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LIPtoH

Veteran Driver
  • Content Count

    18
  • Joined

  • Last visited

Community Reputation

27 Unlicensed

2 Followers

About LIPtoH

  • Rank
    1t Caravan
  • Birthday 09/22/1990

Profile Information

  • Gender
    Male
  • Virtual Trucking Company
    Red Line Cargo
  • Preferred Trucks
    Mercedes
    Volvo
  • EU Garage Location
    Germany: Düsseldorf
  • Known languages
    Russian, English

External Websites

  • World Of Trucks
  • Twitch.tv
    LIPtoH

Recent Profile Visitors

273 profile views
  1. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    It's not a bug but how this tool is working. For freight market it gather information from loaded save files, don't provided with program from the start. It made this way for people that uses map mods and cases when SCS reworking existing map. Only way to "fix" this is to populate route database from your saves before using program. In future updates will be added extended route data calculating from partial data (Let's say you want to add a job from point A to B but this path dont exist and it will try to find intersecting routes from A to C + C to B). This way you will get route data closer to real one. I don't know how to better implement this because setting lowest value of 5km for all missing paths it's not good and setting highest value of 4000km not good either. If someone has a suggestion please leave a comment.
  2. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.2.0.3 Updated UI (720p compatibility) Improved Profiles and Saves search Download Google drive - https://drive.google.com/open?id=1NJsIUupFkKTAsNoB-XtkjtELLRal8ASv
  3. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.2.0.2 Added 1.35 OB (need testing) Fixed DB error Fixed localization errors Updated UI Download Google drive - https://drive.google.com/open?id=1DT839ha_ieXnbinEoUsUnGsjH4n_fmAm
  4. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.2.0.1 Fixed DB error Fixed localization errors Download Google drive - https://drive.google.com/open?id=1chgL74K7Ntd39jtpGA4nMrwC1DFUHORs
  5. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.2.0 Fixed various errors Separeted DBs files (by Game and Profile) Reworked part of UI Added localization strings Download Google drive - https://drive.google.com/open?id=1Txp8VbukKRUN8eupLpFyB1DkI5CAkORp
  6. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    @The Rock I try to swap truck and i don't experience game crashes. @[NT-CRC] jorensanbar i don't experience crashes after delivering heavy cargo. I think error has the same root (from heavy\double trailers) So i think you need to skip time in order to recover saves because i think autosaves was already overwritten. But i will wait for problematic saves from you.
  7. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.1.5 Change log Fixed GPS related errors resulting in not loading save file Fixed GPS route sharing (now you don't need existing path in save file) Fixed distances mesuring units not loading on startup Added prompt on game type changing Added basic Trailer edit Added ability to search for QJ and FM Trucks and Trailers Download Google drive - https://drive.google.com/open?id=17Y4wcJUIm_EtMsar1cljad4mtxmbI-mb
  8. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Thanks for the report. And you are right it must be a bug and i forgot somewhere to change vehicles.
  9. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Yes, it looks strange but u can't do this - program still save previous gamesave file. Only one solution i think would be OK - prompt user about loaded file and ask him is he wanted to discard save files and proceed or cancel game switching if it was unintentional. Do you infact receive that amount of money? If it is - so i can't do anything about it (it is calculated based on distance and will be wrong until program learn this route(i can make it better but still u will be waiting for program to learn routes) ). If it's not - just don't bother.
  10. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    I cann't fix program unless people start properly report about bugs because saying that "program don't work please fix it" doesn't help at all.
  11. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.1.4.1 Change log Fixed game change button bug Small UI fixes Download Google drive - https://drive.google.com/open?id=1gZ6xoR9_h72boDfL-j0E8f9IQMW_Oms1
  12. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Update | 0.1.4 Change log Fixed long database operations on save file load (auto fix) Added ability to translate rest of UI (Cities, Countries) Added game files cache (Cargo) Download Google drive - https://drive.google.com/open?id=1ECVqXKeDSYswxyf37xsrQxq_l8qV07GO
  13. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    of course i accept sugestions. About what you ask: - Freight market is big by itself (for whole map i think it is more than 1500 entries) and each entry is pretty big and don't forget about mods\dlcs. - Cargo market generates cargo from numbers(seeds) and in first place needs to be decoded (not posible wright now) and also depends on dlcs, mods, ingame time, etc., but more dramatically. So none of it possible.
  14. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Then you click Copy button data was copied to clipboard, like then you do Ctrl + C, so if you Paste data using Ctrl + V, for example in chat you will see somthing like this 1F8B08002635395C00FF9DD04D0AC2400C05E07DA17798A5420BC9647E1A2FE0B6E001CA682B9DCD8CD462E9ED8DBA1341719745F2F15EF6EDA16BC33C96854CC7618CA92F8B25AC971CD35C162A855B97723F74977C8D73CC69A736351920D24DA5506B0F95AA110D3BA0AD1CF4711A4EAFC5739E9630F54F3A8C43F841368EBD2581BD6657298DC446376F6E48EB57C93A6604946CDE4950E3D979FB87D320494571983C8B660009E00F88D081257CFC0CD18A44681DF88FD41D5970286F95010000 So your friend need to copy this text and Press Paste GPS data in the program. I fix a bug that lead to this error
  15. LIPtoH

    TS SaveEditor Tool | 0.2.0 (alpha)

    Yes, because it isn't a priority right now and minor features like translation is a byproduct. And as you can see not all of the cargo have Initial string, but only Translated. For now it is a bit of a waste of time to translate it. For example right now i'm working on two major features - trailer "editing" and cargo market and if i will be bored of it i will try to add cargo\city translation.
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