Sorry if this has been suggested or is being worked on. I couldn't find anything while searching.
Suggestion Name: Split Europe #2 across multiple servers to increase capacity.
Suggestion Description: Have the client connect to different servers depending on in-game location. Leave a small overlap between areas where the client connects to multiple servers, so the in-game transition can be seamless. Example (see image attached): If you start in Amsterdam you will be connected to Server A. When you start driving toward Osnabruck and cross the red line the client will negotiate a connection with Server B but will remain connected to server A. When you cross the blue line, the connection to server A will be dropped.
Any example images: Attached
Why should it be added?: More players online = more fun.