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RapidFellow

Veteran Driver VI
 TruckersMP Profile
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Everything posted by RapidFellow

  1. Yes, it is possible. No, it is not against the rules. I recommend using this simple tool:
  2. Danke für den Hinweis, habe das eben nochmal überprüft. Es handelt sich dabei um einen Fehler, der auch im Originalpost enthalten ist. Entweder hat sich was an den Spieldateisystem geändert, oder der Autor hat einfach was falsch gemacht (zugegeben, mir hätte es auch auffallen sollen). Die Sache verhält sich wie folgt: Es gibt für jedes Spielerprofil eine config Datei, und zusätzlich gibt es nochmal eine config für das gesamte Spiel. Die betroffenen Zeilen stehen nicht wie oben beschrieben in der config eines Profils, sondern in der config, die das ganze Spiel betrifft. Und diese Datei findet man im Ordner: Dokumente/Euro Truck Simulator 2 Ich werde das bei Gelegenheit korrigieren.
  3. I really hope that there will be a patch in the next days. Edit: Good job, faster than I expected
  4. So I think I'll also tell you my point of view for this /fix feature...

     

    The things that are most important in my opinion:

    • There are some steps needed in order to avoid abuse of that command.
    • Everyone should be able to use it, no restrictions based on bans/the kind of vehicle/anything similar.
    • It should not be like the No damage mod, because that mod was easy to abuse. 
    • It should be useful and make a difference to F7 (and not only a difference of time).

     

    The first point is the most important one for me. The recently added cooldown would solve that at all, hence this is one possbible solution. But I noticed a lot of disagreement and I do understand it. There is no guarantee that you need to use this command less than every 10 minutes. Perhaps you crash twice after a short time and you have to use F7 again.

    So that is not the best solution.

     

    I would like to replace the timer by another condition: it should be impossible to use this command when the vehicle is moving. Reason: it's also to prevent abuse for trolling. Additionally, at the moment this way of fixing is already possible: stop your truck, save your game, remove the wear, load the game, done. The command would do something that has been possible all the time by save editing - but it has one advantage: it is faster.

    And if anyone still has concerns as for abuse: we could also keep the cooldown and set it to a lower time, for example 60 seconds (should be enough, but not too much).

     

    You should not be able to use it only with an attached trailer. I mean, you can also crash accidentally when you don't have a trailer. And for this case, you still have to F7, and the  command would be useless. It should be also available for cars, because crashing with a car is much more common as you might know, hence it needs the command even more urgently. Some people might think that this would be an advantage for trollers. I tell you: as long as other trucks ram me when I am driving a car, this command needs to be usable for cars as well.

     

    Regarding WoT jobs... I think it doesn't make that much sense to prohibit it for WoT contracts. I mean, everyone should recognize (at the latest when they tried it once) that it doesn't work. And even if you try it, you might spawn on the middle of the road - but that's what we got ghost mode for. So no big deal here, I don't think that there are any restrictions necessary.

     

    Oh, and one last point... It makes no sense to remove the wear of the truck only. This is the thing making this command special.

     

    CONCLUSION:
    The /fix command should not add anything new. It should only support things that are available by save editing (means: stopping, removing wear from truck and trailer, continuing the trip). The advantages: it can be used by players that don't have experience in save editing, and it is also faster and less inconvenient. 

     

    It would add nothing new and would be still be useful. Nobody would have a reason to complain anymore.

    1. Titanic4

      Titanic4

      There's one thing regarding WoT jobs and /fix command: When the command is used while delivering something via WoT, the truck will stop as soon as the WoT sync error shows up on the player's screen, which may cause some dangerous situations on the road due to reaction time of the user combined with reaction time of braking system. 

    2. RapidFellow

      RapidFellow

      You've got a point

      I don't know how much effort it is, but if possible, disabling it for WoT jobs (as other players have suggested previously could solve that issue. 
      At least WoT drivers are not faster than 90km/h, hence there is still a chance to brake at time... in some cases maybe not.

  5. So I think I'll also tell you my point of view for this feature... The things that are most important in my opinion: There are some steps needed in order to avoid abuse of that command. Everyone should be able to use it, no restrictions based on bans/the kind of vehicle/anything similar. It should not be like the No damage mod, because that mod was easy to abuse. It should be useful and make a difference to F7 (and not only a difference of time). The first point is the most important one for me. The recently added cooldown would solve that at all, hence this is one possbible solution. But I noticed a lot of disagreement and I do understand it. There is no guarantee that you need to use this command less than every 10 minutes. Perhaps you crash twice after a short time and you have to use F7 again. So that is not the best solution. I would like to replace the timer by another condition: it should be impossible to use this command when the vehicle is moving. Reason: it's also to prevent abuse for trolling. Additionally, at the moment this way of fixing is already possible: stop your truck, save your game, remove the wear, load the game, done. The command would do something that has been possible all the time by save editing - but it has one advantage: it is faster. And if anyone still has concerns as for abuse: we could also keep the cooldown and set it to a lower time, for example 60 seconds (should be enough, but not too much). You should not be able to use it only with an attached trailer. I mean, you can also crash accidentally when you don't have a trailer. And for this case, you still have to F7, and the command would be useless. It should be also available for cars, because crashing with a car is much more common as you might know, hence it needs the command even more urgently. Some people might think that this would be an advantage for trollers. I tell you: as long as other trucks ram me when I am driving a car, this command needs to be usable for cars as well. Regarding WoT jobs... I think it doesn't make that much sense to prohibit it for WoT contracts. I mean, everyone should recognize (at the latest when they tried it once) that it doesn't work. And even if you try it, you might spawn on the middle of the road - but that's what we got ghost mode for. So no big deal here, I don't think that there are any restrictions necessary. Oh, and one last point... It makes no sense to remove the wear of the truck only. This is the thing making this command special. CONCLUSION: The /fix command should not add anything new. It should only support things that are available by save editing (means: stopping, removing wear from truck and trailer, continuing the trip). The advantages: it can be used by players that don't have experience in save editing, and it is also faster and less inconvenient. It would add nothing new and would be still be useful. Nobody would have a reason to complain anymore.
  6. Gasanhänger hat eigentlich auch keine... nur der Chemie-Trailer, wenn ich mich recht entsinne
  7. Hi, please try to uninstall the mod and download/install it again. This should skip the auto patch part.
  8. Na an sich ist das ja das einzige, was gefährlich ist: Der Anhänger. Der Rest funktioniert ja auch schon.
  9. Take a look at this guide, it will tell you all steps that are necessary in order to downgrade your game to 1.29.1.1
  10. For all those who call this game a simulator: it is, but it is a game as well. You would not play it if you had no fun, would you? The no damage mod has never been a mod for me. From my point of view, it was am allowed hack. And I’m also glad that this is over now. But normal modding (like save editing) cannot be abused as long as it follows the guidelines. So I see no reason to prohibit this as well. If you think it’s not realistic, don’t do it. It’s that simple
  11. WHAT 

    IS 

    THIS

    ?????????????

     

    ARE YOU KIDDING ME

    S80TBbr.png

     

    THATS INSANE

    1. ScaniaFan89

      ScaniaFan89

      & the award for most clicked recruitment form goes too..........

  12. This decision could have been earlier, before you started working on 1.29 ATSMP. I think that would have prevented a lot of rage - and a lot of work for you. At least the players know now an approximate time when the patch will be released. Now it's not necessary to worry about that probably both WoT tiers have to be completed in SP. It's sure now :/ Nvm I get the reason, but I would appreciate if the players had a more in-depth look in the work of the developers. For example, SCS announces what they are working on at the moment, and they also give an approximate release month (and specify a date as soon as they know it). And I think this way is better than saying "soon" because soon could be in 5 minutes but also in 5 months. I also think must of the harm we experienced on the forums was caused due to lack of information. All in all, seems like it's now necessary to wait for SCS until they update the game... won't take that long, I hope.
  13. Yes you can, but it will be completely closed if you don't make any further comments.
  14. I believe you did not understand his argumentation. First of all, triples outside Nevada are not against the TMP rules. You can ask any game moderator or any upper staff, all of them will tell you the same. Or you just have a look at the rules again. Secondly, the reason for the addition of these trailers was that there are already lots of things that are illegal due to the local laws, but allowed due to the TMP laws. And I think that’s the right way. It might be a simulation, but it’s still a game and has to make fun. Hence any addition of new content is appreciated.
  15. Depending on the sound you want to use it’s not even necessary to install a plugin. You can change the interior / exterior sound to any other truck sound that is already ingame. For example, you can use the Scania V8 sound for your Renault or whatever. All you have to do is to edit your savegame and to change the data path of the sound accessories of your truck.
  16. No, it's not. 1. Random events are not sync, hence other players don't see the random event that you see. 2. Due to missing ai, random events don't show all vehicles in every case
  17. Hey, the problem is the following: your lost your connection to the server. Every time this happens, the server waits some seconds before he kicks you completely (time-out). When your connection was estublished again, your client tried to enter the server. But the time-out did not happen yet, so the server thinks "Huh? You are still on the server, why do you want to join now?" Solution is simple: restart the game. I know that this takes some minutes, but that's also a good thing: in this time, your account will completely time out and the server is not confused anymore when you try to login. And no, you don't have to create a new steam / TMP account.
  18. Nope. First of all, mods do not work in MP. This implements that you cannot add any new content to the game. The reason is that all other players would have to download the new stuff you added. And since there are quite a lot players... I think you recognize that this does not work.
  19. RapidFellow

    Ban Evadings

    It depends. If you create a new account while another account of you is still banned, your new account will be banned until the ban of your first profile expires. Thus if your first account is banned permanently, your second account will also be banned permanently. If your first account is banned til January 10, your second one will also be banned until January 10.
  20. Also wenn ich mich auslogge hab ich direkt auf der Startseite einen großen „Create new topic“ button. Hab das aber bis jetzt noch nie ausprobiert...
  21. I do support 100% of this suggestion. It's hard to say why because your justification and all the explainations are close to perferct, and I could just repeat what you've already said. Just one more thing: I've tried out these kinds of doubles myself and I came to the end that handling them is even easier than handling one of the large heavy cargo trailers. Hence... +1
  22. Hi, using this little tool is probably the easiest way
  23. Hi, I have no clue how you got so far, normally it shouldn't be even possible to use the christmas trailer in ATSMP. Nevermind, this is the issue: Please check that your game version is on 1.29.1.1 (that's a public beta). If that's the case, follow this guide in order to reset your economy: And after you have done this, do not accept any gift trailers from the WoT market (normally there shouldn't be any). This should fix the issue.
  24. Wenn du nur einen Steamaccount hast und auch nur einen WoT Account und beide miteinander verbunden hast, dann ist die Nachricht dort logischerweise falsch. Woran das liegt, können wir dir nicht sagen, das passiert jetzt nicht alle Tage. Allerdings kannst du dich an den Support von SCS Software wenden, die haben ja sowohl das Spiel als auch WorldOfTrucks geschaffen. Die können mit Accountproblemen sicher am besten helfen.
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