS ideas are more like realistic based. As much as the in-cab monitor is rather small it is still readable perhaps just due to my monitor size but i suppose for smaller monitors people may not even bother with the in-cab gps The picture was simply an example on some things which would be cool or even that sort of set-up wouldnt expect it to be implemented quite like that haha
  5. Hello all hope you are all well, Just a small discussion on some possible improvements or things which I wanna get some additional thoughts / feedback on We all know the in-cab GPS and its latest addition (voice nav) now whilst these features are absolute luxuries could we extend such luxuries even further?? Real life GPS's include real time traffic which constantly updates whilst you are driving. Whilst driving your route could alter, time could fluctuate up or down and the strength of traffic is shown in different colours [Blue - Moving traffic | Orange - Slowing down or building traffic | Red - Stationary, slow rolling, heavy traffic] These features would be really cool in a game where you single handily rely on your GPS to navigate around the map. Further improvements could include features such as how far away your next junction is and which lanes to be in prior to the junction ~ I feel this would allow a more realistic sense of being more prepared for upcoming junctions and potentially limit last minute lane changes. Example 1.1 In a little window much more detail can be seen on this GPS. - Speed Limit - Distance before turn or manoeuvre - Street name / Route Number / HWY or MWY number etc - Distance from finish - Time until destination is reached Now whilst we already have a few of those features wouldn't it be a cool project for modders or members of the Add On team to get behind and perhaps mess around with? Let me know your thoughts All the best! Top Bloke
  6. The speed limit is a very hit or miss with some. I didn't agree with it at first myself however over time, and mainly once I joined a VTC, I learnt it was actually probably one of the better things they have included on the Sim servers. By controlling everyone's speed to a set maximum I've personally noticed a massive drop in the amount of crashes or near misses when needing to get over, indicating and proceeding to merge over and then someone storm up the outside going extremely fast and me simply not being able to see them due to the render distance being like 200m or something like that. Whilst I've never had a serious collision or been involved in a serious collision the near misses of people simply thinking they can get past you was simply ridiculous. Thus why I believe keeping everyone to 110km/hr max is a great improvement to professional game-play. We drive trucks not race cars. Trucks are not meant to do 150km/hr +
  7. She do be looking fine 🤩

    Hope everyone had/has a lovely and very cozy day and weekend with their significant others, and if you don't have anyone to share that special day with...Don't worry neither do I xD which brought me back to TMP 🤣


    Be safe and enjoy this love filled weekend !! 


    1. Scania LTD l Elitenoddy

      Scania LTD l Elitenoddy

      aww bless ya tb i was working lol 

  8. In relations to the Coronavirus as great of a matter as it is simple hygiene techniques are the easiest way to avoid it (that and being an introvert but hey outdoors). There are 15'000 + confirmed cases around the globe however we seem to be worrying dearly about the amount of deaths, and why yes there are deaths that is tragic however majority of the people that have passed away (around 362 people - 259 of which have been confirmed deaths in China) ~ not to mention the age average of these deaths is 40 and commonly sick, old or people with weaker immune systems. If you are fit, healthy and don't have any outstanding health concerns or issues then it is very likely that your body wont fail provided treatment or at least medical attention is addressed [Source: https://www.statnews.com/2020/02/01/top-who-official-says-not-too-late-to-stop-coronavirus-outbreak/]. [Source: https://www.express.co.uk/life-style/health/1232241/coronavirus-warning-symptoms-china-virus-uk-complications] Hope this helps sooth some minds, and I know thats hard to say when some are living with it or on top of it but constant reassurance is the most positive thing you can do - the world has survived much greater epidemics Stay Strong out there Truckers
  9. Ooo someone just followed me. :P

  10. Cars are a great way to have a break from driving a truck whilst remaining around bigger vehicles. Adds a nice little challenge to the game. Great way to relax and openly cruise European roads. It is just a shame some people exploit this privilege and give anyone in a car, regardless of who they are, this "can not drive" tag.
  11. PLEASE get rid of the ability to hide bans 😂 my goodness my life as a VTC Manager having to explain to people how to unhide them so I can make sure they haven't got any bans is genuinly painful at 1am 😴

    1. ZakYeen


      I feel for you man xD Must be horrible xD

    2. Scania LTD l Top Bloke

      Scania LTD l Top Bloke

      it sucks, some people you gotta explain it to like multiple times before they get it, which is alright cause thats what im there for but secretly it was fun before just being able to see what people have been banned for


  12. Bruh massive facts!! That is something to really consider, would you say it would be more of a smaller server type of thing then? Like a server that was like "AI Sim" then have a max pop of like 500 My god imagine CD road with like 200 trucks plus like 1000 AI cars at that train railway xD would be kinda funny lets be real VERY VERY good and valid points said however, well said Thank you for the input :)
  13. Well as dangerous as roll merging is already there is no safer way to enter a high speed road then to get up with speed, drivers in the inside lane should be cautious (specially since you should have your hazards on, then indicate a few seconds before merging in to let drivers aware you are coming back onto the road) but i can see what you mean by a heavy vehicle coming up and honestly the only way to avoid that is for the person merging on to be more aware of their surroundings and plan ahead, how much shoulder they have, how fast before they merge on, find a gap in traffic and take it etc. That is the only viable way i can avoiding that issue
  14. Haha yeh nah bro xD I wish my brain could go that in-depth, but i read through what you wrote and like i agree with all of it how the game will optimise and run with AI along with players will be drastic for everyone depending on the PC they have. I wish i was more of a software like person to actually go in-depth with those sorts of things but its along the right lines like how servers will run. We have a lot of very good, detailed work and opinion on AI in this forum alone like we have physical aspects of AI being added, Feedback on the idea of it and the software side of it so i appreciate the contribution Im not sure if congestion would be a massive factor as we all enjoy a bit of traffic, it keeps us on our toes and alert. When congestion becomes too much is when its combined with pre-existing congestion. So like you said CD road, calais and duisberg for example those areas would need to be completely prone and removed of all AI just to allocate the all ready existing player traffic there. I feel they should add more roads branching off of CD and even incorporate multiple side routes that run parallel or near by just to try and balance traffic, whilst also making major cities much larger (like Paris for example being spread out) but that is another forum xD so i will stick to topic. Game staff would be under a lot more stress when it comes to reports and would need to incorporate AI and if they played a part in the accident which is why i feel No-Clip AI would be good so we could drive right through them if need be. Thank you for your input
  15. Good day guys, So this is a forum which basically outlines my thoughts on the idea of AI traffic being added some pros and cons (in my opinion) - just to help the team with suggestions and give the community some food for thought. So we all enjoy the idea of driving with vehicles around us, we find it boring driving long high ways alone when there are 200 people riding CD Road...Now whilst the idea of AI traffic in MP does seem rather exciting id like to state some cons that need to be considered. ~ Will AI be "No Collision" and be drive through able? ~ Will AI be seen by just the one person or will the same traffic be visible to everyone? ~ Will they stop traffic dead when a truck is trying to merge on (like they do in SP) - this could lead to serious crashes, especially at speed. Some things like that do need to be considered however the pros of AI being added (in my opinion) could include; ~ Active thought having to take place on the road (having to think about junctions ahead) ~ Give a presence or aspect of "realism" when driving ~ Allow for proper traffic techniques such as roll-merging (this is when you get up to speed before merging onto a motorway or fast road, a lot of people don't do this!) In order for AI to be added I feel it is crucial that AI works based on the amount of players around. For example; In Calais - there should be very minimal to NO traffic based on 20-70 players present in the area. In Rome - there should be moderate traffic based around 2-5 players present in the area. High populated areas will need to be prone to AI to minimise the amount that could go wrong, and even if AI are drive through able they become a distraction and something else to look at so they should just be scrapped from High Pop areas. Along with this I do feel they should be Drive through able, as unrealistic as it is if something bad does happen, like you need to desperately get over, then at least it wont have a major impact and cause you to stop. Thank you very much for taking the time to read this forum! I do apologise I do like to make things rather wordy but detail is key. Ill be open to explain further thoughts and accept any thoughts, opinions or feedback regarding the topic Have a good one guys! Top Bloke
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